Radiant_sir_radiant

@Radiant_sir_radiant@beehaw.org

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Radiant_sir_radiant,

Postal 2. The game mechanics and open-world flexibility have aged amazingly well, it’s still very funny, and I love the way the game’s level of violence firmly depends on the player’s actions.
Plus the Postal Dude’s petition to make whiney congressmen play violent video games is needed more than ever.

On Android I miss Spaghetti & Marshmallows, where you had to build towers out of said materials. That was a wonderful game with great physics but sadly only runs on very old phones.

WWII first person shooters

I’m looking for recommendations for WWII single player fps games for the pc. In particular, I’m looking for older games from the 90s to early 2000s. I always hear how the market used to be over saturated with these games, but after playing through the early Call of Duties and Medals of Honor, I don’t know of any games that...

Radiant_sir_radiant,

That was my first thought as well!
Though OP might prefer Return to Castle Wolfenstein.

Radiant_sir_radiant,

Man, I loved that game so much. And it was super easy to build and substitute your own levels, sprites, background music, sound effects, even the mechanics of the game itself, as much of it was script-based and the game came with editors for everything. You could practically write your own game on top of the existing engine and weaponry.

It also was the only game on my 486DX with its own minimalistic config.sys because it needed a mind-boggling 6800kB of free RAM.

Radiant_sir_radiant, (edited )

I’m making a wild and probably spectacularly wrong guess here: C&C 1 has German text on it and there’s Sternenschweif, and the white plastic thinggy might be a Schuko / Type L adapter (it’s kinda hard to tell with that camera angle), which would suggest a place somewhere in Southern Tyrolia.

Looking forward to OP’s answer though. If it’s close to me, I’m gonna book that room and spend a day ripping all of those to SSD.

"Oxygen Not Included" on sale on Steam this weekend (store.steampowered.com) angielski

Oxygen Not Included is on sale this weekend. If (like me) you happen to have wanted to play it for a long time, but were worried you lack the patience/stamina and give up after a couple of hours, the price is now at a level where buyer’s regret is rather unlikely.

Radiant_sir_radiant,

I don’t know Don’t Starve and have only played ONI for a short while, so the other answers are probably more helpful that mine, but at its core the game is about managing (and obtaining) limited resources. You start out inside an asteroid with a limited amount of oxygen and food and need to build a sustainable environment from there.

Silly fun also seems to be a big part of the game - one of the character stats (they’re called duplicants in the game) is the reaction to stress, and apparently one of mine is an ‘ugly crier’ and another one a ‘binge eater’. Two appear to have a crush on each other and spend the day avoiding work and exchanging heart symbols whenever I’m not watching.

As for the game itself - yes, I find it very overwhelming. There are short tutorials on how to navigate the map etc. and a lot of stats, but not an awful lot of info on strategy or what exactly is expected of you. So far it’s still fun though.

Radiant_sir_radiant,

It sadly is. Thank you.

Radiant_sir_radiant,

Metro 2033 Redux. Bought it a while ago when it was on sale on Steam and didn’t enjoy it much as it was incredibly hard and the performance was sluggish. Gave it another try this week with the new graphics card and now it’s actually a great cross between fighting, strategy and adventure.

Each chapter of the story has its own world, rich in details and atmosphere, often with several ways to advance and uncover new parts of the story. The controls take some getting used to - most keys do two different things depending on how long you press them - but once you get the hang of it, it all makes a lot of sense. The graphics are very well done and organic, and the engine chugs along at a steady 60fps at 4k and full settings on my Ryzen 5700X and RTX 4060 even during intense fighting out in the open. What more could one ask for?

My only gripe is that there’s no save button. The game will silently auto-save at certain points in the story, and when you die or exit the game you can restore to that last checkpoint (and only then will you discover where in the story that is). Everything after that point is lost.

Radiant_sir_radiant,

I’ve had more unused time this and last week than usual due to a persistent case of Covid, so I’ve played Return to Monkey Island again. It’s so much lovelier than I remembered - it took a few “just average good” games inbetween to notice just what a piece of art this game is. There’s a billion of details you hardly notice: the pattern of the frame around the main menu changes every time, there’s so much going on even in the most obscure and distant corners of the background that adds nothing to the story but a lot to the atmosphere, and characters constantly hint at non-canon things that happened earlier in the game based on the player’s choices.

It’s also a bittersweet game for two reasons:

  • It keeps confronting Guybrush (the protagonist) with the consequences of his actions on his quest to find The Secret - he destroys an ancient tree and makes the woodland critters cry, a museum is shut down because of him, a friend is abducted and his shop is destroyed, a kingdom falls into chaos etc., all just because he wants to find The Secret for the principle of the thing.
  • It does a very good job of likening the changes in the game - new pirate leaders doing things differently than the old ones, practitioners of that new-fangled Dark Magic putting the Voodoo Lady out of business etc. - to changes in the real world, where the glory days of the Monkey Island series in particular and point-and-click adventures in general are all but over.

Still, for old farts like me who grew up with anything Lucasfilm from Maniac Mansion to Full Throttle, the game feels a bit like coming home - and as far as point-and-click adventures go, they don’t come much more brilliant than this one.

Radiant_sir_radiant,

In other news, metereologists suspect the tornado near Unity HQ has been caused by furious backpedaling…

Radiant_sir_radiant,

Not an entire game, but the freedom ending in The Stanley Parable is truly beautiful.

The Steam Deck is changing how normies think of gaming PCs.

Just thought I’d share something I thought was pretty interesting. I have a mother in law who is… well let’s just say she’s a stereotypical older mom who doesn’t own a computer, just an iPad. During the pandemic, she started getting into Nintendo games and bought herself a Switch. Fast forward a few years later and...

Radiant_sir_radiant,

I just think of “normie” as the new “vanilla” - every group that uses it, uses it uses it to refer to people who are not a part of that particular group, so its meaning depends on the context but should be self-explanatory and not (necessarily) derogatory.

As a software guy I like the word for its simplicity and ease of use.

I finished Killer Frequency today and goddamn was it a fun game. angielski

Basically you’re a radio host in a small town and there is a killer on the lose. The sheriff is dead and phone extensions won’t work so one of the only officers this town has has to go out of town to get help, so now all the 911 calls are being redirected to you and you need to give people advice and guide them to avoid the...

Radiant_sir_radiant, (edited )

Bought it, tried it out and am already hooked. Thanks for the recommendation!

My impression after some two hours of playing:

As a sometimes lazy/impatient puzzle solver I appreciate the painless save/load feature. For a ‘real’ adventure or horror game there are too many guidelines to keep you on the right path - I’d call it more of an interactive thriller. Still the scary atmosphere and black humour are enough to draw you in and make for an enjoyable experience. Plus the various hints at the killer’s identity and story keep you guessing. I probably should have gone to bed two hours ago but can’t quit yet.

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