bin.pol.social

vasus, do games w What are some video game quotes that is stuck in your head?

Rhinos! RRHHIIIIINNNOOEEESSS our enemies hide in METAL BAWKSES the cowards, the fools! We… we shall take away… their metal BAWKses.

Voroxpete,

“SINDRIIII”

dalekcaan,

For the emprah!

Kolanaki, do gaming w Fallout London is a better game than Fallout 4
!deleted6508 avatar

I want to play it but it doesn’t play well with the Steam version of the game for some reason, and none of the workarounds have actually worked for me.

SweetCitrusBuzz,
@SweetCitrusBuzz@beehaw.org avatar

Oh, uh, did you try downgrading the steam version first as per the instructions?

theangriestbird,

remember when the full version of Fallout: London came out and Bethesda had a sale on FO4 on GOG specifically because of this issue? I’m not saying “oh you’re such an idiot for not buying the GOG version back then”. just bringing it up because i think it’s neat, a rare W for Bethesda/Microsoft.

circuitfarmer, do games w For me, Cyberpunk 2077 was uninteractive and has low replayablility value.
@circuitfarmer@lemmy.sdf.org avatar

I actually felt it was one of the best games I’ve played in the last 10 years. I really enjoyed the story. The game is beautiful. I love the amount of immersion that is possible, especially with mods. I’ve played through it twice.

I really, really wish we could inspect weapons. One mod gets close, but it isn’t the same as a Rockstar-style weapons inspection. We don’t even get to zoom in on the models in inventory. A damned travesty because the weapons are gorgeous.

But overall, I find it hard to fault, especially given its state at launch.

Dogiedog64,
@Dogiedog64@lemmy.world avatar

You can inspect weapons. They added that in 2.0. Hold B and draw a weapon, and it’ll showcase the full weapon inspect from the first equip.

circuitfarmer, (edited )
@circuitfarmer@lemmy.sdf.org avatar

But it is just an animation. I want to be able to actually look at the model outside of an animation, like in a Rockstar game.

Edit: a better example is how you can inspect things in Bethesda games

CheeseNoodle, do games w For me, Cyberpunk 2077 was uninteractive and has low replayablility value.

I agree the main story isn’t that re-playable, though I’d say phantom liberty is worth 2 playthroughs because the endings diverge pretty heavily and actually have gameplay to go with them. I find the best way to play it is to do minnimal main story, crank up the difficulty, maybe install some mods and then play it as an rpg with all the side gigs.

My mod list: `_----Cyber Engine Tweaks----
www.nexusmods.com/cyberpunk2077/mods/107

----Dependancy Mods----
RED4ext
www.nexusmods.com/cyberpunk2077/mods/2380
TWEAK-XL
www.nexusmods.com/cyberpunk2077/mods/4197
REDSCRIPT
www.nexusmods.com/cyberpunk2077/mods/1511
CODEWARE
www.nexusmods.com/cyberpunk2077/mods/7780
ARCHIVE-XL
www.nexusmods.com/cyberpunk2077/mods/4198
EQUIPMENT-EX
www.nexusmods.com/cyberpunk2077/mods/6945
MOD-SETTINGS
www.nexusmods.com/cyberpunk2077/mods/4885?tab=fil…

----Overhaul Mods----
Responsive NPCs
www.nexusmods.com/cyberpunk2077/mods/14800
Night City Alive
www.nexusmods.com/cyberpunk2077/mods/10395?tab=fi…
Random Netrunners
www.nexusmods.com/cyberpunk2077/mods/16475

----Fashion----
Immersive First Person
www.nexusmods.com/cyberpunk2077/mods/2675
Virtual Atelier
www.nexusmods.com/cyberpunk2077/mods/2987?tab=fil…
Virtual Atelier all clothes
www.nexusmods.com/cyberpunk2077/mods/5544?tab=des…
Browser Extension
www.nexusmods.com/cyberpunk2077/mods/10038__`

Installed just using Vortex Mod Manager, played on very hard and trying to pick the stats and gear that I think I would pick if I actually got isekai’d into cyberpunk or something, also no crafting guns except when home at my apartment.

kaffiene, do games w For me, Cyberpunk 2077 was uninteractive and has low replayablility value.

