My money’s on an Animal Crossing, possibly not immediately on release but close to it nonetheless. New Horizons had just too much success for the company not trying to ride the wave, and they have so much room to improve on the mechanics and the variety of the setting.
You underestimate the casual gaming crowd. The same people who buy all of the sims content, still play animal crossing to get cozy in bed before sleeping every night.
INSIDE was easier than LIMBO, but a worthy spiritual successor. Very good in the genres of puzzle platformer and horror. No cheap tricks, just good work all the way through.
The story is VERY open ended, and I felt a little slighted at first, but it grew on me. As far as very open ended stories, so was LIMBO's.
Really? I feel like 90% of it was just plowing ahead to realize what something does because the game wasn’t clear in the answer. Like I’m inside death is required to figure out what you need to do. Even if it’s not death it’s going forward, pressing a button, realizing you aren’t supposed to press the button and going back to press it again.
Honestly the biggest issue is the player verbs aren’t clear. There was one point that you have to hide behind a box but the game has never had that mechanic so you have no clue you can even do it. The game will respawn you hiding behind the box to explain the mechanic to you. So that’s essentially one place of forced death but there are dozens of examples of information you get the best after death.
In keeping with Nintendo naming conventions it with be the “switch u” or more likely “switcheroo” It will be a VR based system that seems like an add on peripheral for the switch, but is actually a new system that nobody buys due to confusion and lack of titles.
I have doubts about the VR thing. Since VR in general doesn’t seem to be healthy or safe for kids under 13. The lowest age recommendation for a VR headset is 12 and that’s just Sony. I highly doubt Nintendo is going to put their brand in the line for a gimmick as weak as VR is. Besides Nintendo gimmicks are about unique innovation. Not rehashing an already dying gimmick.
1-2-Switch - Some game to show off new features.
Just Dance 2017
The Legend of Zelda: Breath of the Wild - Cross gen game.
Skylanders: Imaginators - Merch game.
Super Bomberman R
I Am Setsuna
Tokyo RPG Factory
Snipperclips - Another new feature game.
Shovel Knight: Treasure Trove - Shovelware
Shovel Knight: Specter of Torment - Shovelware
Fast RMX
I could see either a new Mario game launching on the Switch and Switch 2, maybe a Metroid game instead. Zelda will be too old and played out by then, but then Zelda fans love buying the same game over and over.
It’s worth noting, I think, that the definition of shovelware has slipped somewhat since it was coined like thirty years ago, and I think this is leading to you and niisyth talking past each other. Shovel Knight for Switch was maybe shovelware by the original definition, which was “shovel a bunch of old software onto a CD and resell it,” but by the Wii era people were using it to refer to software that is just bad, but exists to trick people into buying it by promising to be more full-featured than it actually is. The Wii had so many titles like this that it seemed like they were “shoveling” shit directly onto store shelves and calling it games. In this new definition, it refers to titles like My Horse and Me or Imagine Party Babyz. So if they are thinking of the newer usage, it sounds like you’re insulting Shovel Knight’s quality as a game.
I’m going to be the voice of dissension. I absolutely adored Limbo and bought Inside day one solely because of it. But Inside just didn’t hook me like Limbo did. Inside was perfectly fine but I never gave it a second thought once I finished it, unlike Limbo.
I agree to be honest. Limbo seemed very touching and impact in its story. With inside the biggest argument I’ve seen is that the story is about individualism and working together but honestly, it didn’t feel like the story delivered the impact of the narrative as well as it could. Specially since losing your individuality was the best gameplay of the game.
Regarding Zelda, I would expected them to release an upgraded version of totk, since they often seem to release at least one Zelda game for two generations; TP was on GameCube and Wii, BotW was on Wii-U and Switch. Alternatively, a (super-expensive) 2-pack game with BotW+TotK including DLC?
bin.pol.social
Gorące