The only thing I care about on the store right now is the factorio dlc, and that’s never gonna go on sale. I’ll probably buy that once I finish all the achievements for satisfactory.
I can only recommend it. After about 60 hours I finally landed on vulcanus and I’m now experiencing the feeling of how it is to getting used to all of these long and complex Ressource chains.
After 60 hours I finally left Gleba. As soon as I got “home” had to head back to Gleba. Still stuck there. In the beginning I hate Gleba, now I love it. It gave me back the feeling of playing Factorio for the first time, running around and know nothing (and I I have over 3.5k hours). 10/10 would recommend the DLC.
After 200 hours I have a “factory” on Vulcanus, Fulgora, and Gleba. I need to redesign all four factories, including Nauvis, at this point to use Foundries, and Electromagnetic Plants at scale, oh and Biological Science Labs. I have finally started learning circuit networks and train scheduling.
I had over 3000 hours in the game previously, got all the achievements that didn’t require a time limit, and had beaten Pyanodon, SeaBlock, Bob’s and Angel’s overhaul, and several other overhaul mods that I don’t remember, but I never managed to fully finish Space Exploration because of randomly generated items, and a complete inability to comprehend how the old circuit network worked.
Space Age is absolutely the best of all the overhaul mods combined into one single expansion pack. I cannot wait to get to the Shattered Planet and find out what no one has shown yet. I’ll be weeks behind them when I get there, I’m sure
Get it as soon as you can afford it. As you have already noticed, the price only goes up, and it never goes on sale. The people that made this game know that they made digital crack, and aren’t inclined to spread the addiction.
I already played Haven on GamePass a few years ago, but I wanted to own it because it’s very good (also to support the developers). As for Talos, I played the original twice and absolutely loved it, so I’m eager to play the sequel.
I played Talos principal 2 this year and it honestly blew me away. It goes without saying the puzzles were intriguing but the story, world building, atmosphere and dialogue are the real stars of the experience.
The games listed here are included on at least six separate “best/greatest of all time” lists from different publications (inclusive of all time periods, platforms, and genres), as chosen by their editorial staffs.
This excludes every new title until six publications update their list. Then of course the title has to be good enough to be included on those lists.
You know what, I agree. And I would love to see the look on Todd Howard’s face if Fallout: London wins GotY. It should be eligible for that reason alone.
I think he would be pretty happy, since it would mean more sales of Fallout 4 when all the new people show up to play London. Like how Bohemia Interactive leaned into DayZ because it was causing a huge uptick in sales of ARMA 2 before they made it standalone.
You still have Forza, Forza Horizon, Gran Turismo, Wreckfest, F1, WRC, Need for Speed, Assetto Corsa, iRacing, MotoGP, Monster Energy Supercross, Hot Wheels Unleashed, NASCAR, and Lego 2k Drive just to name a few that have current or recent releases and are great and fill a wide variety of needs for racing.
Even Project Cars, The Crew, and Dirt had recent solid entries in the last decade that are still good today, and some obscure Saturday night local track style racing games like World of Outlaws, SRX, and various Tony Stewart dirt racing games have been released in the last 5-10 years.
As for indies, there’s also a ton that are good. Just recently we got #DRIVE Rally, Victory Heat Rally, WHAT THE CAR?, Aero GPX, and some others I forgot.
EDIT 2 What the fuck is happening with the Qunari. Origins, 2, Inquisition, and finally Veilguard. This is just sad. In the first 3 games. They were cool, but now they look like shit cosplay.
It’s weird how all of them are saying the same thing.
“Return to form” is just one of those reviewer-isms like “mixed bag” and “fans of the genre”. You’ve probably seen the words “return to form” in dozens of trailers over the years that put the review quotes in their sizzle reels.
The qunari design is the weirdest thing to me. They Bioware spent so much effort solidifying who the Qunari are in 2 and had a great design to reflect that. Then in 3 I feel like they maintained and perhaps even improved the design, but kinda watered down the characterization of the culture. Perhaps I’m misremembering and the group of Qunari present in 2 are a more extreme sect than they are representative of the people as a whole. Now in Veilguard they seem to have really softened everything about the race. I’m just confused about the design direction which is disappointing because I really enjoy the qunari of DA2.
But really, I place it second after GTAV, but I’m biased. I was born and raised in LA but I was too young to fully get San Andreas references. But V? I live where Franklins from, work where Michael lives, and have relatives where Trevor lives. It’s not satire, it’s a documentary.
