bloomberg.com

Hdcase, do gaming w Epic Games Is Cutting About 900 Jobs, or 16% of Staff

Supposedly the whole Fall Guys team at Mediatonic, who Epic just acquired, were let go. Including the game director.

Neato,
@Neato@kbin.social avatar

I'm sure the Fall Guys owner who sold it is happy. Made bank and all it cost them was the livelihoods of all the people who made the game.

jarfil,

Isn’t that the startup dream? To get acquired, then bail?

MudMan, do gaming w Epic Games Is Cutting About 900 Jobs, or 16% of Staff
@MudMan@kbin.social avatar

Yeah, so... being in the gaming industry really sucks right now.

Go give a hug to your local gamedev. They probably need it.

MJBrune,

I’ve been 10 years in the industry and honestly. This feels familiar. I feel like there was mass layoffs about 4+ years ago. There was also the Boston Games collapse around 2013. I’ve been told this industry has a very direct pattern. Expand, contract, expand, contract. What you want to do is to get into it when it’s expanding and hope by the time it contracts you have enough experience to be vital to a project.

MudMan,
@MudMan@kbin.social avatar

And before that in the big 2008 crisis, sure. And, to put forth a silver lining, layoffs tends to get a lot of press and happen all at once, while people start new projects and get new jobs all the time without making headlines.

It still sucks to see social media erupt in lost job notifications every so often, though.

I think this time bothers me more because... well, there isn't much reason for it. Mostly everything blew up during the pandemic, a lot of money was made and now things are going back to baseline. But public companies will NEVER report they're shrinking if they can help it, and if they do they will try to appear to be becoming cheaper to compensate, so the obvious call is to let go of a bunch of people you were mostly hoarding anwyay.

The takeaway here, if you ask me, is to never have loyatly for an employer, at least when it comes to moving on to a different job or ask for better conditions. This sort of thing happens all the time and especially publicly traded companies will not hesitate to cut you loose if it makes business sense. You have less leverage, so the thing to do is a) bargain collectively to get more of that leverage, and b) treat your labour negotiations with the company with the same business sense they do.

In the meantime, I still recommend hugging a developer. Patting lightly the back of the head could also be acceptable. Just ask for a preference first.

MJBrune,

Loyalty to a company is silly. A lot of people in games learn that quickly in their career because they want to go work for some huge name-brand company that they grew up with just for them to either harshly reject or if they actually get the job, they end up in a crunch cycle trying to prove themselves.

That said people do have loyalty, to other people and to projects. People are passionate about working with people they like and on projects they care about. You only get to make like 20-30 games in your career. Even then that includes all the games that didn’t release. It only really allows for 2-3 years per game whereas lots of games are 5+ years. Projects and people matter a lot and it’s important to not just chase money. Otherwise, you end up working at Google Stadia or Amazon.

MudMan,
@MudMan@kbin.social avatar

Well, yeah, but that bit comes in between the buisness bits. Most managers do care about the people working there, too, but ultimately that will not drive the decisionmaking when it comes to the business, paritcularly in public companies with an obligation to shareholders. It's only fair to reciprocate.

So absolutely be loyal to your team and your project, but never at the expense of your working conditions or compensation.

That's one of the reasons why collective bargaining is important. Short of having representation, like they do on the film business, you want to compartimentalize somehow, and having a designated representative to negottiate with everybody else behind them is a way to get there.

ChaoticEntropy,
@ChaoticEntropy@feddit.uk avatar

My local game Devs are Creative Assembly.

MudMan,
@MudMan@kbin.social avatar

Yikes. You're gonna need a bigger hug.

ChaoticEntropy,
@ChaoticEntropy@feddit.uk avatar

Yeeeaaahhh… >.>’

GrindingGears, do gaming w Epic Games Is Cutting About 900 Jobs, or 16% of Staff

This is why people really have to start caring about who they work for, and professionally represent. It’s a tough, very unfair lesson to learn unfortunately. But if the company you are working for starts acting unethically, trust me (as someone who has learned the hard way), it’s a slippery slope that quickly has no bottom.

Of course the little guy pays the price here, as usual, and my sincere hope is that they all quickly bounce back into better roles.

As for Epic? I hope their bottoms have no bottom.

