I don’t have any advice, but I’m seeing bugs even in Windows. The right click menu in the system tray isn’t sized properly so half of it is cut off and there’s no way to select the cut off menu options, even with keyboard input.
I have to open up the entire app just to exit steam. I’ve seen other UI bugs too.
I think the new UI is nice overall but it’s very buggy. Might not even be an issue with Linux, just a buggy app.
even in Windows. The right click menu in the system tray isn’t sized properly so half of it is cut off and there’s no way to select the cut off menu options
Maybe this will fix your issue? It enables the full right click menu without the “show more” garbage. I’m on windows 11 22h2 and it’s working fine for me. Never had an issue with it that I’m aware of.
edit that I misread your message and this isn’t really relevant at all to your issue. but the “show more” button is super annoying so i didn’t delete my reply incase someone else is annoyed by it.
I really love sunless sea and sunless skies. They are so beautiful and story rich. Extremely simple game mechanics. You basically explore an unknown map, uncover the story, make choices and allegiances and do your best to survive.
I personally found Sunless Sea to get boring after a while to the point of giving up on it. I think DREDGE might be more appealing, though I haven’t played it: store.steampowered.com/app/1562430/DREDGE/
DREDGE is great, and does overlap with Sunless Seas in some ways, but is nowhere near as story driven (or weird). That said, it’s a lot easier/more forgiving, and has a simpler (and potentially more engaging) main gameplay loop.
I love the Sunless/Fallen London setting, and really wish Seas had some of the improvements of Skies, as I think I prefer the setting of Seas, but I’ve found it hard to go back to, having played Skies.
I think it was Netflix that went through a period of releasing movies in cinemas and putting it on streaming on day one.
It was such a resounding success that they no longer do that.
I guess MS has deep enough pockets to not realise their folly yet. PSN Premium/Extra isn’t as good value from a consumer point of view, but it also hasn’t killed their own console. What that cannibalises is the “wait for a sale” people, who would likely have paid £20 for a game a year or two down the line. I think that’s a more manageable than losing all the day one £65 sales.
I’m honestly surprised that movie theaters even exist still. Motion picture groups basically starve the theaters to the point where they can only survive off of concessions. The places are almost universally dirty and understaffed. Most of the mom and pop shops died off decades ago.
According to Wikipedia, they started it in 2015 with Beasts of No Nation and stopped in 2018 with Roma.
Lots of others did it during covid though.
The last time I actually enjoyed a cinema was a tiny little place in Iceland that appeared to have two screens, a ticket stand and a snack stand, and had one old guy running between all of them like a novelty act. This is how a cinema should be, not some horrible 12 screen thing showing the same Marvel shite at 20 minute intervals.
We did see Die Hard 4 though, so it wasn’t all fun and games. Still it could have been worse. It could have been Die Hard 5…
It’s…not great. But it’s one of those “not great” games I can’t seem to stop playing. It’s a mech based extraction shooter. The shooting is floaty and all over the place, the loot is either materials for making things or crystals that become currency once you extract.
Oh, no, it isn’t, and also taxis, largely don’t exist anymore, and also public transit (the much cheaper to the ‘consumer’ option) is now 10 to 15 years behind where it should be.
Roughly the same business model there.
You’re trading short term low cost and convenience and broad array of choices for long term higher prices and the broad stagnation/destruction of the entire industry, fucking over all the people who work in said industry.
You definitely have a point… if US was the only country in the world and Uber did not provide a much better service than our local taxis. I mean yeah the local ones are cheaper but considering overall service, fuck no.
For me, one of the major advantages of Game Pass is publishers are absolutely refusing to put local regional pricing nowadays. Games at 60$+ cannot be bought by anyone with middle class salaries. Now with push to 70-80 usd+ for AAA, even AA games getting to 60$ it is impossible to buy in my country.
So why should I get a single game at those prices when I can get few hundred at similar pricing? It’s MSs problem that they are willing to put their games day 1 on GP not mine. I don’t care whether games are getting “devalued” or whatever, I’m simply getting what I paid for.
Also, people do tend to buy games standalone and I really can’t see that going away honestly. I can’t see games ever going subscription only or anything like that.
You make good points, my view is obviously America centric.
As I literally used to work for MSFT, in various parts of their city sized corporate HQ outside of Seattle, and a few ‘smaller’, though still massive by the standards of any non megacorp, ‘satellite’ campuses in other parts of the broader Seattle area.
…
I completely agree that refusal to do reasonable location specific pricing is a huge problem, and I’d say that basically stems from MSFT being astoundingly myopic, to the point of the management culture being cult-like.
Perhaps a sort of saving grace for international customers is that uh, the US dollar is currently crashing against basically every other currency?
Or perhaps that is an actual cause of why AAA game prices go up in USD: MSFTs costs are primarily in USD, so they figure out a way to smudge costs over the whole system in a way that trickles up to them in USD, by using their influence to functionally make everything else somewhat subsidize their attempt to grow or maintain market share.
MSFT gaming seems to be transitioning to pretty much abandoning being a ‘console maker’, and moving toward ‘we are an uber publisher’.
…
But anyway… I get that from the consumer perspective, yes, it makes sense to go with GamesPass…
The problem is that from a business perspective, what this does is destroy the economics of actually making a game.
It reduces sales, which reduces profit, which means now game publishers force game studios to cut costs, so they fire half their staff or reassign them, which destroys all the undocumented knowledge of the game studio, and then they are replaced with cheaper per hour paid contractors who don’t know that information, which results in sloppier, buggier games that ironically always go overbudget, overschedule, and don’t sell as well.
…
Maybe think if it as an infrasctucture style situation, with game devs as the road maintenance crews, and consumers of games as car drivers:
If you skimp on road maintenance, and then also make everyone drive much much more, by making public transit very expensive/shitty, and cars are now all a cheap personal rental service…
… eventually the roads give out, pot holes everywhere, bridges falling apart… and the entire system grinds to a halt rather rapidly, because now, a decade later, there aren’t any more talented road maintenance crews, they all quit from the shit wages and shit working conditions, their specialized vehicles sre in disrepair, and there is also not enough money to hire and train a massive new workforce to fix all the roads.
Worth noting for anyone looking to play both N64 games is that OoT Gerudo stay stunned indefinitely (until the area is reloaded) but the Pirates in Majora’s Mask who are borrowed from the Gerudo guards only stay stunned for a short time before getting back up.
This incentizes use of the Stone Mask, which can be obtained from the invisible guard by giving him a red potion. If playing the N64 version, he is located outside of Ikana Graveyard, which is a place that you can get to at that point in the game but many might not have bothered exploring yet. In the 3DS version, they moved him directly into Pirates Fortress so he’s harder to miss, but it does require just a little bit of stealth to get to where he is first.
It took me a while to figure out too lol. I never stopped to consider it until i was messing around with the bow and arrow and thought “i wonder if i can shoot them”
Enable offline mode. That’s the very least they can do. These game, like how EA famously claim that it’s not possible for SimCity to run in offline mode and then soon release an offline mode, should be playable offline.
Enable private server/p2p multiplayer. This would make sure playing with friends is still possible after the server went down.
It’s trivial in the grand scheme of things to release a localhost server to let games run offline. For the amount of work that goes into games already this is a drop in the bucket.
It’s also trivial if you know it’s a requirement at the start of the project.
So even if it does nothing for games out now, if it makes it a requirement going forward that alone would be a massive success all by it self.
bin.pol.social
Ważne