Here’s something I’ve been thinking about. I’ve been playing through some need for speed games on emulators for the past few years. Once I bound keys to save and load states it was over: I’d save-state before every turn and run them over and over until I got them perfect. Doing this I did eventually learn the maps really well though, and on more recent playthroughs I’ve barely used save-states, which was obviously far more satisfying. I realize this isn’t the same thing as ai or walkthroughs, but I think maybe these tools do share something in that they lower the barrier to entry to different sorts of skilled tasks we may not yet feel competent to accomplish. Like training wheels or a helping hand, we can let go of them once we feel steadier on our own.
It’s just a conversation bud, I don’t disagree with op’s point, just adding another perspective. You can grow dependent on your tools just like you can use them to better yourself.
I don’t really see where the hypocrisy is? If you think what the commenter you’re replying to said wasn’t relevant that’s fine, but where’s the hypocrisy?
Here’s something I’ve been thinking about. I’ve been playing through some need for speed games on emulators for the past few years. Once I bound keys to save and load states it was over: I’d save-state before every turn and run them over and over until I got them perfect. Doing this I did eventually learn the maps really well though, and on more recent playthroughs I’ve barely used save-states, which was obviously far more satisfying.
statement that sets the context of the comment
I realize this isn’t the same thing as ai or walkthroughs,
statement that disarms anyone calling “bullshit” by acknowledging the context above is useless fluff.
but I think maybe these tools do share something in that they lower the barrier to entry to different sorts of skilled tasks we may not yet feel competent to accomplish. Like training wheels or a helping hand, we can let go of them once we feel steadier on our own.
the hypocrisy of continuing to support an argument previously stated as “not the same thing as”.
this is is pointless commentary from a person who is clearly not objective but is pretending to appear objective by disarming the shortcomings in their argument by acknowledging them outwardly. this is a common tactic employed by people who have a weak position and lack confidence in their argument.
the reason why the argument lacks confidence is because there is no viable evidence that AI improves cognitive ability in humans while there is verifiable evidence that it harms cognitive abilities.
for example:
AI is being abused within schools to falsely achieve educational goals under merits that were unearned
AI is currently being abused by professionals in software development that cause weeks or months of tech debt to clean up that could have been resolved during the development process
AI has lead to several people dying or near dying because they have taken advice from it when it told the user to “smoke meth”, “kill themselves”, “consume bromide”, and others.
there are so many more instances of cognitive decline available, just search for them.
I like this analogy and it’s a good way to think about this sort of AI help, but I guess the problem arises when people don’t have the same awareness. If you don’t realise it’s more fun/satisfying, you might never take the training wheels off. I know it seems obvious to me or you but a lot wouldn’t see that correlation.
I’ve been playing co-op games recently and half my group want to revert the save anytime anything goes south. I always refuse (I host) and we’ve had some really fun times digging ourselves out of the hole. Even the save scummers agree they were the most fun playthroughs, but then they still want to save scum next time.
I decided to use GPT to help me with gaming, specifically when I had little to no clue what to do or where to go.
What I did was write instructions in my prompt, asking it not to be too specific and not to give me a straight answer. Sometimes, I even asked it to be intentionally cryptic. That way, I could still make progress without ruining the fun, since the vague hints still left room for me to figure things out on my own.
FANTASTIC! I love that 100% of the games I want to play work great without issue but what I love even more is the conveniences that Linux provides over Windows:
It is trivially easy to sync my configs/saves/game data across my network to different PCs with rsync -ave ssh (i.e. if I want to play on the big screen via the HTPC).
I can do the same with my phone using the FolderSync Android app (which supports sync over SSH just like rsync).
I can script stuff! Example: A lot of games (especially those with 3rd party mods) can be buggy AF and as a result of that, increase the possibility of corrupting my saves/game/world data. For these games I use rdiff-backup right there in the save/game/world directory every 10 minutes with say, 100 backups. Put that in a cron job and the worst that happens is I lose 10 minutes.
If the game has a server, chances are there’s already a native Linux version which means I can run it locally on my PC in the background or just sync my whole game over to another of my Linux PCs and run it there. No need for complicated setups where you have to manage things across two completely different operating systems (like Windows 11 and Windows Server 2025 ahahaha; that’s a joke poking fun at the Windows ecosystem if you don’t get it 🤣).
I actually have the power to control where my sound goes on the fly and it actually fucking works (unlike Windows where you get to pick one device at a time and good luck keeping that one active if you have a Bluetooth audio device that likes to lose its connection from time to time… Ugh). You can actually do weird shit like send your audio over the network to a whole home’s worth of PCs (or stream it over the Internet I guess) but I only ever did that once and man was it cool, haha. Still, it’s nice to have the option (some open source dev worked really hard to make sure that works; and fantastically well too).
Multiple applications can use the GPU at the same time (if you’re using Wayland) and that actually works properly. Unlike in Windows—where if you enable “hardware acceleration” in an app like Discord it can suddenly become slow AF scrolling when you’ve got a game open in the background.
