Deus Ex. When I first played it I was amazed by the graphics and I specifically remember being impressed that your character was reflected in mirrors. I’ve been replaying it recently and the graphics are obviously very dated, but it also doesn’t run smoothly on modern hardware. My PC gets louder and louder as I play it and eventually the game starts to stutter and I have to restart it.
The entire Ultima series for sure. I think those were the first CRPGs I played. I loved Ultima: Underworld I & II, but I was never able to get Ultima VII: Pagan to run properly on my computer. (And, holy fuck, that was 30 years ago.)
But also The Elder Scrolls: Arena, TES: Daggerfall, TES: Battlespire, TES: Redguard, and TES: Morrowind. The first two TES games would be challenging to make, given that many of the areas were randomly generated, rather than being designed.
I was talking to my SO about it recently and we both kinda agreed you’d probably have to update the core gameplay so it would be a little more interesting/engaging but overall B&W was fun. Hell, even Spore redone properly (aka not by fucking EA) I would love too. That one always makes me sad to think about, and we’ve not really had anything like it since.
This might be too many, but what I want to see remade, remastered, or given complete editions (although “complete editions” may not be relevant to the post topic; and some titles may not be considered niche but whatever) are Asura’s Wrath, Bloodborne, Bujingai, Bully, Dante’s Inferno, Dark Sector, Dead Rising 2 (and Off the Record), The Dishwasher: Dead Samurai, the F.E.A.R. series, From Dust, God Hand,Grand Theft Auto IV, the first two Gungrave games, Just Cause, killer7, L.A. Noire, the Legend of Spyro trilogy, Like a Dragon Kenzan!, Mary Skelter 2, NieR: Automata, NieR: Replicant, Ninja Gaiden Sigma, Ninja Gaiden: Dragon Sword, Ninja Gaiden Sigma 2, Ninja Gaiden 3, No More Heroes 2, Prototype, Red Steel 1 and 2, Rising Zan: The Samurai Gunman, Solatorobo: Red the Hunter, Spec Ops: The Line, the original Splinter Cell (plus Pandora Tomorrow, Chaos Theory, Double Agent, and Conviction), Stranglehold, Tail Concerto, Viewtiful Joe 1 and 2, Watch Dogs 1 and 2, and the original World Ends with You.
Primarily, the goals would be to either restore cut content or integrate separate DLC into the main package, offer enhanced graphics, take advantage of the 16:9 aspect ratio if originally released during the time of 4:3 screens or on handhelds, or fix bugs or address technical limitations that affected their original console or PC releases, alongside numerous quality-of-life improvements like anti-cheat and DRM removal and extensive performance optimizations. Also, we’re still waiting for a PC release for Bloodborne.
Although I’m confused, why did you include Nier Replicant and Automata? Automata has already a complete version, and Replicant already had a remaster/remake/director’s cut version 3 years ago.
Because I’m concerned that both their current PC versions still remain buggy messes. I’d wait until the devs provide updates on those to address these issues.
elite dangerous is very close but it doesn’t really capture the seamlessness you get from not having a landing mode or frame shifting. pioneer spaceship sim is a remake in the truest sense of the word, but a remaster would fix the ui issues the original had rather than just rolling with them.
Dangerous was originally supposed to be single player only, then they got so much money they promised to add the mp… And long after the ks finished they switched to online only. I was really pissed off. There’s always X I guess
no it wasn’t. i backed the kickstarter. it was always an online game, it just had “solo” and “private” modes. and they didn’t get “so much money”, they got like 120% of their target. they were up against the star citizen kickstarter and that got all the hype.
my main issue with ED is that they focused on building a modern Elite rather than a modern Elite 4. Building upon the ideas of Frontier: First Encounters would have made a very different game.
X is more like Freelancer meets Euro Truck Simulator, in my experience.
I might be misremembering some details, but I kick-started the game too and remember feeling betrayed by Frontier when they announced the game would be online only.
i definitely remember being excited for the possibility to play single player but telling my friends that we could play together if it succeeded. not that the online experience differs significantly from the single player…
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