So little we know, but just based on her previous stuff I’m tentatively excited. Hope she gets to finish this and doesn’t have it ripped out beneath her.
Man I miss the early days of lan parties. Struggling to figure out how to plug my friends computer into mine via BNC cables (didn’t know we needed terminators) when we got our first ever network cards. Then later the big lan games of blood, duke 3d, quake, even starcraft.
Your comment unlocked repressed memories of having to rewire ethernet cables for direct connection between PCs. And to make my father take me and my desktop+CRT monitor to my friend’s house for a weekend of HL+mods, AoE, and whatever new game one of us had found that month…
Fun times, online matches are great, but the feeling of a Lan party is something that I think it’s mostly lost.
Same. It was a good read though. Getting old sucks for everyone, but I can’t help but feel like we grew up in a particularly magical time where you can remember dial phones all the way through smart phones. It kind of set the wow factor baseline a little high. I don’t know if other people in history have had a similar experience, but I kinda doubt it.
Maybe, or maybe in another 30 years people will just be commenting how nice it was to be alive during the birth of the metaverse and giant corporations.
My first memories of “LAN” parties was playing Doom, OMF2097 and other DOS IPX games over a null-modem cable (which I made myself by hacking up a regular serial cable - was so proud of myself when I got it to work lol). Of course, it was only limited to two PCs, but still fun nonetheless. After the DOS era, my first “proper” LAN party was over 10BASE-T (Cat3) during the Win 9x era, and then we quickly moved into the Cat5/100Mbps world. So somehow I completely skipped over coax LANs, even though I started with MSDOS, RS232 and BBS door games. Or maybe I used them unknowingly at school or something. But it feels really strange to hear others reminisce “fondly” about T-connectors and terminators, when even though I’m from the same era, I never even saw them. Or maybe I’m from an alternate timelime where they didn’t exist at all…
When you walk into the drunk guys home for his money and kill him, but his son goes “pa, pa, pa…” I know it’s a video game, but I wasn’t expecting that. It was one of those moments where i can never forget. I felt like I actually hurt a person in my mind and kept thinking about it, still do. Absolutely the best game that brings you into the fold as a player dls 23 mod apk unlimited coins and diamonds download
It’s definitely a black mark on Xbox that they couldn’t get splitscreen on Series S; but it does seem like that specific feature needs a lot in the way of CPU power. Hopefully that doesn’t spell trouble for future releases like GTAVI.
I’ve played through with a switch controller. It’s good, only downside is when you need something specific in your inventory, typing to search isn’t there, which comes in handy when you need to insert specific quest items. But like I said I played it through, very usable.
Yes the comment literally says “polished from day 1” 🤔 and mine explains that the game has been being polished regularly for months.
Which is great, it’s cool to see a GOTY level game come out and its even better to know what a GOTY game looks like - not perfect on launch, but immediately receiving the necessary fixes.
I’m pretty sure they meant day 1 on x-box. X-Box players get to play the polished version of the game from the moment they get it. They get the version that already has all of those patches on day one.
Wondering the same thing. From the aesthetics I was originally really excited about it, then it came out to tepid reviews and I was busy player other games at the time anyways so I completely forgot about it.
It is a fun mashup of stealth and tactics, but there’s so much to play right now that I’ve only put in a couple hours. This just came out the wrong year.
I played it for a bit. Maybe did 4 or 5 missions. It was good I guess but also weirdly bland? Like it has all this character and style but for whatever reason it just didn’t really hook me.
I think I had some very minor issues with the game rules being sort of inconsistent. Like I’d setup something that should keep me stealth but if be immediately found out. Or something that would show certain people being hit or not hit wouldn’t be accurate. It was disheartening.
All that said, I think others might really like it. I think it’s on gamepass, so try it out if you have time!
I wish i could transfer my save file from my switch to my steam deck. I have the oled switch and i guess i need to mod chip it in order to access the file system.