You have vastly more control over gamepad/controllers in Linux than you do in Windows. In Windows—if your controller is detected properly (which hopefully doesn’t require that you download a ~4GB of driver/bloat app bullshit)—you can test the buttons in the Settings/Control Panel. But that’s all you can do. The X button is the X button is the X button. You want that button to send something else? You need sketchy proprietary 3rd party software for that! In Linux, you can do whatever TF you want with that button and there’s several ways to do it (qjoypad gives you a nice GUI—right there in your distro’s repositories for quick install).
No “You need to reboot your computer” popups in the middle of gaming/streaming!
You don’t need sixteen bloated system tray/processes running at all times (slowing down your PC) to keep all your stuff working! If you use a Linux desktop for a few weeks then go back to Windows you’ll get annoyed AF pretty fast at all those pop-ups, “Why did I put up with this BS?” 🤣
Privacy by default: HP, Nvidia, Dell, Logitech, Razer, and Microsoft can’t see that you’re playing that game that just got banned by MasterCard/Visa 🤣
Also—generally speaking—Linux is just more fun to use! Customize TF out of your desktop experience. The only thing stopping you is… you.
Is there a co-pilot like function that can pair to controllers together? That feature with my Xbox Adaptive Controller is kind of keeping me on Windows. Or I have to give up those games.
Through the Xbox Accessories app you can enable co-pilot mode between two Xbox controllers. So both are seen as one device. So I can use Left trigger and right trigger with my feet on the XBAC while keeping my controller in my lap and disabling the triggers on it so they are accidentally pressed.
This is the way! Also you pick up the physical copies used from places like Vintage Stock. Don’t even have to pay full price. Best time to buy digital is during a Steam sell.
Mass effect had this weird metamorphosis across the series where the character writing and gameplay improved noticeably between each game in the series while the story and mechanics took big steps back. Andromeda had some of the best movement/power sets in the series, not to mention your own build-a-gun workshop, while absolutely failing at everything else it tried to do. “My face is tired” indeed random not-the-citadel lady.
I’ve traveled the world playing tournaments for a little bit. Won a few. Crashed out in some others…
The big conventions feel insanely cool. It’s like you’re in the game but irl. You are walking down the elevator of your hotel and it feels like just being in the game when you are surrounded by people that you with. It’s super cool having people come up and hug you and you go “oh who’s this?” And it often turns out it’s people that you have shared hundreds of hours with.
The actual competition I’ve always felt it’s all about who can play the least bad. As far as I could tell. Everyone plays worse on stage. For a multitude of reasons. At the end I was playing extremely chill and care free and it showed in the results.
Also something less obvious. Tournaments always developed their own meta. Which I always heard comments from people from home “why didn’t you follow this meta thing. Why did you play such weird strategies?”. It’s because truly if there’s a big competition going on. Everyone good is there. And it’s not even worth getting practice on the normal servers. You have to scrim over and over the people there and that develops its own meta.
Is it worth it? Uhhh. I’ll always cherish those memories. They were truly great years. But I would say for me nah. Not worth it. I’ve always wanted my career and life to be about some other things. And as much fun and surprisingly how well it all paid. I don’t think it was worth the many years I spent doing that and nothing else.
This game is one of my all time favorites! The game engine is cool, love the story and it’s all its twists, and especially all the small hidden pieces of background info, like the alternate history you pointed out!
It also has some great puzzles and secrets hidden in areas that are interesting to explore every nook and cranny of. I feel rather clever for noticing things like “huh, this is a window, but this game has something called a ‘looking glass’… I wonder…”. And the verticality of a lot of these maps is so fun, giving you the possibility to approach enemies and puzzles the way you prefer (just like the Dishonored franchise, which I can greatly recommend to anyone reading this!).
Forza Horizon 5 (I don’t own this one, but hear it’s very good)
BallisticNG
Gravel
GRIP: Combat Racing
Wreckfest (don’t own this either but I’ve played it in the past, it’s good)
Assetto Corsa
Assetto Corsa Competizione
Descenders
Grid Autosport
Redout
Automobilista 2
V-Rally 4
Sebastian Loeb Rally Evo
These vary between arcade and simulation racing, and things in between. For some (Assetto Corsa games, Automobilista, WRC and Dirt Rally games) a racing wheel is highly recommended.
No worries. I’ve heard of BeamNG but don’t own it and am not familiar with it to recommend. I meant BallisticNG, it’s an AG racer in the style of the Wipeout games.
I mean, just because it’s not for “all ages” shouldn’t imply NSFW… This is like PG area, maybe PG13 if you’re a prude, neither of which are “all ages”.
I worked a little bit for a company that worked with payment processor networks. This is my understanding (and don’t view this as a defense of them, I don’t necessarily think they’re good). There are a ton of banks. Every bank having their own POS machines would be difficult. Imagine going to one that doesn’t support your bank. So payment processors sort of provide that bridge so devices only need to know how to talk to one (or a handful) of networks and the same for the banks.
Payment processors: “I deal with the god damn customers so the engineers banks don’t have to. I have people skills; I am good at dealing with people. Can’t you understand that? What the hell is wrong with you people?”
There are standards already for the format of some of the messages. These options being subpar is how we got things like PayPal originally, so who knows.
There is this (slow moving, far off) EU project that hopes to bring a new standard. It doesn’t read like they’ve got a complete solution at all, but the principles are comforting at least!
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