Beyond bored of both sides hijacking games for their identity me so specia outlooks. Get a personally FFS. Oh no she’s a bit hench for a woman. She’s been training and killing monsters most her life. On no people mad because woman in game. literally wgaf Geralt was awesome but the arc has ended for now nice and naturally.
If you read the books you’d be pretty excited about Ciri being the protagonist as in the books she just goes off into the sunset whereas now we get to see her return pick up the mantle and possibly get some new settings in France and England.
I knew it was a jrpg from the beginning, but the way the stories unfolded and piled up had me confused. There was a new question every chapter and it just bwcqme bigge and bigger. Awesome game
Fallout 4. The amount of world exploration and itty bitty stuffs almost makes me lost myself in exploration, even though the story can be really short depending how you progress the content. On my first playthrough, I clocked at ~90hrs of play time and only just passed the 1/4 of story progression just because I sucked in sidequest and exploration.
Never thought I enjoyed the base building and assisting settlements aspects, Bethesda did great job on Visual storytelling speaking as Interplay/Obsidian Fallout fan.
Another case is STALKER Anomaly mod which can gives you theoritical endless playtime as long as you creative to build your own CYOA Stalker story. Though I don’t recommend Anomaly if you’re looking for the STALKER lore (as they’re fan project) and should be treated as post-vanilla playthrough.
Ist too bad Xcom games are so focused on time limits. I know it meant to add to the tension but its just frustrating to me to non-stop rush everything.
Im familiar with the mod, but its a mod, the game was designed to be played the way you always balancing on a knives edge. So not much time to enjoy the content (for me at least), when you have constantly ticking clocks reminding you to hurry up.
Various comment sections on German IT news sites. Cesspit of incels and horny old men that complain about the ass they’ll have to stare at not being plump enough.
Biggest surprise for length was Dragon Quest VII, the PSX version. Started playing it close to release, dropped it several times and finally finished it years later.
I’d played multiple games in the series before and I think the longest one topped out at 40 hours, so I really was not expecting a 100+ hour marathon like that was (although the very, very long prologue should probably have served as a warning).
In most JRPGs of the time, at the 30 hours mark you do your endgame sidequests, collect ultimate weapons and whatnot. In DQ7, you unlock the job system 🙃
The order that they appear in MCC, which is pretty much release order. I would 1000% get the ODST and Reach campaigns as well, as those are top notch too.
CE, 2, 3, ODST, Reach. You can play 4 if you want so you can see how it started going downhill, and it has its moments.
I played Morrowind multiple times in past, mostly aimlessly, only recently I decided to give it another go and actually focus on main questline. This way I beat Morrowind + Tribunal + Bloodmoon (TES III GOTY edition in Steam) in 96.4 hours. I don’t remember the price but IIRC I got it on sale very cheap. All those hours were very rich and enjoyable. I played with few dozens of visuals improving mods though, used this guide: wiki.nexusmods.com/…/Morrowind_graphics_guide
I tend to play without expansions and mods the first time. The second time, with expansions. Later, with any mod I specifically want.
The exception was Daggerfall because Arena was pretty bad with a few bugs. However with Daggerfall Unity I didn’t install additional mods. I did look for additional bug fix mods, didn’t find any. That makes sense since if an external modder makes fixes, the Daggerfall Unity maintainers would make those fixes too eventually. I need to look again though.
That said, I find it very hard to understand exactly what you are asking for, the post is rambly with a middle section about books that I couldn’t really understand even after 3 rereads.
I think what you are asking for is:
It must be possible to legally acquire the game for 10 usd or less, even if only for a limited time (via discounts or other special offers)
the game must not have any parts that become more frustrating as you play the game (which is how you seem to define 100% enjoyability)
must be playable for 100 hours, or be replayable for that amount of time while being 100% enjoyable throughout
I’ve not played vampire survivors or survivor likes. I could try it to see myself. Dwarf Fortress too I have had an eye on but it shows many situations which would be obviously frustrating (I enjoy some permanent death games which label themselves as roguelike/roguelite, without frustrating elements). I’d had a look at the ASCII version of Dwarf Fortress a while ago, I find those visuals more appealing in comparison to the steam version. I’ll add these to the list of games to play.
‘Nexus: The Jupiter Incident’ fit that description for me. I replayed it so many times trying new spaceships loadouts and strategies.
‘Kerbal Space Program’, do I need to say more ?
And lastly, ‘A Plague Tale Requiem’. It went as low as 2€ and that game broke me on a psychological level because of the story, characters and poetry. I was unable to leave it or think about anything else for months. It’s even worse if you play the first game before.
Edit: No, the last game that got me hooked for hundreds of hours is modded Cyberpunk 2077, but I don’t know if it can be found for 10 bucks.
Alright. I’ll check the first 3 at least. I haven’t played A Plague Tale: Innocence though. I was fairly interested in Nexus: The Jupiter Incident previously.
I love KSP, but no way, it’s full of challenges that require deliberate planning, patience, persistence and more. e.g. Your first Mun landing, or making a vehicle that can successfully return from Eve. Those are not adrenaline-fueled non-stop thrills, but rather careful exercises in engineering and discipline occasionally punctuated with excitement.
No, the last game that got me hooked for hundreds of hours is modded Cyberpunk 2077, but I don’t know if it can be found for 10 bucks.
It is fine, I wasn’t looking for adrenaline rush thrills and more something which comes from being extremely well made. Kerbal Space Program seems like it might be close to what I’m looking for, if there are no bugs and the guardians of frustration—timers, limited resources against unlimited challenges coupled with heavy setbacks, bugs, or a combination of any of them and some other things.
KSP has what players call “the Kraken” where the game engine sometimes bugs out and causes your vehicle to spin out of control and/or explode for no apparent reason. It happens more with really big vessels and complex missions. But yeah it’s not bug-free and you’ll want to quicksave often so you don’t lose hours of work.
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