I like Cyberpunk. Not as much as the Witcher 3 and I think that’s mostly because I didn’t like the npcs as much. Jackie is about the only one you have a positive relationship with and he’s gone in an instant.

mox, (edited ) do games w For me, Cyberpunk 2077 was uninteractive and has low replayablility value.

I mostly had fun, and felt the work they did to make Night City feel like a proper city, as opposed to the tiny village-sized “city” typical of open world games, really showed. (For example, the fact that people walking down the street had different ages, body types, and walking styles made it easy for me to forgive the occasional pair of NPC clones spawning next to each other.)

But yes, many of the activities/events offered by the game ended up seeming a bit pointless because their outcome was more or less predetermined.

Moreover, the RPG aspect of the game lacked depth, which seemed like a lot of wasted potential given that there were plenty of characters that could have been really interesting to get to know. Instead, the character development was nearly all Silverhand, nearly all the time, and I didn’t even have much influence over how that relationship developed.

Spoilers ahead:

What about Jackie? He was supposed to be my best friend, but I never had experiences with him to make me feel that way, and then he was gone in just a few scenes. What about Panam? She was so determined to make a difference in the lives of the people who mattered to her, yet she all but vanished once we bonded, after just a couple of missions. What about Judy?? Her personal mission-like encounter was really promising. We supposedly fell in love and were planning to leave the city together, yet for the rest of the game, we had no interaction but “dates” consisting of the same half-dozen lines of dialogue and two or three brief animations, repeated over and over again. I’m sure there are more examples, but I think I’ve made my point.

I think the biggest disappointment for me was the ending, though. And the other ending that I got by reloading and picking different options, and then the third ending, and the fourth. They all felt like such empty let-downs that I went online to read about the rest. [Edit: These might have been Phantom Liberty endings; I don’t remember for sure.] Surely there must be some good ones, right? Right?

The only vaguely satisfying ending that I found was a secret one that (IIRC) requires specific choices early in the game, and a very strong bond with Silverhand, and letting the game sit at a particular dialogue screen for several minutes without picking any option. The endings that players are actually meant to experience left me feeling empty. The great deal of time I had sunk into the game was for nothing after all. I guess that could be considered appropriate for a cyberpunk dystopia, but as an experience and a story, it left me feeling cheated. I wished I had my time back.

So, as I said, I mostly had fun playing it, and it had its share of highlights, but I don’t expect to ever play it again. I hope CD Projekt Red keep much of the technical progress they made with this game (I was so relieved that my character’s movement was responsive for a change!) and work more on character development and player agency in the next one.

TheFriar,

Ah, see, I love the game. I’ve been replaying it, actually. I think the endings, yeah, they’re all pretty sad. Even the one ending where

Tap for spoilerYou actually get the cure, it’s a massive, massive bummer. Life moves on without V, and they are stuck. They try to go back to their life, and they realized it’s all gone when they got what they were trying for the whole time. Every ending but one is genuinely sad.

And that’s super duper rare, it feels like. I truly appreciate that everything was a gut punch. I really like my V, and when I’ve replayed it I make them the same way (looks-wise, I have made different builds). The male voice actor was not for me. I think he sounded like a douchebag and I couldn’t root for my own character. And that first play through I was honestly a little disappointed with the game. But when I found “my” V, I was much more invested.

I love the difficult choices they saddle you with. It was a big part of the game for me because they really made you feel like there were no right options, or two right options, and you weren’t just choosing black or white, you were choosing moral grayness or moral grayness. And you had to sit with those choices and, as OP pointed out, watch the consequences unfold for the—I feel, very well-written and acted—NPCs.

