I’m absolutely ready to pay 80$ for a game. But then I don’t want to see scummy shit like lootboxes or advanced access in it. If I pay 80$ I expect to see a game release that isn’t half-baked and has to get fixed with hotfixes and patches over the next two months but that just works out of the box and that doesn’t try to get me to spend even more money on it. That also includes no content that they’ve already produced being held back for DLCs.
This has always been my counterpoint for the Nintendo haters when they complain about price. (Although they are a shit company in several other ways) Because when my daughter wants a new switch game if its a top tier Nintendo title its going to be a finished game with zero bugs and zero concern about problematic content for me.
I’ve found a way to play every Borderlands game, 2 is my fave, and not pay more than 12 usd, for the 3rd one which I didn’t even get halfway through 'cause it’s boring AF - I love Steam sales and don’t have FOMO
I got bored with Borderlands 3 in one hour. Copy pasta gameplay and I’m tired of the art style and humor. I only paid a fiver but I wish I had bought a burger instead.
I thought Borderlands was lots of fun, but not four games (for now) and a movie (for now) worth of fun. Even two games was pushing it a bit. You can only stretch things out so much.
I don’t condone this, but we already had $60 games 10 years ago. If you simply add inflation you’d be at $81 today. That doesn’t even take into account that modern games also have larger budgets compared to back then.
Video games really are a cheap hobby comparatively speaking. I still wait for sales of course :)
Games have also gotten massively cheaper due to distribute due to digital downloads being the most common, and they’re making way more sales due to gaming having a much larger audience.
The main reason these games have ridiculously inflated budgets are because execs are pushing for more management, which in turn push for oversized teams making design-by-committee out of fear of making something people don’t like. The gamin industry doesn’t get to make excuses anymore. Them being unable to reign in their development budgets aren’t our problem. They need to figure out how to offer games at a lower price, because they’re going to run out of customers willing to pay otherwise
Actually around half the budget of an AAA game is just marketing cost. Which feels wasteful, but if you need to recoup hundreds of millions it might be necessary.
Actually around half the budget of an AAA game is just marketing cost. Which feels wasteful, but if you need to recoup hundreds of millions it might be necessary.
The video game landscape is already filled to the brims with more games than I need to play for the rest of my life and you want me to hurry up to pay for a game as it comes out, to ditch out the full price when my computer would suffer for the lack of latest gen hardware when I could easily find a large amount of fantastic games for less than 10 bucks and comfortably max out their settings?
Like, the witcher 3 with all its DLC, a fantastic game which is 10 years old but got a free graphics upgrade and with all its DLC, worth hundreds of hours of gameplay and a memorable experience is less than 10 bucks, as we speak, both on steam and gog.
Most people already have more games than they have time to play. Patient gamer has never been more rewarding. We fall too often for the fear of missing out the experience and hype of a new launch…
I finished GTA 4 and 5 like a year ago, on my steam deck. I couldn’t care less if these games came out like 10 years ago. It gives me the flexibility to play them how I want to.
100% agree. I no joke own about 900 games I haven’t played between steam (most bought when I was young and naive, probably bought like 10 games in the last 10 years now I know better), epic free games, and playstation plus monthly “free” games (not even counting the catalogue you now get access to), yes they’re technically not entirely free but I’d be paying for plus regardless so they kinda are.
Now as a lot of these games weren’t chosen by me, by no means do I want to play them all, and some are duplicates across platforms. But if even 10% interest me, that’s still 90 games. I probably play games at a rate slower than 1 per month. That’s years of games to me. And more will be stacking up in that time. I haven’t bought a game in like 3 years and it’s entirely possible I’ll never buy a game again at this rate.
eurogamer.net
Aktywne