A short but memorable puzzle-type game where you have to put together scenes and characters to create a story. Actions in previous scenes affect how characters behave or appear in later ones.
I liked Metroid Dread a lot. I feel like it’s a good starting point for Metroidvanias too because the game does a good job nudging you in the right direction e.g. by closing off certain areas but still letting you explore and figure out where to go. I especially enjoyed the movement, it feels very fluid and satisfying.
The only major issue I had with the game was that performance is really bad in a few encounters. Most of the time it runs fine though. It’s also not super long. I prefer a game that doesn’t overstay its welcome, but if you’re looking for something that is good value for money in terms of playtime there might be better options.
Soma - This is such an amazing game, but it made me so mad that I would never play it again.
The Painscreek Killings - A really fun detective/mystery walking sim. You absolutely have to figure everything out yourself, as there is no hand-holding or hints given by the game. At all. But, like Return of the Obra Dinn, once you've figured out the mystery, there really is no sense in replaying it.
I was going to add some others before realizing I had a theme of mystery walking sims. I think that genre of games are pretty one and done kind of plays. They can be really great, but most don't give you a reason to go back and replay them, unless it's for achievements or something.
It's been a few years since I've played it, but I remember not being a fan of the female companion. To me it felt like she was just using the main character as a means to get to her goal and nothing more. I know that's an unpopular take (I've gotten into a couple light arguments over it), but I just could not stand her by the end of the game. The way she treated the MC just made the post-credits scene so angering.
Still waiting for a similar mod to come out for Bannerlord.
Sekiro is also good, but with Japanese myth and fantasy and not, like, based in reality other than the cultural similarities and aesthetics of the world.
Ghosts of Tsushima.
For an older maybe somewhat unheard of game, Way of the Samurai on PS2 was really fun.
The Legend of Zelda: A Link Between Worlds. Old school Zelda and direct sequel to A Link to the Past.
Fire Emblem Awakening and Fire Emblem Fates. I’ve also got Shadows of Valentia sitting on my SD card, but really don’t have the energy for tactical RPGs anymore.
Pokémon Alpha Sapphire was fun. Also enjoyed Pokémon Sun, even if just for Alolan Raichu. Love that surf rat.
Super Mario 3D Land, but I don’t know how well it holds up, considering how much 3D World improved upon the formula. Should still be a fun play.
Also, Gurumin: A Monstrous Adventure 3D, which was released on other systems waaaay before the 3DS port. I never managed to play any of its original releases, but I think I might have gotten it for free or something on 3DS because I don’t remember buying it, but do remember enjoying it when I played it.
bin.pol.social
Aktywne