The 7th Guest and The 11th Hour remain top-tier for me. The music was half the experience, turn it up and just enjoy that creepy vibe while solving puzzles. And they’re all on The Fat Man’s Bandcamp now!
My dad and I used to play 7th Guest together. What a classic! It’s been a long time since I played that one. Had it on CD-ROM. Now I need to go find the soundtrack.
The full soundtracks to both games are on the Fat Man’s Bandcamp, which I linked up above. Also, the “greatest hits” collection album 7/11 is on Spotify. It’s surprisingly easy to listen to these days!
Recently I completed Crossing Souls. It’s a game overloaded with 80s nostalgia. The soundtrack is from two composers. The first has 80s synth tracks while the other providers John Williams / Amblin like scores as the story of a group of young friends and feels like a movie from that time.
A few brainless clicks now and then, you say? A couple years ago I was sick and I played the game The Longing and I remember thinking it was the perfect stuck at home sick game.
It’s a novel hybrid of two genres, so the recommendations are all going to be split between them. The best (western) turn based tactics game is likely XCOM 2: War of the Chosen. The best deckbuilder card game is likely Slay the Spire.
If you want a tactics game that retains the social/character aspects, you’re looking for Fire Emblem: Three Houses, but that’s on the switch.
See you found a solution but I’m still curious how you had this problem. There were very few enemies that I felt had a health pool wildly too large and it was usually as a result of the enemy upscaling feature rather than death March. Those two enemies begin the Djinn and a certain swordsman fight from the DLC.
I had to consistently play with upscaling on because the enemies were generally too squishy and I was killing them so fast the challenge of death March was wasn’t completely unnoticeable.
I wonder if it was your build or perhaps some other aspect of your gameplay that made this happen?
I see this weird Death March thing everywhere. I replayed through recently on the easiest setting (story and sword, I think its called?) and had a GREAT time.
If you ever feel the urge, I can’t recommend it enough. The first couple hours of playing are like an extended tutorial. The entirety of White Orchid is a learning zone, really.
As everyone says, once you reach the Bloody Baron quest, you see just how amazing the game and the writing can be!
I feel that the line is not nearly as sharp. I play a lot of freeform games for extrinsic reasons. Building a cool castle in Minecraft is probably an extrinsic motivation, for example.
When I played Minecraft a whole ton, It was because I was on a server, and I was motivated by impressing my friends, a clear extrinsic motivation.
In WoW, I’m largely motivated to master the game so that I can keep up with my boyfriend, running 20+ dungeons and Heroic (soon Mythic) raids. Another extrinsic motivation.
Etterna, a rhythm game is probably my most intrinsically motivated game. I play it mostly because I enjoy the feeling of mastering a new skill. But even that is extrinsic to some degree, because what most clearly shows my skill? The game praising me with AAs and big streaks. I wouldn’t enjoy Etterna without those things, so I wouldn’t play a gradeless version.
Vampire The Masquerade Bloodlines Deus Ex Hotline Miami Unreal Tournament Journey Cyberpunk 2077 The Witcher Jet Set Radio All the Silent Hill (even Downpour) Colony Wars
not to be a hater but GTAV Radio station songs are ‘licensed music’ not soundtracks, also you can just fire up spotify or youtube if you just wanna listen to them instead of running GTAV each time
The benefit to the radio stations in game is that you get the silly commercials and commentary too. I like the whole package together. Sometimes I’ll drive around while just listening too, which is fun.
Definitely try out Dorf Romantik on Steam. It’s a non stressful landscape puzzle game. It can also be challenging when you want everything perfect, but it doesn’t need to be.
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