Neato,
@Neato@kbin.social avatar

I think we need more worker protections. Mandatory severance, can't fire without cause.

A lot of people don't get much choice who they work for. Basic devs and QA and now out of as job and need to scramble to find another job. It's nice some of these are getting severance but it's not mandatory nor the norm in America.

GrindingGears, (edited )

You always have a choice in who you work for. I’m not saying sometimes this choice doesn’t get frustratingly complicated, it does. But you always ultimately have that choice. More worker protections aren’t going to do shit either, too many peeons are brainwashed to ever successfully see it through, and with more regulations come more loopholes.

Nope, the only thing that’s going to work, is if people finally wake the hell up, and grow a pair to collectively do something about it. Might never be possible, but if it isn’t, well stuff like this isn’t ever going to change. What if the entire staff of Epic, in response, just decided to not show up tomorrow onwards? Stood the line through all the threats…Epic would quickly be in very big trouble. The buck would end there, and change would get forced.

gk99, do gaming w Epic Games Is Cutting About 900 Jobs, or 16% of Staff

I imagine this is a mix of things. UE5 has officially been out for a while, their biggest competitor just offed themselves, Fortnite’s UE editor support is out and thus Fortnite probably doesn’t need as many devs now with UGC to pick up the slack, etc.

That’s still a huge chunk of people though. Wonder if all these financial gambles they’ve taken are starting to add up.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

I don’t know what it costs Epic to grab all these “exclusives”, and I know lots of people (myself included) who just wait and get whatever it is on Steam anyway. It can’t cost nothing, and it doesn’t seem to be terribly good business.

Likewise, devs must make something when Epic offers a game for free (I think?).

It does seem to me like a deep-pockets game, and I’m not sure how deep Epic’s are anymore.

LoamImprovement,

Honestly they’ll have money as long as people keep playing fortnite, kids are throwing stupid money at skins and shit.

MJBrune,

Epic bought a lot of companies over the last few years and they also rapidly grew. en.wikipedia.org/wiki/Epic_Games#Subsidiaries_and… They rapidly grew and bought up all these companies in the last 5 years and are now slimming down these ventures and focusing on what they want to do with them.

babyphatman, do gaming w Epic Games Is Cutting About 900 Jobs, or 16% of Staff

Just a quick reminder that Epic is owned by Tencent.

CatUser,
@CatUser@discuss.tchncs.de avatar

For real??

Shadow,
@Shadow@lemmy.ca avatar

No, they own 40%.

MJBrune,

Tencent has a minority stake in the company. Along with Sony and Kirkbi. Epic is controlled by Tim Sweeney, who has over 50% of the ownership.

babyphatman,

Thanks for the clarification!

CalcProgrammer1, do gaming w Epic Games Is Cutting About 900 Jobs, or 16% of Staff
@CalcProgrammer1@lemmy.ml avatar

Sucks for the low level employees losing their jobs, but I can’t possibly feel bad about Epic losing money. Garbage company that needs to lose their grip on the industry after the shit they pulled with Epic Game Store and buying up games/studios just to delist their games from Steam, axe the Linux support, and make them exclusives on the worst platform in gaming.

sadreality, do gaming w Epic Games Is Cutting About 900 Jobs, or 16% of Staff

Well, prolly just gonna milk all that IP. What is the point of developing when we got armies of people spending great money as is.

big_slap, do games w Capcom Targets Smartphone Gamers

i’m having a lot of fun with mh now honestly

AFreeLarryHoover, do games w Capcom Targets Smartphone Gamers
@AFreeLarryHoover@lemmy.world avatar

They need to target a Mega Man Legends 3 release.

Aurenkin, do gaming w Video-Game Company Unity Closes Offices Following Death Threat

Death threats are not ok. Maybe just switch to Godot instead.

SatouKazuma,
@SatouKazuma@lemmy.world avatar

Do you really believe they received a death threat? I’m calling bullshit on this one.

Aurenkin,

No idea if it’s real or not to be honest. It seems pretty believable to me on its face but that doesn’t mean it’s legit.

SatouKazuma,
@SatouKazuma@lemmy.world avatar

I’d say it’s suspiciously-timed. My guess is Unity were tired of the shit PR, then tried to flip things around and use this to cast themselves as the victim. So I’m taking this one with about a planet’s worth of salt.

