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STUPIDVIPGUY, do gaming w Starfield has housing system, player jail, and more reveals Bethesda in new Q&A

its gonna be so completely average

Murvel,

It probably will be just like every big bethesda launch title and you bet it’s going to be buggy too, but guess what, I don’t mind because I’m going to mod that sucker until it’s good enough for me.

That’s the beauty of Bethesda titles.

SuperSpecialNickname,

That isn’t a beauty, it’s a deficiency. Why do players need to fix Bethesda’s damn game?

Murvel,

No game should be buggy, of course, but since I have access to the devkit and console, whatever breaks in game, I can fix.

Compare that to Cybepunk 2077, which is still a buggy pile of garbage, and that game I can not fix since there are no distro of tools to do so.

It’s not optimal either way, but the former I can work with and the latter I can not.

Zalack,
@Zalack@startrek.website avatar

I could not disagree harder. Bethesda puts a ton of work into making their games as extensible as possible and I think that’s not a deficiency at all.

DmMacniel,

Given that its the same engine over and over and over again; I don’t think they put that much work into making it extensible anymore. “It just works.”

conciselyverbose,

Everyone uses the same engine over and over. Starting from scratch instead of iterating on your previous engine is the exception, not the norm.

DmMacniel,

Sure but I wouldn’t call

making their games as extensible as possible

hard work since it has always been like that.

conciselyverbose,

It absolutely is.

If you don't make extensibility a core philosophy every step of the way, it disappears very quickly.

DmMacniel,

Bethesda would need to completely rework their tooling and engine to block out this core philosophy.

conciselyverbose,

They are reworking their tooling and engine constantly.

If they weren't making a deliberate point of making extensibility a priority, it would disappear on its own as development that didn't make it a focus left it behind. It doesn't just magically happen. It's because of good process.

DmMacniel,

We shall see with CreationEngine 2 if they would removed that facette. But I doubt it since its the essential core of that engine to be extensible.

conciselyverbose,

It's the core because they spend a sizable portion of their resources on making it that way. Every line of code that doesn't explicitly keep interoperability in mind is a line of code with the potential to catastrophically break it.

It's not something you can do, then you have it. It's like exercise. The day you stop it starts to fall away.

STUPIDVIPGUY,

im gonna wait at least several months until it goes on sale. and that way all the good mods will have already been developed

don’t buy launch day, and don’t pay full price, wait for reviews

Kaldo,
@Kaldo@kbin.social avatar

And it still going to sell like crazy because there is no other "average" bethesda-like game on the market, especially not spaceship/SF-flavored. I wish there was cuz I know I'll be annoyed by usual bethesda issues and I don't have faith in the modding scene to fix it properly (since they never did it for me for FO4 or skyrim), but its still going to be without competition so ¯*(ツ)*/¯

Kolanaki,
!deleted6508 avatar

I don’t have faith in the modding scene to fix it properly (since they never did it for me for FO4 or skyrim)

Sounds like you need to learn how to make your own. The toolset isn’t very difficult to learn and can do practically everything you’d want to do mechanically to the game. Most of the mods I use are self made, because stuff I can download generally isn’t perfect. They do too much or not enough and it’s very rare that I find something that is perfectly what I want. So I make it myself.

Kaldo,
@Kaldo@kbin.social avatar

I have dabbled in modding actually but only enough to know that I don't have the time or patience to make the big mods that I'd like to see, or that people with thousands of more hours of experience modding these games haven't managed to complete.

For example, no matter how much modding effort you put into combat, it's still only ever going to be classic floaty bethesda combat. No matter how much you try to improve magic, it's never going to become Dragons Dogma or Kingdoms of Amalur, ya know. No matter how many settlement overhaul or custom NPCs I add to fallout, it's still going to feel soulless and pointless to me, and no matter how many tents or frostbite effects you add to skyrim, it won't become as immersive as Outward.

Mods can improve what is already there but in my experience, they can never replace or rework core foundations of games, either because the modders don't have enough time and experience to do it (resulting in janky or unbalanced messes), or because the engine/API doesn't support it.

