I may have missed it, but Dave the Diver deserves a mention here.
Boss battles are very rare, and slow paced enough that I have not run into the dreaded “I understand the pattern but I lack the dexterity”. (I often have this problem with other games.)
I really like the Ys games, and I think Y’s Origin meets those requirements. The boss fights are difficult, but no crazy difficulty spikes, provided you’ve been killing things properly along the way. I only had to grind for a few min for one boss, and that’s back because I actively avoided the mobs and ended up underleveled.
Zelda games tend to also be really well designed, pretty much any will do.
The others don’t pass muster because they do have some insane difficulty spikes. These don’t, really. Smough & Ornstein is really the only spike I can think of in the entire DS series and BB actually felt pretty even through the whole game.
Grinding isn’t necessary and there is essentially zero fluff in all of them, tho.
This is why I sometimes enjoy Ubisoft trash. Especially Ghost Recon Wildlands and Breakpoint. Just the same old shit on a massive map, an okay story, fun gameplay. Easy. Simple. Nice for mindless bullshit.
I haven’t powered on my switch in years, but when I used it, 99% of the time it was docked with a TV, so the battery life and screen didn’t matter to me. I would think that’s the best setup for family gaming anyway.
The cartridge/download code is a step down in ownership of your games, but that’s been a lost battle for years. Steam is widely seen as the standard for gaming, and you are only buying a conditional license when you buy a game on that platform, you don’t own those either. This change only really matters if you, personally, rip games from disks/cartridges.
I mean the easiest switch to hack is the release day switch. And this is a pretty common pattern across all consoles including playstation and xbox. Generally the earlier hardware+earlier firmware will give you the best chance.
Yes, that’s why some over at GBATemp aren’t updating their switch and poking at it. But it’ll still take a while, and “while” is measured in years usually.
There’s a good chance that those with banned switches will be more motivated to find vulnerabilities in the system. Or give their banned switches to those that like finding vulnerabilities.
Also, just because some vulnerabilities are found, doesn’t mean that piracy is a guarantee; there was some drama with the 3DS, and then later with the Switch 1, with the people who found vulnerabilities and built hacks not wanting their work to be used for piracy. Piracy only started becoming a thing, then, when other parties replicated (or surpassed) the original hacks and made it available for piracy. This caused some of the hackers to to leave (I think one of them was RXTools. Luma3D far surpassed RXTools).
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