Gonna throw a bit of advertising about Dinkum, for anyone that’d like to see a mix of Stardew (farming, tending to animals, socializing with people) with Animal Crossing (you set up where shops and houses will be, you can terraform the whole place, lots of shinies around the land to be dug up)
I couldn’t get into Dinkum. The early game is really poorly paced and a bit janky. Ended up deleting it after an hour. Could be one I come back to once it’s optimised a bit more but I wouldn’t really compare it positively with Stardew at the moment
Game pass as a trend poses a serious dangers for developers and publishers alike, the moment people get used to pay €2-5 for a game it will be difficult for them to compete with €60-70 a game.
For us gamers is a blessing as long as the monthly price doesn’t exceed the price of the combined games you can play in that period.
I for example get 1-2 months a year of Game Pass. I’m getting 1 month next. I’m planning on play Dead Space, Lies of P and Persona Tactica, and, since I have holidays vacations this year maybe I will able to play either Starfield or Jusant. That mean I will be paying €10 for playing games Worth €180-240. Never in history have we gamers had this kind of deal.
Generally, the value proposition of subscriptions for publishers is the lack of friction for a lot of people.
You’re managing your expenses tightly, which is smart, but I think that’s not as common as you expect. A lot of people might hear about a cool game coming to Game Pass in two months, and for simplicity just decide not to unsubscribe even though they’re not playing it for the next month.
People also make theories that everyone uses the XBLGold promotion trick, but I also think that’s not so common.
What a wonderful multinational corporation, spending all this money out of the goodness of their heart! It’s moves like this that let me know I can trust Microsoft™
I agree that they’re getting something from this (no way they just bleed money on it without a sound investment plan), but what do you reckon they actually get? Money directly from subscriptions can’t be enough to cover everything… is it just to build a walled garden ecosystem so they can “lock” people in and pick the fruits in a year or two? Although if something like a huge price hike happens, they will lose many customers
I think the goal is to eat market share away from Steam, once users are too invested in the platform to switch (and/or steam is no longer relevant) then they start hiking the prices. It has the added effect of reducing the switch to linux momentum that the steamdeck started, but perhaps that is still too small to get MS’s attention
I have no cars in this race, but if that’s their aim I think it will be impossible to achieve it. Steam already did that years ago, making people too invested in their platform I mean, MS is late. No way enough people will leave Steam to move permanently to Game Pass. They might get some users, but I don’t think they’ll ever get enough to make a difference for Steam or MS themselves. Buy we’ll see. I don’t really care either way
Things like buying the console, buying add-on content for games, etc. People have a membership, and want to make more use of it- though MS likely doesn’t mind people keeping it to the basics, since they don’t make huge bank off of singleplayer gamers anyway. I won’t even deny, I’ve bought small microtransaction items in a few games I only access through Game Pass - but I’m sure other people do far more often than me.
They can't raise the price too much, or people quickly find out that it's cheaper to just buy the games outright. Their sweet spot seems to have stuck right at 1/4th the price of a new AAA game per month. Believe me, I was surprised to find out from all kinds of failed products and services over the past few years that people can actually do math.
If you ask me, I'd say that's exactly why they won't rise further, or much further. They're measuring all of this before and after they take action, and if the price increase sees a trend line go in the wrong direction, it'll be a while before they bump it again. I wasn't angry at Netflix for raising their prices such that you could call it a backlash; it just became too expensive to justify having it around when there isn't anything I know I want to watch on it.
Netflix also made a killing by creating the ad-supported tier, because the ads more than cover the cost of lowering the subscription. My folks pay for Netflix with ads but you can block them with a DNS sink like AdGuard or a Pi-Hole.
I think it’s a scam honestly. Netflix’s library has shrunk with all the other streaming services coming into the market. It was convenient when it was the only game in town but now it’s just one of a dozen services feeling more like cable than streaming.
I just saw an article where Apple TV+ was going to bundle with Paramount+ for a lower rate.
It makes 3 Billy a year according to them. Sounds like a tidy profit but you’re probably right that hikes will continue, especially if they start getting some better games out at a better cadence.
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