I feel like the anime art style can make women of any age look pretty cute - which makes it hard for me to understand why they choose to make all of their combat-experienced, leader-professionals just entering high school or even earlier.
Dana is some sort of friggin leader-priest, and hasn’t even hit puberty. Japan is so weird sometimes.
There’s a perceived unpopularity with these genres. However, some truly great games like Baldur’s Gate 3 are living proof that you can make a niche genre very popular. It’s just that almost no one tries, or doesn’t like the risk involved. That’s why you don’t see a lot of these genres anymore. Well, you DO see them, if you look close enough and include indie and A/AA titles, but a massive AAA title with big budget and advertising for those genres is pretty much non-existant (I’m not familiar of any other exception like BG3). I think big studios are unlikely to risk such things. Look for smaller game studios, they’re much more innovative and either keep “dead” genres alive or they try mixing genres in innovative ways.
Just a heads up, it’s fine. It’s a fine shooter. It’s not more than that, the story isn’t brilliant, the online is a bit tedious (and customisation is limited at best for loyalists and almost entirely non-existent for heretics). The gameplay is fun enough. I’ve got like 20 hours out of it, I would say 14 of those were fun. I gave in and bought it too early 😂
Pathfinder Wrath of the Righteous has crazy depth of story, can be turn based or active combat, and you can adjust a ton of difficulty options to suit your taste. Lots and lots of exploring.
Pathfinder Kingmaker & WotR are such strong titles in most aspects, but in both instances the mini-game they tacked on top of a perfectly fine RPG got on my nerves. Kingmaker’s management sim and WotR’s Heroes-of-Might&Magic-like army battles felt to me pretty rough around the edges (and ultimately tedious), especially compared to how engaging the rest of the games are. Ugh, I love-hate them sooo much.
Yep. And the worst part is the Fear-of-Missing-Out when disabling them.
Like, there is nothing stopping you from just not doing the kingdom management mini-game, except that nagging feeling that you might actually miss out on some content…
I play with a controller on PC, and while I’m fine with the campaign battles in WotR, it irritates me to no end how they change the controls for them. It doesn’t make any sense at all to do it, but they did. No matter what I will eventually accidentally skip turns because of that dumb decision.
One example, for those that don’t play with a controller: In regular party fights pressing the shoulder buttons will select an enemy, which can be a huge help instead of using the pointer.
But in the campaign army battles the shoulder buttons skip your turn. Why??
I’ve been kind of out of the RPG loop for a while, probably not the best person to suggest, and haven’t played the series, but I’m thinking that if you could expand a bit on that, it might help provide suggestions…I mean, not clear to me what you’re looking for that’s specific to that relative to other RPGs. Similar setting? A long-running RPG series with many entries? The combat system (absent the real-time aspect)?
You mention “depth of story”, so maybe something with a similar level of storytelling?
Sure. Tales games tend to be high fantasy settings where each game is its own setting (much like Final Fantasy in that sense). They tend to have a lot of “war against heaven corrupted” kind of vibes. But largely there’s a lot of places to explore, NPCs to talk to, and a bunch of great little skits that trigger between your team. They tend to be lighter on graphics in exchange for length and depth of story. But it’s also somewhat linear, and carefully crafted and you can sort of lose yourself in finding the next story beat.
But they also typically have active combat systems where it’s about button mashing and combos. This is the part I don’t like :)
I second on the Trails suggestion in this thread. Only played the Sky, but these games probably fit your preferences. Long story, large party of characters, short entertaining skits just like in Tales + turn-based combat.
Lots of Skyrim!
Also this game for Playdate called Spilled Mushrooms, I’d been waiting for it to come out a while. It’s a nice blend of simple card game and puzzle, each round only takes a few minutes. The goal is to pick animals to help collect your mushrooms from different areas, animals have different abilities and each biome can have modifiers. It’s pretty much endlessly replayable and very satisfying once you get into a groove! I’m glad it’s not on more platforms because I’d lose so much more time to it
Released in March of the is year (and in August for non switch consoles) Pepper Grinder is a traditional 2D platformer with a world map, levels, and a gimmick of using a drill to travel underground like a dolphin through water.
Its platforming has a good rhythm to it, with a nice momentum when you go in and out of the dirt. The best way I can describe the game is that it feels like a Mario Gimmick level that’s been expanded to its own game.
If I had any complaints about this game, is that the boss fights are a bit too tedious. Not impossible as I’ve been able to beat them. But requires a bit more precise movement than the levels which preceded it.
Overall though, I haven’t played a 2d platformed in ages which I’ve actually wanted to go through in ages. And it is a welcomed addition to my gaming library.
Thank you. You just gave me a flashback to Total War: Rome campaign I played as a kid. I didn’t play long, because it got boring fast. I had exclusive horse archer armies that wiped out whole armies without losses.
What the hell, I don’t recognise this game at all. Neither this image, the name nor any other image or the trailer on Steam, but apparently I own the game on there… I’ve never been so confused about and at a complete loss of memory of something I have purchased.
The original release had 2 DLC’s. This is the re-release called Re-Reckoning, which inherently included the original 2 DLC’s, amd then a bit later they did a new DLC called Faresworn that the original release never had. This is from that most recent DLC story and area.
I’ve played this game to 100% both on the original release, and this re-release.
It’s one of my favorite action rpg’s out there. It’s not special. It never did anything new, really. It originally released around the same time as Skyrim and got forgotten. I still have always felt this game is better and more fun than people give credit for. It’s huge, has tons to do, has bright colorful biomes, goofy characters, silly stories, cool effects, and is just such a charming thing.
Some of my love for it is that it’s just a simple fun accessible action rpg. Some is I genuinely liked the stories. Some of it I liked how cliche and cheesy it was at times. And back when it first released, some of it was just nice to see some actual color compared to Skyrim back then, which I was also playing.
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