Katana314,

Given current events, it seems very plausible to me they got at least one - but let’s not pretend it means the backlash is all wrong and we should start giving up all indie revenue to the great lord engine provider.

empireOfLove, do gaming w Video-Game Company Unity Closes Offices Following Death Threat
@empireOfLove@lemmy.one avatar

They can stay closed.

SatouKazuma,
@SatouKazuma@lemmy.world avatar

Yup. Honestly, no sympathy from me here. Fuck those shitbags.

pixel,
@pixel@beehaw.org avatar

im super on the fuck unity train right now but like, real normal people work there that need employ and have families to support. I hope unity changes course due to public sentiment but i don’t really think that death threats forcing an office closed are going to be the way to invite that change

turtlepower,

And those people can find employment at a company that isn’t such a piece of shit.

Blaiz0r,

Well these days I’m not sure sure

turtlepower,

That’s why I used the qualifier “isn’t such”. They’re all shit, it just depends how much and what kind of shit is worth it.

stopthatgirl7,
!deleted7120 avatar

I think it’s more the “find employment” thing, not the “piece of shit” thing. Tech companies have been doing massive layoffs recently so the market is flooded with people looking for jobs when fewer places are hiring.

empireOfLove, (edited )
@empireOfLove@lemmy.one avatar

Tech companies have been doing massive layoffs recently

A. Sort of big, not recession-inducing.
B. Intentionally done by the larger companies to price-fix the tight job market so they don’t have to pay so much.

Blaiz0r,

As the other guy has said, I was more thinking about the chance of finding more employment

pixel,
@pixel@beehaw.org avatar

I hope they do. But for now I’d rather them not all lose work overnight, nor do I want all of the indie devs getting blindsided by these changes to unity to have to give up on, port, or delist their projects. I want unity to change for the better more than I want them to crash and burn. But I do think this will serve as an awakening for some segments of the industry to not put all their eggs in one basket with a company as greedy as unity. I hope Godot takes off in use, or Epic keeps using fortnite money to make unreal an attractive development platform and continues to be a good steward of it. That’s wishful thinking though, given the current state of unity lol

4am,

Saw a post that said a lot are leaving over this. Take with a grain of salt because I dunno who the poster actually is, but one can hope right?

Donjuanme, do gaming w Video-Game Company Unity Closes Offices Following Death Threat

I haven’t considered myself a video gamer since “gamergate” , how is the community so awful?

conciselyverbose,

It's fake. It's always fake.

Lying about death threats is the standard behavior for getting called out for scammy bullshit.

RisingSwell,

Because out of the billion or so gamers, some are shit people. Happens anytime a group gets large enough.

ImADifferentBird,
@ImADifferentBird@midwest.social avatar

It’s not. The threats were made by a Unity employee. Check the update. polygon.com/…/unity-credible-death-threat-offices…

Maoo, do gaming w Video-Game Company Unity Closes Offices Following Death Threat
@Maoo@hexbear.net avatar

They came after gamers

dan,

Omg they’re going to get n-bombed by a 12 year old to death!

mrbubblesort, do gaming w Video-Game Company Unity Closes Offices Following Death Threat
@mrbubblesort@kbin.social avatar

Maybe I'm just a cynic, but this seems very much part of the PR script for any controversy of the past 20 years or so.

  1. Cause controversy
  2. Get backlash
  3. Say there were death threats in basklash
  4. Paint opposition in bad light, claim to be the real victim and bask in all the feel good comments from people saying "it was controversial, but come on, death threats are not cool"
  5. Conversation derailed, continue as planned

Seriously, go look at one of the comment threads on that other site. It's now all about how "deranged indie devs" are hurting honest hard working Unity employees. Maybe it was a real threat, maybe it wasn't, but they're sure as fuck going to milk it for all they can now.

Seraphin,
@Seraphin@pawb.social avatar

Makes sense.

But is it just me that’s unaffected by such a script? I’m just like “Death threats? shrugs Fair enough.” Unity threatened a lot of dev’s livelihoods. What did they expect, for them all to just roll over and take it?

mifan,
@mifan@feddit.dk avatar

Plot twist: the death threat was the pricing change.

Murdoc, do gaming w Video-Game Company Unity Closes Offices Following Death Threat

Man that website is annoying. Say, where’s that summary bot?

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