Bioware has been replaced a person at a time ship of theseus style with lesser quality staff, the magic has long departed and it’s just another mediocre studio now trading on a name.
I agree; the game itself is very enjoyable. But DA largely felt darker than this game does. And the animations are… Unpleasantly cartoonish. Again: it’s fun. It just doesn’t fit.
Let’s start with the word “blame”: Veilguard isn’t bad on the whole. It’s possibly good, even. I think a lot of the problem with how it’s been received is that it’s not “Bioware good”, which can be a disappontment even for a good game, especially after coming down from Baldur’s fucking Gate 3, a once in a generation game.
So maybe if we said “credit” instead, and I think we can say yeah she sort of can take credit for the game. They offered her game director and she took it, and she put her name to it. I know it’s a shit position to be in, but if you look at Whedon and the Justice League, he passed the “credit” onto Snyder. Busche could have done the same if she chose, but she chose to put her name to it.
Getting a game which is going off the rails back onto the rails is really tough. Kudos to her.
I can actually see Horizon working really well as an MMO. It’s already open world, fetch quest-centered with city quest hubs and such. Yeah, you won’t be that one main character, but you could be out there killing robot dinosaurs with friends.
At least two major MMOs have the player being the “main” character, FF14 and WoW both treat the player character (and their friends) as the “hero” (and their party). I’m sure others do the same, but honestly I never get far enough into them to find out.
You’d almost certainly not be Aloy, but that doesn’t mean you’re not the main protagonist of the story in the game.
But it worked so well with the multiplayer shooter Suicide Squad Kill the Justice League by Rocksteady Studios! /s
I know it’s not an MMO but there’s parallels there
I love the Horizon games (didn’t play the Lego version though) and it’s similar to the Batman games but don’t have any interest in an MMO or Live Action Shooter for them.
Real question: after WoW had been around for a year or so, were you still unhappy about it? I never played any of the Warcraft games before WoW and had never played any MMOs before Wow, so I had no feeling either way about the announcement. I started playing WoW because two of my close friends and two of my coworkers were playing a bunch, so it was a good way to have more gaming friends than just my one gaming friend. Were most WC3 players unhappy about the announcement? It’s clear that millions of people ended up being pretty happy about it in the end.
After WoW had been around for a year or so, were you still unhappy about it?
Nah, I enjoyed WoW well enough for what it is. When WoW was announced there was a lot of skepticism on whether or not a company that was primarily known for their RTS games could make an MMO, along with a decent amount of “Who asked for this”. In hindsight I’m also a bit bitter that we never got and never will get Warcraft 4 though. To some degree Blizzard basically stopped developing games for a few years due to WoW’s success consuming the company.
Were most WC3 players unhappy about the announcement?
I think most of them would have preferred another RTS game.
Point was Warcraft was primarily single player RTS. Yes, with multiplayer mode but MMORPG is pretty big genre shift. In the end, it’s just about using the IP, nothing more.
You gave examples of games that tried something like this that failed, I just pointed out an example where it was quite successful.
We will never know if the Horizon MMO would be good or bad. I think the IP would fit MMO genre quite well tbh.
The real issue with live service game failiures is that studios design cash grabs, not games they would want to play.
Oh, I didn’t mean this-therefore-that … I was trying to say that these two games in my experience having enjoyed the single-player, I think would have failed in the multiplayer realm as the desire doesn’t seem to be there. I’m certain there are examples in the opposite direction.
The IP “could” make sense as the gameplay goes for a very fetch questy type of mechanic and the land is vast and they could expand the lore.
I was just assuming (out of my ass) that these successful single-player story driven games are “forced” to do multiplayer games for cash grabs.
Albeit Blizzard did it for WarCraft, but I always saw Blizzard differently in this regard as it seemed like they had (very much past tense) the desire to do so.
Might have been a cash grab - in fact it likely was. But I tend to reserve my judgement. I’m not on the live service hate train - in fact I’m often interested in what they might have on offer. I like to have a main game, and live service games are great for people like me as there is always something to look forward to. And I for one fucking hate the constant cach grab fails.
People always hate on live service games just because of the label, but there is serious lack of good live service games compared to good single player games.
My comment migh’ve come partyl from a place of frustration so apologies if I was harsh or something
Quality isn’t necessarily measured by desire. One can enjoy something they never desired before it existed. And one can loathe something they always desired before it was made, see the Warcraft movie (for me, at least).
Yeah you’re absolutely right in terms of concept. I mean if you dig into my example, Suicide Squad could have been a good live-action shooter as well. Marvel Rivals is cooking right now.
I think my initial impression was switching a single-player studio over, but I lost that message in my reply. I also think it could be fun to take down mechs together as a team.
Just pulling it out of my ass, I didn’t think I see the appetite and if it’s not there then we could be left with a lackluster game.
I’m a big Horizon fan. Although I need to try Monster Hunter, my friends love it.
I vaguely remember The Matrix had an MMO that apparently evolved the lore in some crazy ways. And I’m going to guess they abandoned that for the new one.
To be fair, it was envisioned as multiplayer from the start, then dialed down and “settling” with HZD, then tried again before HFW and into the one with the 3D headset (mountain call or something?) and they kept saying they’d get to that original plan eventually. Does the Lego Horizon game have any of it? I want to believe the success of HZD and HFW as single-player helped them give that up in the end.
How about give us some sequels to long dead and beloved IPs you that were tantalized by Sony in Astro Bot eh? Still waiting on Syphon Filter ending… killzone? Resistance? The Getaway??? (Okay maybe not that one due to GTA existing)
Sony had like 10 subscription/ live service games in the pipe when Concord flopped. All canceled now.
Evey games developer want’s a fortnite but they can’t understand that multiple games designed to maximize player investment and dominate their time can’t coexist.
I would love a physical library near me. Or better a way to check things out through the mail. Like the old Netflix except with cool old magazines and such. I have a kindle but digital not the same and hate having to stare at a screen to read magazines. Cool none the less.
While a physical mail in thing would be nice, it would likely add a ton of wear and tear to the objects with shipping and handling, assuming they even get sent back.
Yeah I know assholes would ruin it for the rest of us. Be nice if we could have these in more places. Even if it was only view in the facility and not take home, it still be awesome to have physical access.
eurogamer.net
Najstarsze