Im old too. I played the first FarCry. It was amazing. That was a time that driving a vehicle in first person view, having moving shadows based off of light sources, being able to see far away, and being able to shoot out lights was ground breaking. (To be fair 007 GoldenEye had lights you could shoot too)
Now there aren’t any games that let you shoot or destroy light sources.
I highly recommend the first one, Far Cry 3 and its stand-alone expansion Far Cry 3: Blood Dragon. Also, the first Crysis game which is very similar to Far Cry.
I have played every Far Cry since the first. In my opinion FC5 is the worst. Boring setting. Far more mundane and repetitive than the others. The forced kidnappings were annoying. The ending was meh. I think FC6 was a refreshing change.
Personally Far Cry Blood Dragon is the best overall. The Vietnam DLC for FC5 is also excellent, even though short. FC4 is also great, and has a truly unique setting and was a lotnof fun with the gyro copter and Yeti. FC3 is good and fun, but it’s overrated.
FC2 I think is the best FC in a spiritual sense. For all its flaws, it truly set out to implement a unique concept the other FC’s have forgotten… that is you set out to accomplish something and everything will go wrong. You were supposed to be frustrated and overthink things. The setting was cool, the story was effed up, and the buddy system was kinda neat.
All Far Cry’s suffer from underdelivering on the story. So much potential with the villains, yet barely seen. People who brag about how cool Vaas is seem to forget you only see him like 3 times, he’s gone by like mid-game, and he wasn’t even the main villain.
Mostly Spyro (the PSX one) and both versions of Cyberpunk 2077. Alternatively Muse Dash if I don’t have much time (or will) to go for a longer session.
I really like checking out oldies in their original form, even if there’s a “better” remake/remaster available. It’s fun to see what those games had to offer in their prime.
As for Cyberpunk, I’m playing both the most up to date version (2.13 with Phantom Liberty + mods) and the legacy one (version 1.16).
There were a lot of gameplay and design changes in the 2.0 release. Since I played the game before that, I had a constant reaction of some things being… off. I wasn’t sure whether my mixed feelings had to do with nostalgia or if I really liked some of the old gameplay more, so I decided to reinstall the legacy version to confirm (thanks CDPR for keeping it available).
Long story short, while I do like some of the things they did with the game and genuinely believe it’s a better product overall, I’d be lying if I said I prefer the new version. I still have fun and all the technical improvements, free content and access to mods make for an easy choice but boy do I wish there was a way to port those to the legacy version. There are a few mods that restore some of the old design choices which gives me a sliver of hope for a potential larger restoration in the future. For now though, I’ll just keep enjoying what’s there.
Does NMS allow you to play the older patches at least? It really sucks whenever games change significantly without an ability to stick with what you like.
I take my phone data offline after about midnight and if I can’t sleep I’ll do Solitaire or crosswords.
If I’m really wanting a good game, Zen Pinball is my poison. One day I plan to get an old TV and turn it into a Zen Pinball machine, as others have done on YouTube.
I think pool would be harder to emulate than pinball unless using a real cue and VR. It’d be hard to have a one to one user interface for this whereas pinball is mostly binary since flippers went electronic.
That said, I’ve fond memories of some pool games in the DOS / '95 era. The duration of the mouse click being the analog to the cue force.
There’s a cheapo pool game on Switch that uses the gyros in the controller for moving the stick. It’s pretty cool at first. But then you realize it’s a cheap game that’s not worth it.
The possibility is there.
The pinball games are DLC money sinks, unfortunately.
I was very very hesitant on ESO. But it’s probably the best Elder Scrolls game we’ll get. Playing with friends is a blast, as well as wondering around doing random quests in each “country”.
I tried it out because I love the setting and we've obviously been somewhat starved for anything else Elder Scrolls, but I just couldn't get into it. It felt like it never rewarded me for exploring like the main series does. There's never something cool to find that's just hidden out of the way.
