Not looking promising for Remedy’s multiplayer debut. Seems like a standard co-op shooter ala L4D, but they jazzed it up with some Remedy flavor. Anyone that played this game that cares to share their opinion?
I’ve tried playing since release on PlayStation. Haven’t gotten a full squad and it seems impossible to solo on normal. I’ll be trying to lower the difficulty tonight.
And I know I’m only on the first map, a boiler room but so far it’s pretty boring. All three levels/chapters on this map have been the same just with more and more mobs to fight and more things to repair. I think there are some fun ideas. (Repairs with kit versus without being different for example). But the worst part is this map doesn’t feel like the oldest house at all. I’m hoping if I can make it to the next map I’ll start to see some inspired map designs or other players.
The PVP implementation is a dumpster fire that undermines everything the game (and source material) is supposed to be about. If they aren’t going to do lore-appropriate faction-based PVP, then they should just remove PVP entirely. It’s amazing how wrong they got that when everything else is so right.
Otherwise, the game is incredible. It’s tense, scary, satisfying, lore accurate, and never, ever dull.
Whoever did their UX and control design should be fucking shot.
In what world does a crafting game not close containers with the tab key? Why the fuck are some of the exit buttons clickable and some of them you HAVE to hit escape, why do I have to hold down E for SO fucking long to take everything from a container, why do I have child lock to get off my bike?
Using the building tools is fucking annoying and painful, god damn. It’s like they’ve never played a survival crafting game in their lives.
That’s amazing. How did you build the vertical space? I built about 300 observation towers into a lovely platform to ‘skydive’ from, and then my game lagged out. I have a really old comp, so it was expected, but still grumbling worthy. I couldn’t really get the hang of the vertical building without stacking and deleting platforms.
Thanks! I used walls to measure out the height each floor then built out the platforms, I used the jetpack and the hoverpack to be able to get the heignt required.
My pc is a fairly recent midrange so I haven’t had too many performance issues yet.
They kept rebalancing to chase the hardcore PvPers wants who ended up leaving anyways, started getting pushy with their microtransactions/battle pass (that were added in an update), and they added their Funcom launcher in an update.
Above all of that is there are still some ugly persistent bugs that have been huge problems for years now, many involving thralls which are pretty much required for late game content.
I won’t say Funcom did the worst job or anything that far, but they definitely put me in a ‘wait and see’ state for at least the first few major patches, as that will show what direction they want to take the game and who they’re focusing on for feedback.
It has a strange high-concept premise where you are an immortal ruler defending against a monstrous army that only attacks every decade or so. Any surviving individual squad member will only be able to go on a handful of missions before aging out, so you are also managing familial bloodlines to birth new soldiers, while controlling for genetic and social traits that get passed down. I love the uniqueness and big ideas. It’s far from perfect, but you asked for favorite not the best.
I second that opinion. It seemed shallow and easy at the beginning, but turned out to be a really entertaining and challenging game. I also love how the characters age, develop, and eventually retire.
I also love how the characters age, develop, and eventually retire.
They can also turn up again in later campaigns. This lends well to both the story and team-building aspects of the game, and is one of the things that sets Wildermyth apart from superficially similar games.
I lamy FF Tactics a little bit. And it was okay (I was pretty young) but when advanced ears came out. Hooooo my god k was hooked. I was always on my Gameboy every chance I could get.
OpenCritic - 35 average - 0% recommended - 18 reviews
Dear lord you don’t see that often. I mean, it’s no surprise and it’s definitely deserved as the game is a hot pile of garbage but even then. They didn’t buy off a single reviewer?
I finally bought a blasting new computer to play Horizon Forbidden West! It’s so beautiful. Haven’t even gotten through the tutorial yet and it’s surpassed Zero Dawn already in terms of environment.
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