Your work is very good and I appreciate you and hopping for some more informative posts. Thank you for sharing great information to us. online casino games
It’s just lots of experimentation. Lots of complex games are games that are not designed for you to make it through successfully on your first go. They’re designed to be complete game overs that you learn from and make it further the next time. Lots of games also have a lot of moving parts that you have to master each one individually before you can tackle the whole thing. There’s a reason Hitman speedruns are like 1 minute each level when most regular players can take well above an hour.
For destiny, I have no idea. I first played D2 when it launched and that was fine, but I attempted to pick it up again a year or two later and I was immediately lost.
For overwatch I agai haven’t played in quite some time. But for multiplayer shooters like that I try to go into a casual mode or training mode first and just get a feel for everything. Eventually you get the hang of things.
For RPG’s it depends. Some games can benefit from reading up online. For example I’m playing bloodborne right now and I had no idea how I wanted to spec out my character. So I looked up what weapons and abilities are in the game and made my decision based around that. If a game features a respec option, I’ll be more likely to just go in and wing it and change things up when I need to.
casual mode or training mode first and just get a feel for everything
These usually don’t have any explanation of the game mechanics though. Like you’d have to sit down and analyze all the character traits on some web forum in order to not get immediately slaughtered by other more experienced players, since it’s multiplayer only.
Getting repeatedly beaten in competitive multiplayer games is just kinda par for the course if you haven't learned the meta, strategies, etc. If you lack game knowledge and your opponents have that game knowledge, you will mostly lose.
If winning in the game is the only way you find enjoyment in them, then those kinds of games require significant investments of time and energy to "git good".
I say this as someone who is repeatedly shit on in every game of CoD I've ever played and will play in the future. That said, I don't gain particular enjoyment from winning alone - not that it isn't fun to win, just that I get just as much enjoyment from other aspects of the game.
It sounds to me, mostly, that these games just don't really appeal to your idea of what's fun.
Thank you. It feels crazy that SO MANY PEOPLE are playing these crazy complex games. Not that there’s anything wrong with that. I just prefer to spend my time playing intuitive games.
I used to play Destiny 1 and I was all about it for a couple of years and I get how much fun those kind of games can be but even after all that time I was spending more time trying to figure out how to play it than I was actually playing it and eventually just burned out.
Are those games of the past? Games of all stripes still exist, just like complex games were in the past too (looking at Baldur’s Gate 1 and 2 from 20 years ago which are degrees more complex than BG3 today).
That’s not so long ago for me, or in gaming history my friend lol.
I’m talking more of the NES, SNES era. (All consoles anc PC included during that same time.) They were much simpler. The most complex ones were maybe simulator type games.
Many big title games today require a full on tutorial that can go from 15 mins to 30 mins to explain all the game mechanics and gameplay, inventory systems, power-ups, etc. Then you have all the DLC, loot boxes and all the other bull shit.
Back in the 80’s-90’s you just put in the cartridge, pressed power and played. (Or typed the DOS command, ENTER, and played.) You had the full game on the get go and you could learn the game mechanics in a couple of minutes or a few rounds of playing.
There are games today that still do this and keep it simple, and those tend to the the ones that I’ll play and re-play and play again.
That’s not so long ago for me, or in gaming history my friend lol.
I’d argue 20 years ago is a while ago in gaming, no matter how old either of us is. The appeal to authority due to age aside, I only mentioned 20 years ago to draw the comparison between the game being discussed in this thread and its predecessors.
there are games today that still do this
Exactly. Hell, I’m willing to bet there’s more “plug’n’play” games being made today just because of how wide the gaming industry is now versus the NES/Atari age, and that’s even ignoring the entire catalogue of these games over decades still existing for the playing.
Well, they are still here, just sometimes in a different form. For example, shmups are still a thing – RagingBlasters is a prime example.
As far as platformers go, Shantae games are my overall favourites. Ever since debuting on GameBoy Color, I don’t think they ever strayed too far from their roots. Another honorable mention from me would be Blaster Master Zero – a remake of the original Blaster Master on NES.
bin.pol.social
Ważne