seaweedsheep

@seaweedsheep@literature.cafe

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Moneyless Harvest Moon-type game?

I have such a love/hate relationship with Stardew Valley, slightly less so with My Time At Portia (the developers seem to have at least considered wrist strain in the button layout and mechanics). I long for a moneyless, classless game in this genre where the incentives are community thriving, trust, pleasure, and all the other...

seaweedsheep,

It has a barter system, but you don’t need to use it if you don’t want to. Nearly everything you need in the game can be harvested or made.

Their other game, Grow: Song of the Evertree, is pretty fun too. It’s partly a city builder, partly exploring new worlds that you create. It’s been a while since I played it, so I remember some sort of currency, but I don’t really remember having to work that hard for it. Mostly, I just focused on creating worlds with crazy elements.

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