bin.pol.social

UnsavoryMollusk, do games w What are some good examples of "Where the fuck do you go" kind of games?

Unreal 1 (not Unreal Tournament), some level were a bit too labyrinthic

proceduralnightshade, (edited ) do games w What is your favorite indie game?

Clonk Endevour is not my favorite game, but I played it a lot with friends when I was younger. You can play with 2 or even more people, with just a monitor and a keyboard! Also it’s so old it should run on any potato.

edit: real answer is Slay The Spire

edit2: ah shit now all of a sudden all the good indie games I played pop up in my head. Project Kat I enjoyed. Synthetik was awesome. Caves of Qud hasn’t been mentioned yet (didn’t play it much though).

Stache_, do games w What is your favorite indie game?

I remember playing an RPG back in the day called “Dink Smallwood” on my old Macintosh laptop, it was one of the few games that were Mac compatible. Really funny and self aware dialogue, pretty great! I found out there’s an app version of it for mobile

anamethatisnt,
hal_5700X, (edited ) do games w What is your favorite indie game?
secret300,

Holocure is amazing! I don’t even watch Vtubers I just looked at the highest rated games on steam and found it. Within the first 3 weeks I put in 100 hours

lorty,
@lorty@lemmy.ml avatar

Clair Obscur really isn’t an indie game.

RizzRustbolt, do games w What is your favorite indie game?

NaissancE

Yerbouti,
@Yerbouti@sh.itjust.works avatar

That game is something else. Music by Pauline Oliveros is half of the game’s magic.

finitebanjo, do games w What are some good examples of "Where the fuck do you go" kind of games?

That game, bro, omg

You stumble around, find a key, a corpse gets up and you have no idea how to fight back, and then do it all over again.

Flamekebab, do games w What is your favorite indie game?
@Flamekebab@piefed.social avatar

Gunpoint. Charming, atmospheric, doesn't outstay its welcome.

Suck_on_my_Presence,

Great music too

_Lory98_, do gaming w Weekly “What are you playing” Thread || Week of May 4th

After La Mulana I wanted to try more Metroidvanias, so I tried Castlevania: Symphony of the Night but found it incredibly dull and dropped it after a couple of hours.

I understand the historical significance of its level design, but the combat was so easy that traversal became boring, as enemies respawn every time you change rooms. Also, the sprites are beautiful and detailed, and the game looks great, but Alucard’s movement feels off due to the animation.

I then switched to Touhou Luna Nights, which was really short but fun. The time stop gimmick was fun to use and I liked the bosses. The metroidvania aspect was a bit shallow, probably due to the length of the game, as it’s mainly used for optional powerups.

I started playing Stranger of Paradise Final Fantasy Origin. It seems like a fun game, the writing seems really cheesy (but enjoyable) and the combat is fun. A big problem tho is a bug that keeps triggering a slowdown at random times, which is really annoying and got me killed in a bunch of encounters.

Finally, I wanted to play Infinity Nikki, but I kinda lost interest with how the developer has been behaving lately. Can never trust gacha games.

Geodad, do gaming w Weekly “What are you playing” Thread || Week of May 4th

I’ve been playing the Xenoblade Chronicles X: Definitive Edition.

I played the original back on Wii U, and I was so sad when they shut the servers down.

They added another chapter in 3 parts that really points to a sequel in the works. They also added 3 new playable characters that were just NPCs in the original game, and the Hreisvelg series of skells that only appeared in 1 mission in the original version.

If you are a fan of Mobile Suit Gundam, this game is for you. The skells were made by the creator of Gunadam.

eezeebee, do gaming w Weekly “What are you playing” Thread || Week of May 4th
@eezeebee@lemmy.ca avatar

Pseudoregalia. I wish there were more boss fights because I thought they were well done, but still a great experience overall.

Elden Ring, just a new run because it’s been a while.

ChickenAndRice, do games w What are some good examples of "Where the fuck do you go" kind of games?
@ChickenAndRice@sh.itjust.works avatar

A couple times in Linda Cubed Again. The game’s next objectives are told to you by characters, or through the in-game voicemail system.

However, there is no “current quest” screen so if you take a break from the game, you can easily forget where you left off.

Also, it doesn’t help that the game was only released in Japan (and fan translated only recently) so there’s not a lot of walkthroughs you can follow.

bitwolf, do games w What are some good examples of "Where the fuck do you go" kind of games?

I remember there being a few points like that in Megaman Legends 1 and 2.

ICastFist,
@ICastFist@programming.dev avatar

Legends 1 certainly had more “exploration”, as there was nothing to point you to where you should go. Legends 2 has neat red arrows on the overworld map, so you have a decent idea of where to fuck around, though the dungeons got much more elaborate. Fuck the Nino Ruins

MSids, do games w What are some good examples of "Where the fuck do you go" kind of games?

So many times in GTA V I had no idea how to trigger the next mission. I would probably go back to it and play through if it had some sort of indicator for how to trigger the next campaign mission.

zipzoopaboop,

Go to a mission marker on the map?

sugar_in_your_tea, (edited )

Some missions are characteristic-specific, but those are labeled too.

MSids,

It was a while back, but I feel like I remember trying this, switching between characters and going to their various markers on the map but nothing would happen. It was long enough ago that I can’t rule out hitting a bug or missing a required side mission, but I remember not being the only person saying this.

I was never a fan of just driving around the city causing havoc, so even short amounts of time with no missions felt like eternity.

SkunkWorkz, do games w Day 291 of posting a Daily Screenshot from the games l've been playing

This game can also be played solo, for anyone curious. And even solo it’s fun to play just a bit harder since no one can revive you. It’s not like Lethal Company where it becomes impossible to solo after the first few rounds.

Chozo, do games w Marathon vs. Arc Raiders - Discussion of the games' opposite opinions
@Chozo@fedia.io avatar

I think a big part of this sentiment has to do with Bungie burning a lot of bridges with their fan base in recent years. I'd played Destiny 2 for several years (from Shadowkeep through The Final Shape), and in that time Bungie had made a lot of very unpopular moves. From things like the "Destiny Content Vault" (where old content was removed from the game to make room for new content), expansions getting delayed by several months, massive studio layoffs, apparent mismanagement of an entire expansion (Lightfall), more studio layoffs... It's just really hard, as a player, to back a Bungie project right now. I no longer feel like their priorities line up with mine.

Meanwhile, I've also been a huge fan of Embark's previous game, The Finals. It's a totally different type of FPS compared to Destiny, yet they managed to capture my interest by doing correctly all the things Bungie did wrong. They nailed the monetization of the game and it doesn't feel predatory, they listen to their community, and they constantly show a commitment toward making The Finals into the best game it can be (and not necessarily the most profitable game it could be).

So while Marathon looks like it's got all the makings for an amazing game, I just don't feel like Bungie fans have enough faith left in Bungie anymore. For a lot of people, myself included, The Final Shape was the "end" of Destiny; not because Bungie stopped making it (they're still releasing content), but because we got the closure we wanted out of Destiny's story and we're just done with Bungie's antics.

That said, I just don't like extraction shooters. I played a bit of Arc Raiders to see how it is, and it's just not for me. Honestly, I hope both games do well, because it's clear that both studios put a lot of heart into these games and I'm interested in learning about both games' stories. But right now, Bungie has to overcome their reputation if they want Marathon to succeed.

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