Dyson Sphere Program. Played in early access few years ago. The game has changed a lot since, but with a toddler now I don’t think I’ll have the amount of time needed anytime soon, and by the time I have I’ll probably have something else
What’s with the face censor? Is that just a photo mode thing? (I get it, it’s a reference to the Kiroshi optics blocking cameras. They say it once but it doesn’t seem to matter later, if you run from NCPD and break line of sight, others still know who you are despite the Kiroshis hiding your face from the cameras. So it was just flavour text.)
The only people I’ve friended online that I didn’t know in person were other people who play Skullgirls, because it was the only way to pick their brain on how I can improve, or even just to send a “ggs”. These days, we’re basically all in the same Discord server, so I can usually start typing @ and a few letters of the name they used in quick match and find them pretty easily, so it’s been a while. Still, those people are mostly strangers to me, and sometimes their accounts get hacked. The scam I’ve seen multiple times at this point is that they need people to go to an external site and vote for them to get approved for a Counter-Strike ranked league or something. I don’t know how it works, but I’m not clicking that link. If that’s how that CS ranked league works, find another one with a better method of letting you in.
Don’t get me wrong, I am currently playing planescape torment and love it but seeing everyone else’s response is actually blowing my mind a bit. I mean like, I love me my disco elysium’s and factorio-like games, but the thing that really sucks me in and gives me a shit ton of adrenaline are fps and boomershooters.
Something about chasing people down, watching all corners, and/or running for cover is just addicting.
I really wish I could get the same level of immersion with rpg’s but I guess I’m not that type of person ;_;
They could make shooters better again but don’t really care to do so. The bigger franchises are so that you need less skill and easier entry for casual players.
A thing that annoys me a lot is the soundscape in modern FPS that somehow makes it impossible to hear if someone is right behind you.
You need more indie titles to hear footsteps in tactical FPS.
I am actually surprised that shooters and chill game people are not in this thread. You are the first one to bring up shooters. The rest are quite within my guess.
Zomboid, for me personally, is one of the most immersive games. It’s a life sim with such in depth mechanics i feel like my character is an actual person growing
I kinda know what you mean, but I come from Cataclysm: Dark Days Ahead, not Zomboid. I lost my first character when I was happily siphoning gas from cars. At the same time, I was too relaxed and bumped headfirst into a gang of giant wasps, can’t fight or run because I was carrying a steel jerrycan, RIP. That was a month of work with this character. xD
For me I know I’m deeply immersed when my emotions are engaged. For example, if I actually feel good or bad or guilty about my decisions, actions etc. Latest game that has me hooked emotionally is Kingdom Come Deliverance 2. I feel terrible if I go around killing randoms for no reason. Or if I killed someone during a mission because it was easier to achieve my goal - I’m like that guy didn’t NEED to die in order for me to get X. I think it has to do with the that NPC’s do have a life within the world and their own personalities.
Immersive games, I don’t know exactly what makes them immersive for me, but they’re the games I turn off any other videos, music, and distractions. To get totally into. Some games:
The Shadowrun Trilogy
Disco Elysium
Morrowind
I think it’s games where there’s interesting stuff to read and think about. I know I preferred Disco Elysium on it’s initial release, when only some of the dialog had voice acting.
Immersion is tricky, because it is an incredibly subjective thing. At the end of the day, what immersion means (I think) is that the “veil” separating you from the game is incredibly thin and transparent. Think of it as wearing glasses: if a game is un-immersive the lenses are dirty and scratched. You can still see whatever is in front of you, but you’re constantly aware of the fact that you’re wearing glasses. An immersive game is like wearing perfectly pristine glasses: you forget you’re wearing glasses at all and can just take in what’s in front of you.
An immersive game to me is something that successfully manages to both suspend disbelief and sustain the illusion of a living world, letting you mostly forget that it’s a pre-programmed game you’re interacting with. I always found something like the STALKER games great for this, with their dynamic A-life AI scheduling really selling the whole living world feeling.
Stalker is great, I have some good stories in EFP with some rando NPC have a journey together, but he died to a Monolith trap in The Red Forest meat grinder, that was one of the most terrifying battles I’ve had when there are mutants from the south, they are advancing from the North, seemingly shooting from every direction, I hop from a tree to another desperately looking for cover, found a pile of corpses around the campfire in the forest, I barely got out alive, only then I realized my companion did not follow me. The AI can really range from stupid to insanely good.
I didn’t realise you were an Anomaly enjoyer! I love that game too, between the mood and the atmosphere, the hunger/thirst/sleep system along with the FDDA animations and of course Alife I think Anomaly is one of the most immersive games for me.
I’ve actually been working on a mod lately that uses AI to produce dynamic dialogue for NPCs in Anomaly, which leads to even more immersion.
Yeah, old stalker here, I stopped playing just before GAMMA came out. Still biding my time to return to the zone someday, still waiting for GSC to fix the second game. Meanwhile, I will miss my hunting trips at Darkscape until a blowout starts when I am in the middle of nowhere and crap my pants.
The mod sounds nice, sounds like it will give more flavour to companions, will Hip get more dialogue? xD
Well, that’s the nice thing about using AI for this, she can have unlimited dialogue - as can anyone else in the game. You can talk to anyone and have full conversations with them, and they have a working memory too. Your companions have unique personalities and unique random backstories and even some character development.
Well, I guess Hip is a named character so she will have a fixed, lore-accurate backstory.
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