Kolanaki,
!deleted6508 avatar

Fair points but I do have issue with the combat stuff; I can’t remember the name of it, but the last time I was playing I had found a mod that made combat exactly like Dark Souls. It was a serious game changer.

Kaldo,
@Kaldo@kbin.social avatar

If you could remember the name I'd like to give it a try but I am veeerryyy skeptical its any good since the environment, gear progression, player abilities and enemy movesets haven't been designed to fit the dark souls style combat. Just having some form of stagger would be a nice improvement though.

comicallycluttered, (edited )

It’s called AMCO, and it’s fairly modular in that you can use the base movement animations with any of the several dozen attack animations on Nexus.

There’s also a mod which applies all this to NPCs as well. (If I recall, it’s called SCAR, but I’m not certain because it’s been quite a while.)

Main site (with a whole bunch of related mods): www.skyrim-guild.com/mods/category/Combat

There are also related videos on each mod’s page showing what they do.

Enjoy!

Magrath,

That’s not for me. Not gonna pay AAA prices for a game I have to spend hours of my own time fixing their mistakes. He’ll I’d have to learn a whole new skill.

Kaiserschmarrn,

Even if it isn’t that good, I got it for free with my new graphics card so I won’t be that disappointed anyway. But I’m still really excited to try it out.

Squirrel, do gaming w The Last of Us knock off removed from Nintendo eShop as Sony stakes copyright claim

They should have left it up to punish those that bought this instead of the actual last of us game

ILikeBoobies, do gaming w Red Dead Redemption on PlayStation has one impressive upgrade

Unless it’s an expansion to rdr 2 that I can access in the post-game with some filler missions to tie the two together then I’m not interested

Blackmist, do gaming w Red Dead Redemption on PlayStation has one impressive upgrade

RDR was a classic, but 30fps on a PS3 era game running on PS5 is an absolute piss-take.

SenorBolsa,
@SenorBolsa@beehaw.org avatar

Especially when we know it runs without any major issues apart from audio desync at higher frame rates in Xenia.

There’s some really minor details with animation that would require some patching to get best results but nothing too difficult and even if you left them in only wonks like me would really notice.

And audio desync is probably only because of the emulation accuracy but even if it’s an inherent problem with the code it can be fixed relatively trivially.

DarkThoughts, do games w Starfield install size revealed, available to preload now

Do we have any sort of information on how big the Shattered Space Story Expansion is supposedly going to be? Because 30 bucks extra seems excessive, especially when the game is already 70 bucks. Kinda feels like they just want to lure you with the early access, which will likely be a hot mess anyway.

HuddaBudda,
@HuddaBudda@kbin.social avatar

I am going to take a few days and wait on it. The last game I preordered from bethesda was fallout 76, and that was a wake up call.

No one in the video game industry is beyond delivering a poor experience for tons of money.

DarkThoughts,

That game was pretty obvious though. It was purely building on that stupid multiplayer pvp sandbox hype at the time.

batmaniam,

yup. I am really excited for this game, but I’ll be giving it a few months at least. It’s not just 76, FO4 was… fine. Still replay it. But if starfield has to much in common with that gameplay loop I’ll probably skip it.

I don’t have a lot of patience for AAA releases with a repetitive loop and nothing but better polish to distinguish them from all of the innovative indie games that are out these days.

That sounds like an overly negative take, and it kind of is, but I am definitely rooting for this thing.

buzziebee,

I think it’s a reasonable take. Skyrim was the last good game they put out, but I even preferred Oblivion to Skyrim - it captured my imagination more and there was more depth to the role playing - so I think it’s a fair view to be cautious.

I’m hoping it’s great, but with the size and scale of the procedurally generated content I’m kind of expecting it to be mostly soulless cookie cutter shooty shooty content with four times the detail but little actual role playing. It’s Bethesda so we know it’s going to be buggy, that’s nothing new.