I really love the game. It and RDR2 are my favorites. I was never a gamer growing up. In my thirties I started playing games, but I am a huge story person—books, movies, tv shows—and I think the stories and the characters made it. So when I found games that let me really get a sense of these characters, even if there is a lot of dialogue, it’s like I’m playing a really long movie. That’s ideal for me. I could see how some people who game heavily wouldn’t like it though. But I fuckin love that game and its spiritual twin (IMO), RDR2. Both maybe “limited” for true gamers, but for some filthy cazh like me, fuckin excellent and highly enjoyable.

Katana314, do games w What are your favorite 1000+ hour games?

Garry’s Mod. Basically a gateway drug to hobby animation, and in some ways not so far off from the modding tools used to make it.

If you’ve watched stuff like Heavy Is Dead, they’re usually made with it. Some more professional-looking stuff is instead made in “Source Filmmaker”.

Marty_TF, do games w For me, Cyberpunk 2077 was uninteractive and has low replayablility value.

im replaying the game in vr rn, usinf luke ross real vr mod. it bringsnonly barebones vr capabilities, you still need kbm or controller, but honestly, the open world complaint simply disintegrates in vr. a world this perfectly crafted is simply a joy in vr. since vr is generally slower, the dialogue parts also feel way less slow and tedious, and when modded appropriately difficult, you really start roleplaying to your charavters strength. starting off as a weak ass meatbag, having to stealth everything, chroming up more and more to the point where you go from dying in 4 shots to being able to go beserk bring a real sense of progression to it. currently modding via the new nexus app, as vortex doesnt work on linux, so i cant make a collection yet, but once i have it, i will definitely share it. i have 680 hours rn, 300 of them in vr (120ish i the current run) and i’m enjoying every minute of it

LolcatXTREME, do games w Is a Quest 3 really worth it?

If you don’t wanna deal with Facebook and all that, I have the Pico 4 headset and it’s similar to the quest and I’ve liked it a lot. Never used the quest 3 though

fmstrat, do games w What are your favorite 1000+ hour games?

Rocket League

kazerniel, do games w What are your favorite 1000+ hour games?
@kazerniel@lemmy.world avatar

Guild Wars 2, so far I put 4,800+ hours into it.

I like that it has so many kinds of solo and group content that I can just do whatever I’m in the mood for that day.

Silinde,

After playing for 2000 hours, this one is an easy recommendation from me, too. The game was quite light on endgame content at release, but due to the design of the game, now the vast majority of the game occurs at ‘endgame’ and can be very fun. I love how I can come back after a couple of years, buy access to any content I missed in the meantime and have a character that doesn’t need to grind levels or gear, just jump straight into story mode and get caught up on the story. Even better when you don’t have to worry about making your playtime feel like it needs to be ‘worth it’, since you don’t need to pay monthly to play.

sag, do games w What are your favorite 1000+ hour games?

Minecraft. Probably have around 5000+ hours I think. Playing since I was 10(now 17). So, many wasted hours on Anarchy Servers and Ranked Bedwars.

bighatchester,

I just started playing in the last few months. I bought it for my son and didn’t expect to be that interested in it and now I can’t stop playing.

vividspecter, do games w What are your favorite 1000+ hour games?

Morrowind. Although it’s more like play a few hundred hours every five years for me.

TheRealCharlesEames, do games w What are your favorite 1000+ hour games?
@TheRealCharlesEames@lemm.ee avatar

Rocket League

SuperSleuth, do games w Is a Quest 3 really worth it?

To give you a real unbiased answer as someone who’s actually used the headset, the Quest 3 is the best VR headset you’ll get for the money. Pancake lenses are amazing, performance is really good, software has gotten ages better since launch. Meta throttles the chipset a lot, with QGO (an app) you can meet or be just under PC quality on most games, but the base headset is fine by itself.

As for games, there’s never been a better time to hope in. But I’ll be honest my Q3 is practically a beat saber machine at this point. I haven’t found another game to be as enticing. Pistol whip was meh, I couldn’t get into B&S or Asgards wrath, Metro Awaking isn’t my type of game. It’s really up to you to decide how valuable VR is.

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