DirectX 11 is sometimes your only choice if you want to play splitscreen couch co-op on the PC.
Vulkan results in many graphical glitches and certain areas are unrenderable (the culprit being the black boxes so many people mention). My partner and I reached a point where we couldn’t move on anymore and graphics drivers were already updated and game was already updated so we were confused as how to move forward.
After searching for a few hours, I found a post specifically about the splitscreen and how this seems to affect lots of people trying to play splitscreen with Vulkan.
I personally prefer Vulkan and think it runs better in single player mode, but if you want to play splitscreen without major issues, I strongly suggest DirectX 11.
That’s what Square gets for failing to read the room. Nobody wants a DMC-like. If they had made it a Souls-like people would love it. Also, this exclusivity bullshit makes you irrelevant. Make me wait years for PC? I can wait longer for a sale. Or forever.
I think the reviews have shown that a lot of people wanted the DMC stuff. But there are only so many PS5s out there, and we live in a world where PC market share has been steadily rising for over a decade.
In this case, it’s because it’s a reboot. Calling MW (2019) “MW4” would’ve been arguably more confusing because the new and old games are completely unrelated to each other. Totally different stories, part of a single timeline built off of the Black Ops universe, and a reset of fan favorite characters that have been brought back. There are already a surprising amount of people who don’t understand that, I’ve seen people shocked to find out it’s not just a prequel and that new Ghost is likely to stay alive permanently for those big bucks.
Besides, it’s not like the numbers used to properly correlate, either. Despite Doom 64, there aren’t 63 other Doom games, and Doom 3 is a Doom (1993) prequel. That kind of craziness happened way before DOOM (2016).
I think one of the reasons people don't understand that is because they've pulled the same trick multiple times with far less logical reasoning, so they've kinda done that to themselves.
I personally just don’t buy Squeenix software any longer. They’ve abandoned too many titles (mostly on mobile, but elsewhere too) and I just don’t feel good about giving them money. Last one I purchased was FF14 for the PC (which is one of the best MMOs I’ve played).
That’s just my take on things. If it happens to show up on Epic for free or Game Pass (unlikely on both, I know), then sure I’ll grab it to try.
It's a surprise to no one that Square is disappointed in sales numbers. As the article says near the end they are infamous for being disappointed with not meeting very unrealistic targets. I don't own a PS5 to play it on, they haven't been in stock locally consistently. But from everything I've seen about the game, it's a middling to good game. So middling to good sales numbers should make them happy. And from what I can tell the numbers say that it's selling better than that.
The PS1 also sold the N64 3:1, But FF7, the highest selling FF game, only sold about 9m to OoT’s 7m. Relative to console sales, oot thrashed final fantasy 7. Of course, it helps that they cranked these games out way faster than Zelda back then.
The current situation is similar, except the switch is wildly more prevalent than the PS5. There is almost 1 TotK sold for every 6 switch units, which is utterly insane when you consider how many ignored/lost/broken units are probably out there. By contrast, there is about 1 FF16 for every 10 PS5 units out there.
These are the numbers I found for 5th and 6th gen games:
FFVII: 10.0
FFVIII: 8.6
FFX: 8.5 Ocarina of Time: 7.60
Wind Waker: 6.79
Majora's Mask: 6.82
FFIX: 5.5
FFX-2: 5.4 Oracle of Seasons & Oracle of Ages: 3.99
Minish Cap: 1.76
So maybe "a lot" is an overstatement, but they did generally sell more. You have a point regarding sales-per-console, but also remember PS1 had over 1900 games to N64s 388. That's way more competition for third party FF games to get sales. Many people that buy Sony consoles don't even look twice at JRPGs, whereas most people that buy Nintendo consoles know day one they are going to get the latest Mario and Zelda.
sure, but the series and Square are by far very different than they were in it's heyday. Square has really been racking its players over the coals with shitty tactics lately and has signaled pretty loud and clear that they don't care about games at all and are just trying to get money out of you (I mean all major companies are like that, the others are just better at it and shut up about it) I said Tears of the Kingdom because it's the current high selling game, that's what they wanted this game to be and I honestly don't know why you'd even hope for something like that when handling business the way they do. (as people have mentioned they'd play it but do not have the system.)
No I agree. The fact that Final Fantasy used to outsell Zelda and now sells 1/3rd of it should speak volumes about how Square has handled the franchise. Gaming has only gotten bigger since the late 90s.
I’m kinda surprised to see the hate this game is getting.
I’m probably 80% ish of the way through and while I wouldn’t say it’s my GOTY or anything, it’s fun. I appreciate the different direction they took, and the combat is just straight up fun.
The side quests do suck. Some of the zones are absolutely bland and consist of nothing but wide open space and random enemies just kinda… peppered in there. The Eikon battles are cool and pretty and badass but gameplay-wise they are boring. So yeah, it’s not a masterpiece, but I’m enjoying it.
Lol nobody in this thread is hating on it. You must be seeking out negative opinions if you’re seeing them, because everything Ive chanced across has been middle of the road to positive about the game.
Wasn't a fan of the gameplay at all. It's in a kind of no man's land where it isn't an RPG but it's also nowhere near as good as DMC or Bayonetta. It's just so damn easy to button mash through everything. There is depth there if you want to explore it but it's a flaw in the game design that you are not actually incentivized to do that.
Also only releasing on one console is a relict of the past and misses out on so many sales.
We have the technology to compile to every current gen console + pc with the right engines. Square should release their games for all consoles at once.
Actual Good Hardware for a reasonable price. Or gimmick control schemes like the ps vita, Wii (U) or occasionally the Switch. I loved the first “The World Ends With You” on the NDS, tried emulating it, but the control scheme without a touch screen and the physical buttons are so weird, I bought a 3DS to relive that masterpiece since my DS Lite died.
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