Very much hoping to be blown away though.

batmaniam,

Setting down the reasonable take: it does look realllllllly good. Meant what I said I’m rooting for it. I’ve just been hurt before lol.

They’ve been saying all the right words, it’ll come down to feel. Bugs don’t, well, bug me, when there’s soul. And I shouldn’t be overly negative on FO4, there’s some excellent characters there. Nick Valentine in particular will always be a favorite, and while the main plot could be a bit better there’s a lot of heartfelt content along the way and in the side missions.

I do think this is the lesson a lot of AAAs are learning the hard way though. When you do what blizz did to overwatch, what bethesda did with 76, the damage is lasting. I would have been a day 0 person for starfield if not for that. Hell, I still haven’t gotten around to cyber punk, even though it seems pretty OK now.

Don’t let me down Todd.

charles, do gaming w Red Dead Redemption on PlayStation has one impressive upgrade

In case anyone didn’t want to open the article, the feature is improved image quality due to AMD’s FSR2 on PlayStation being used over 2x MSAA on Xbox.

There’s also a slightly different gamma on PlayStation, combined with the different anti-alliasing it results in cleaner looking frames. The article has side by side comparisons as well.

TheOakTree,

I don’t really understand the purpose of showing FSR2 vs FXAA/MSAA with still frames… FSR2 struggles most with motion and thin/dense high-contrast areas, none of which are showcased in the screenshots, so of course FSR2 is going to look better.

BitingChaos, do games w Overwatch 2 is now Steam's "worst game of all time"
@BitingChaos@lemmy.world avatar

They destroyed Overwatch 1 and gave us Overwatch 2.

I want to play Overwatch 1. :(

GeekFTW,
@GeekFTW@kbin.social avatar

Don't worry, another year or two and they'll be selling us Overwatch Classic™ for $15 a month.

Pxtl,
@Pxtl@lemmy.ca avatar

Which one? The game was rebalanced so many times it was basically several different games. If they put in a 2-2-2 mode with the weaker open-queue tanks, I’d call that close-enough to Overwatch 1. Of course, that still would mean the new expensive monetization model. Like there’s one skin in the free tier of the current battle-pass, and it’s for Torb.

adrian783,

i miss 6 torb games, ow was good when quick play was just goofy

Swedneck,
@Swedneck@discuss.tchncs.de avatar

All match-based games should have competitive, casual, and anarchy modes.

ADHDefy,
@ADHDefy@kbin.social avatar

SAME. OW1 was one of my favorite games. Still mad about it.

JustZ,
@JustZ@lemmy.world avatar

What happened to it?

ADHDefy,
@ADHDefy@kbin.social avatar

When they made OW2, they replaced OW1 with it. Technically, I think OW2 is just a really big update for OW1. But now there's no way to play the old version that a lot of us liked better. :(

Fafner, do gaming w Starfield has housing system, player jail, and more reveals Bethesda in new Q&A
@Fafner@yiffit.net avatar

Remember: “It just works.”

Never pre-order, never have hope.

shiveyarbles,

Hope is the mind killer

Acedelgado,

Luckily it's on Gamepass that I subscribe to anyways. So no regrets of it's bad other than the wasted bandwidth to download.

Namstel,

Never give up, never surrender.

crisinho, do gaming w Red Dead Redemption on PlayStation has one impressive upgrade

Wouldn’t exactly call it impressive. It’s nice they included temporary tech. It is to be expected if you release a game in 2023. What weighs more I’d argue is what they left out. No improved textures, 720p UI still, no 60FPS - not even on a console that is 10 times stronger than what we had back then.

It’s especially sad if you think about that they already have the whole map of RDR1 recreated in RDR2. It feels like half of the work was already done and they just had to pull through and port the missions. Instead we got the exact game from 10 years ago.

meta_synth, do games w Starfield install size revealed, available to preload now

So it’s about the size of Baldur’s Gate 3… Better have just as much content!

Soulyezer,

deleted_by_author

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  • Cabrio,

    Baldur’s Gate 3 has a download size of 97.4 GB and an install size of 121.47 GB.

