I would love to see F.E.A.R. with updated graphics. Preferably just a remaster, but if it was remade in the same spirit as the Dead Space remake was, I'd be down for that too, especially if they brought back Fettel's voice actor.
Factorio!! This work week has been hell and I have a week PTO starting Monday. So time to put in some effort in an asynchronous multi-player game with a friend.
No Man’s Sky is doing a Halloween event, too, so I might play around in that to get some unique cosmetics. And the Expeditions usually have a tailored experience that’s always fun.
I’ve been playing Papers Please in the 30 min or so I have for gaming in the evenings lately. I might play more of that to see if I can get all the endings.
Unless the weather is nice. Then I’m going fishing.
I miss good arcade racers. I don’t remember the name of them, but I remember on the Xbox or 360 there were some really fun ones where you race around cities and nice landscapes. You could just jump in with friends and race. These days any racing game I try is like a job. Oh, you want to race? First drive to the garage, pick your car, talk to the mechanic, then spend 20 minutes driving to the race track. Mario Kart is about the only fun racing game I can think of, but I’d prefer something with real cars.
Racing in VR is such a great experience, I’d love to see more of it. Simulation and arcade style. But you’re right, we need one with a robust, slow paced progression system. I remember really enjoying unlocking everything in NFS Porsche Unleashed, going through the eras, starting slow but getting slowly faster. Then NFS Underground 2 came out and still stands alone as the best example of racing progression by a large margin. Then it’s like the gameplay design has been going further back in time since then. I am using the same simple progression mechanics in new racers that I used in Sega GT 2002, and they were old then.
As to why, it feels like they don’t have AAA budgets anymore. The high quality simulator games like the Dirt series have to spend their whole wad getting the physics and performance right, there’s not much left for anything else, so it’s just menus and a simple money system. That’s just my guess, it could just be they need to hire a couple RPG designers among the gear head ones.
OldSchool RuneScape restored my faith in the industry. RuneScape was ruined by microtransactions, but Jagex grew an enormous pair of balls and released an older version of the game and started fresh without any of the bullshit.
To this day it’s my favorite RPG. I could write a truly ridiculous amount about why I love it, but I recommend just playing it for yourself.
Oh, I loved Marvels Midnight Suns. There were some bugs I wished were fixed and never will be now (the problem with the chest and the armor thing) but otherwise adored it. The gameplay was fun, I loved exploring the grounds, loved talking to people!
Ooh I notice nobody has mentioned Wasteland 3 - it totally slipped under my radar, it is a fastastic RPG, with a fun story and good combat! :) It’s what I’d love fallout to be :)
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