I don’t know if anything really tops Wolfenstein TNO. Right from the get-go you’re running through a trench dual-wielding machine guns and just shredding Nazis like you’re mowing grass. Plus you can personally stomp Hitler’s face in! 10/10 experience.
The New Colossus was released during Trump’s first term and it was really cathartic to play during the shit storm. The game even pissed off the “alt-right.” The New Order and The Old Blood are much better at “endless destruction of Nazis” though.
Might be time to reinstall and play through them again.
I started Wizardry 8 as my first one and it instantly became one of my favourites. Even though the story is somewhat continuation of 6 and 7, not knowing these is not a problem at all. It’s still interesting and well explained even for novice players. Much later I’ve tried both 6 and 7 and even though I felt I could like them and I even liked the hand made graphics, it was the user interface of the early 90s that was just too much for me.
I wish companies could do genuinely good things like release big games on more platforms, without everyone’s response being hand-wringing about what bad things it might mean for their own hardware.
Especially when it’s Microsoft, whose Xbox platform already extends into this tiny other thing people might have heard of, called Windows… I think they’ll be ok, somehow.
I’m more interested in this being FH5, which is just switching into a kind of maintenance mode, where weekly activity playlists repeat instead of doing new things, and both of those before there’s even talk about FH6. Adding significant new players to FH5 now seems an interesting choice.
Monster Hunter. There’s tons of recurring stuff between games due to the nature of the series, but other than being able to go “hey, I recognize that from this other game!” there’s no reason to play the games in any particular order. I’d normally recommend World or Rise to new players, but with Wilds coming out in a month I’d say that’s the best option if you have the hardware for it. Wilds is a thematic sequel to World though, so starting with World before Wilds is something you might consider, though it’s not really necessary.
I haven’t actually played any of the old monster hunters before world, but from what I understand they are far more clunky, and you tend to fight the game almost as much as the monsters.
You aren’t wrong, they’re definitely significantly more clunky, but they also absolutely have their own charm to them. If you’re a fan of “older” game design they might really appeal to you. There’s a much greater focus on the out-of-hunt preparation phase, and while the lack of many QOL features might be frustrating to some players, to others it adds to the personality of the games. They’re definitely games worth trying if you’re interested in retro gaming, or in Monster Hunter history, and they’re all easily emulatable.
That being said though, most players should probably just stick to the newer games, it truly cannot be overstated how much of a leap World was for the franchise. The amount of quality of life features and gameplay improvements is staggering, and going backwards from that can be a bit jarring.
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