Then you build up stators to help comp for that, then you build some skywalks between the two… one of my favorite things is building cyberpunk style cities as the factory grows
Rimworld on low difficulty is very enjoyable. My colonists become like my family and I want to care for them and protect them. It is very fulfilling to build them amenities and make their lives more comfortable.
i don’t know when or how it happened but once i realised FOMO was being used against players regularly and aggressively i just- stopped caring. Oh a limited time special one week offer especially for me now and never again? Too bad i just launched the game and have no intention of buying your “newbie pack”. Oh my event limited time items? Dang, those look expensive, anyway i’m happy with my normal looking armour and normal looking tools/guns cheers
& i only ever buy cheap cosmetics. If your game is bad and grindy when i play it without throwing money at the screen then your game is bad and grindy & i will tell all my friends about that experience
Yeah, that’s the attitude I take with this shit now.
I play a stupid colour matching game on my iPad that’s almost scientifically designed to try and rinse money out of users’ pockets, but I’ve got to a place where I see the offers and last chances and know that even if I did pay for a few boosts or power ups, it’s not going to bring me enlightenment.
That’s not to shit on OP’s point, mind. Microtransactions really are a menace, preying on those who are least able to ignore them, who are often least able to afford them. But it’s a world we’ve kinda made by not wanting to pay for games.
That said, how much is WoW these days? Paying a monthly fee AND getting bombarded with ways to spend more money is straight-up cunty.
I know I might sound like I am complaining or hating, but please understand I am a huge fan of Silent Hill and want this to be successful, but I also want it to be faithful. No spoiler warnings, its a remake of a 20+ year old game.
There are a lot of things changed that didn’t need to be. Like they changed stuff purely for the sake of changing it, when it was completely fine in the original as is.
They made the fog thicker in some places than the original and thinner than the original in others.
Quicktime events still exist. Actual war crime.
You can take damage and be interrupted when interacting with items, objects, puzzles, the map, and notes, which is awful and needs to be patched to fix it. That type of gameplay mechanic is not suitable for this kind of game. Its Silent Hill, not Dark Souls.
Still wish they gave us a fixed camera option, but I can at least know that modders will 100% fix that blunder.
Don’t like the changes to the Pyramid Head intro scene, also don’t like that you now meet Eddit before PH and James no longer asks about whether Eddie saw the “Red Pyramid Thing.” And actually, I don’t like that they changed the dialogue at all. The original dialogue was fine and easy to understand. It didn’t need to change, and is another example to me of changing it just for the sake of changing it.
Angela’s voice actor is easily the worst in the game. The actress might be okay and maybe the direction was bad, but she just sounds flat and wooden in the remake, which by comparison in the original Angela had a “rollercoaster” type of voice direction, she was quite animated compared to James. The remake just makes her sound like she doesn’t care at all about anything, which is how James should sound, but whatever. Her intro scene in the cemetary is her best acted scene, and it only gets worse from there.
Don’t like how Angela acts with the mirror scene. In the original when she turns the knife on James her pose shows fear, like she is cowering away from James. Given this character’s backstory, that is completely understandable and expected. But in the remake for some reason she holds the knife out like a combat trained Navy Seal or some greaser from Michael Jackson’s BAD music video when they show the knife duel. And the cry of “no” doesn’t really sound like a cry of fear, more like disciplining a child when they take cookies from the cookie jar.
Avoiding enemies, the best strategy of the original and the entire point of survival horror as a genre, is pretty much impossible in the remake. In the original you were only required to fight the Flesh Lips, Abstract Daddy (boss), and Maria. You never even actually had to fight Pyramid Head, you just waited it out and he left on his own. But now I can’t seem to avoid enemies like I could before. Mostly pacifist runs will not be likely doable anymore.
I havent played too much beyond this yet.
I like the graphics. Not crazy about the controls/camera. One note about the graphics- the fog not rendering in the puddle reflections on the ground is really distracting.
Don’t like how they made Eddie look, I much prefer his original design. James is okay, glad they fixed him.
The music is hit and miss for me, unlike the original. Some iconic tracks are too different IMO and lose that charm the original had.
PC performance is bad. Just like every other Bloober game, not only is it difficult to maintain 60 fps (needing DLSS and other options on just for 1080p), but even if you can hit 60 fps the game stutters anyway. Sometimes stuttering in a spot that moments ago did not stutter, it doesn’t seem to have any reliable pattern to it and is unavoidable. About the same as all of Bloobers other games, which is a real shame.
Monster designs are okay but they all seem to have a strange eggshell sheen on them where they were more shiny/wet looking in the original. Especially the Mannequins.
“We dont have yellow paint, we have white paint” is kinda annoying but at least thematic I guess.
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