    Comparing to Terraria is stupid, Terraria doesn’t have the same quantity of graphical and audio assets.

    Soulyezer,

    deleted_by_author

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  • Cabrio,

    It is between games with similar assets.

    Terraria doesn’t have GBs of 3d rendering, voice acting, etc., it’s a poor comparison.

    Mr_Blott,

    Nobody likes a pedant, mate, you’re not adding anything to the discussion

    Potatos_are_not_friends,

    What a weird take.

    You can just play a game for fun you know.

    Comparison is the thief of joy.

    SkyeStarfall,

    Eh, it’s a full priced AAA game. I think it’s fair to have some expectations from it.

    Xanvial,

    This is how we end up with 100+ hours of Assassin’s Creed

    realitista, do gaming w Red Dead Redemption on PlayStation has one impressive upgrade

    I can’t really see the difference in the pics they show.

    bionicjoey, do games w Baldur's Gate 3 review - a critical success, with critical failures

    One qol improvement I’d like to see is faster team roster selection. Like every time you leave camp, you should get to select which companions will go with you (similar to many other CRPGs). Right now I find myself not using certain companions as often, mostly because I don’t want to go run around my camp for a minute rearranging my squad. It should be a simple drag and drop interface.

    FarceMultiplier,
    @FarceMultiplier@lemmy.ca avatar

    I never change my group because Gale and Laz’ael are annoying as hell.

    bionicjoey,

    How dare you badmouth Laezel you Tskva!

    DarkThoughts, do gaming w Starfield install size revealed, available to preload now

    Do we have any sort of information on how big the Shattered Space Story Expansion is supposedly going to be? Because 30 bucks extra seems excessive, especially when the game is already 70 bucks. Kinda feels like they just want to lure you with the early access, which will likely be a hot mess anyway.

    nan,

    On console the Premium edition includes it, and is 17GB larger.

    DarkThoughts,

    File size isn't a good indicator for content. The majority of a game's file size is made up of assets, so at best you have most of that to be new models and textures of "something".

    nan,

    Sorry, I mistook “how big” as literally the file size.

    DarkThoughts,

    Oh, sorry. No. I meant the actual content. Whether it is some short side story or a proper expansion of sorts.

    shiveyarbles,

    Data invalid. Please enter credit card number.

    Dalek_Thal,
    @Dalek_Thal@aussie.zone avatar

    Gets even more painful as an Australian - base game alone costs $120, but with the expansion? Fucking $170. Insanity.

    DarkThoughts,

    That's 100.29 based on current exchange rates. So about the same.

    SmoochyPit, do gaming w Red Dead Redemption on PlayStation has one impressive upgrade

    Holy shit, that’s not worth the price at all!

    Renacles, do games w Starfield install size revealed, available to preload now

    I remember when Titanfall being 50gb sparked an outrage, it’s a good thing SSDs are cheap now.

    Appoxo,
    @Appoxo@lemmy.dbzer0.com avatar

    Oh yeah, let’s create 250GB SSD cartridges per game because thry each cost about 26€

    You know how ridiculous that sounds, right?

    giacomo,

    Yes, everyone realizes how ridiculous that sounds. Why did you post it?

    Also, please don’t give EA any ideas.

    Sethayy,

    I mean if you really wanna maximize your spending you can get 150 1gb flash drives and trick the OS to thinking its one device.

    Or like just gets bigger drive that’s cheaper per GB like someone with a brain.

    And like how would cartridge games work anyways? most PCs have really limited sata slots

    Appoxo,
    @Appoxo@lemmy.dbzer0.com avatar

    And like how would cartridge games work anyways? most PCs have really limited sata slots

    Like this? picture

    SnepKayz,

    If we move to a new era of physical games with NVME drives instead of CDs, I’d love it on a mostly unironic level.

    Better than the current state for PC games where you buy a physical release and its an empty box with a Steam code taped to the inside.

    Renacles,

    Yes, that does sound ridiculous, good thing I didn’t say it.

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