I did also feel a bit miffed that the Northern Elsweyr story (the new one when I played, and the reason I wanted to play) was just the Skyrim civil war again, but without even the interesting idea of the rebel faction being nationalists against an empire. It was very little to do with anything about Elsweyr, and then dragons became the focal point again anyway
Obviously each to their own. I do see the appeal of it. It's just not for me
I’m actually a new’ish gamer. I did a little Final Fantasy 14 but didn’t get into it. I read about this a little and decided to give it a try (it helped it was on a massive sale on the PlayStation store). This will be the game I will probably be playing for a really long time.
The random quests and wandering around are the best parts IMO. It amazes me how much time I can waste walking around going "what’s behind that building (or rock, or hill, etc.).
Elden Ring. Only the base game, and this is my first run. I have been very thorough with it, though. I'm currently trying to beat Malenia, then it's off to do the last boss
Victoria 2. Weekly multiplayer session with a couple of friends. It's 1915, and my people have just elected an anti-military party that is really hampering my efforts to swing a big imperialist stick around
Lorn's Lure. PS2 graphics, generous 3D platforming mechanics, and an impossibly vast and desolate megastructure to explore. Well I'm playing the demo of it, anyway. I am going to get the full version, it made a good impression.
My friend that really doesn’t play many games loved Elden Ring. And ive listened to a lot of lore videos from Dark Souls to Elden Ring. But my PC probably can’t handle the game. I can’t wait to eventually be horrible at it though.
It's great fun! So long as you're on board with the experience it is trying to create, of course. FromSoft are good at what they do and don't much care for whether or not what they do is everyone's cup of tea
I'd love to try Bloodborne, because that gameplay combined with a bit of cosmic horror sounds amazing to me. I'll have to either wait for a PC port or learn about emulation, though
The thing that stuck out to me more than I expected about it is how painterly it often feels. It's exceptionally good at framing its environments in a spectacular or pleasing way even while the player has full control of the camera. I'm not usually one to worry about visuals too much, but this game's environments really stuck out to me. And while it is very high-fidelity and nicely rendered, it's less about the actual graphical performance than it is about the design of the environments
Honestly… I would say that the game fits with the theme of the original post, and explaining it would ruin the magic.
I will say that not only do the mechanics change based on the story, but there is an entire asynchronous online system where users help other users (that they will never see or meet in game) to construct be infrastructure to make travel for others (they will never see or meet) easier.
Then those mechanics feed back into the actual story. It’s kind of wild.
I know it’s a divisive game, but I will say it’s a masterpiece imo. Even if only for those mechanics.
And yes, the controls change based on how the load you’re carrying is balanced. I believe the definitive way to play is the Definitive Edition on PS5 with the DualSense controller since the adaptive triggers become harder to press as your load increases.
sorry, badly phrased-- I was trying not to give away the mechanic. In the game the literal controls on your keyboard/controller get altered in order to advance the story
I’ve been getting back into boomer shooters and dungeon crawlers.
I’ve been playing more Selaco, and I’m excited for the next chapter to be released. Also Burger Flipper has taken my spare time in that game while I’m playing it (it’s the idle clicker game-within-a-game).
I reinstalled Lunacid to jump back in and hopefully finish that at some point soon. I’ve been playing fun demos like Mohrta and Hark the Ghoul too.
Honkai: Star Rail and Ys IX: Monstrum Nox. Took me multiple chapters to get into Ys IX (very unusual for me, I love the series) but I’m finally starting to enjoy it.
Heh. I love Ys, and yet EVERY SINGLE TIME I am initially disappointed, and I have to stick with it, and it eventually gets insanely good.
Just how Ys games are I guess. With Ys X I went into it knowing this and really overlooked a lot and told myself to ignore my criticisms cause I’ve been through this rodeo like 6 times now. 50 hours in, yeah it’s awesome. The story especially.
I don’t hate Monstrum Nox like so many do. It’s refreshing they will always try wildly different things.
That’s me with Atelier. Usually I’m good to go right away with Ys right from the start, even with the ones I don’t like as much. Ys VIII was especially good as soon as the island landing.
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