See you found a solution but I’m still curious how you had this problem. There were very few enemies that I felt had a health pool wildly too large and it was usually as a result of the enemy upscaling feature rather than death March. Those two enemies begin the Djinn and a certain swordsman fight from the DLC.
I had to consistently play with upscaling on because the enemies were generally too squishy and I was killing them so fast the challenge of death March was wasn’t completely unnoticeable.
I wonder if it was your build or perhaps some other aspect of your gameplay that made this happen?
I see this weird Death March thing everywhere. I replayed through recently on the easiest setting (story and sword, I think its called?) and had a GREAT time.
If you ever feel the urge, I can’t recommend it enough. The first couple hours of playing are like an extended tutorial. The entirety of White Orchid is a learning zone, really.
As everyone says, once you reach the Bloody Baron quest, you see just how amazing the game and the writing can be!
I feel that the line is not nearly as sharp. I play a lot of freeform games for extrinsic reasons. Building a cool castle in Minecraft is probably an extrinsic motivation, for example.
When I played Minecraft a whole ton, It was because I was on a server, and I was motivated by impressing my friends, a clear extrinsic motivation.
In WoW, I’m largely motivated to master the game so that I can keep up with my boyfriend, running 20+ dungeons and Heroic (soon Mythic) raids. Another extrinsic motivation.
Etterna, a rhythm game is probably my most intrinsically motivated game. I play it mostly because I enjoy the feeling of mastering a new skill. But even that is extrinsic to some degree, because what most clearly shows my skill? The game praising me with AAs and big streaks. I wouldn’t enjoy Etterna without those things, so I wouldn’t play a gradeless version.
Vampire The Masquerade Bloodlines Deus Ex Hotline Miami Unreal Tournament Journey Cyberpunk 2077 The Witcher Jet Set Radio All the Silent Hill (even Downpour) Colony Wars
not to be a hater but GTAV Radio station songs are ‘licensed music’ not soundtracks, also you can just fire up spotify or youtube if you just wanna listen to them instead of running GTAV each time
The benefit to the radio stations in game is that you get the silly commercials and commentary too. I like the whole package together. Sometimes I’ll drive around while just listening too, which is fun.
Definitely try out Dorf Romantik on Steam. It’s a non stressful landscape puzzle game. It can also be challenging when you want everything perfect, but it doesn’t need to be.
MMOs were always my thing. I’m almost glad I don’t know exactly how much time I buried into World of Warcraft back in the day. I haven’t touched it in 15 years and it’s probably still in the lead. I play a fair bit of FFXIV these days but not like I did WoW. Asheron’s Call 2 was a big part of my life for a long time but it’s been offline most of my life.
Among recent games I’ve actively played for years, Rocket League and Minecraft are for sure at the top.
I guess I can't know for sure, but I'd say it has to be Minecraft. I wish there was a way to see the hours I've spent in the Java Edition of the game. If it's not Minecraft though, my second guess would be Rocket League. When I add up the hours across the platforms I've played on, it comes out on top by a small margin.
For a single game it's Factorio. Steam has me at around 1600 hours.
For a series it's gotta be Civilization. I've been playing since I was in fifth grade. I'd go over to my friend's house when he wasn't home to play Civ I. I'd spend entire weekends in college playing Civ II and III. I had to have my GF hide my Civ V disk so I wouldn't miss deadlines. And now I'm on a full playthrough of all the new civs in the latest DLC.
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