Some games do, some games don’t. It’s a design choice.
Also, Oblivion was released originally in 2007, and Morrowind in 2002. The consoles, game logic, and gfx were a fraction of what modern games can do, a lot of games (most, in fact) back then didn’t have the fancy animations for all directions. There were likely other backend/engine limitations at the time that don’t exist today, because CPU/GPU power.
ETA: as someone who has coded a 3rd person camera and animations in 3D to work in all directions, it really fucking sucks to do in a well-known engine with online search available from others that have done it before. Now imagine having to code everything like that from scratch into a custom game engine, being one of the firsts to figure it out. I’m also gonna guess other bugs were far more important than which direction the character is walking in TPV, being a Bethesda game and all.
Oh I think I know a good one! Haven, and it’s currently 60% off. You play as a couple who escaped a controlling society to a foreign planet. (Three gender combinations can be chosen for the couple)
There is a combat element, and I don’t think you can avoid it, but what you do is essentially clean the corruption off the local wildlife, instead of killing. Don’t know if that works for you, but it’s worth giving it a look I think.
Undertale, mercy run. The goal is to never kill a monster. It has combat, but the combat mechanic is moving your “heart” to dodge attacks and keep chosing mercy.
A game where you play Silvia, a potion crafter who has taken over her uncle’s shop on an island full of adventurers. You get to meet many kinds of people, both adventurers and not, and have a chance at romancing pretty much all of them (at once, if you select the polyamory mode). The art style is adorable (please physically release the cards, devs) and the voice acting is so well done.
Monster Prom
Strictly a slice of life / dating sim about trying to get a date for prom. The cast of characters are very cute, as is the art style. It’s also multiplayer if you’re into that.
Emily is Away
I believe this one is free. It’s a nostalgia blast for those of us who grew up with instant messaging like MSN or AIM. It’s been a while since I played, but I remember it being cute and very interesting.
Fantastic story, voice acting and mechanics. It’s such an odd mix of deck building, crafting and VN romance. Yet it delivered on all fronts with a solid character writing that kept surprising me.
Throwing in a recommendation for Tiny Glade. Not so much a game as a sandbox where you make small cottages, towns, or castles. Lots of options in photo mode for showing off your creations.
It’s SO bright and colorful and pretty, and it really is a lovely combination of genres. I think I got it from GOG, maybe it was redeemed on Epic, but I played it a few months ago and fell head over heels for it. Feels perfect on a handheld, too!
As someone who loves JRPGs as a genre but has generally grown out of their anime phase, Expedition 33 looks really interesting. I’ve been eyeing it since the announcement trailer and its recent success got me curious. A co-worker told me that it’s just 20-30 hours to beat, which is a huge plus for me (don’t have the patience to clear 100-200 hrs games anymore - looking at you, Persona 5).
I’ll probably get it this summer as soon as I manage to get some free time from work.
Everything but the combat looks amazing to me. The was a Steven universe mobile game that was this same kinda turn based with timed actions. Didn’t really like it. I feel like I’d rather have turn based or real fine. It seems kinda gimmicky. But who knows maybe I’d enjoy it in actual gameplay
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