bin.pol.social

Cruxifux, do games w I love diablo-likes, but they're also really annoying.

The feeling of defeating a powerful enemy pales in comparison to the feeling of opening a log and a unique item falls out of it.

jjjalljs,

I still remember the thrill when I was a teenager when I clicked a random corpse in Diablo 1’s hell and the unique staff Mindcry popped out.

Chee_Koala, do games w I love diablo-likes, but they're also really annoying.

Maybe combine the loot fest with some hades difficult combat? I have similar feelings as yours, the genre is really cool but in the end, it’s all just this hidden grindfest? At least with (real) brutal combat, you still need to “make it happen”, big numbers is just the req.

TheBananaKing,

I dunno if it even needs to be difficult; even a bit tactical would change the nature of the thing. As it is the mobs in these things tend to be mindless converging waves; what if they set up set pieces, ran for help, dived for cover, used supporting fire etc etc?

Also perhaps overambitious, but what if the difference between low and high level enemies wasn’t their HP or damage, but how tricky and organised they were? What if leveling up didn’t make number get big, but instead gave you more options in a fight?

jjjalljs,

What if leveling up didn’t make number get big, but instead gave you more options in a fight?

Horizontal progression is pretty cool .

Unfortunately, a lot of people don’t want that. They want to feel cool and competent without actually doing anything. That’s not to say like you need to “earn” your fun or whatever. But that the progress quest number go up don’t think too hard is immensely popular with a lot of people. They don’t want to be challenged.

And that’s fine. It’s a game. It’s just not a game I want to play all the time.

Phegan, do games w PlayStation product manager says ads being shown was just a bug

Totally a bug to show ads, and not an attempt to see what they can get away with and then lie when there is a negative reaction.

randon31415, do games w Why do Counterstrike and the other top 10 games on Steam NEVER change?

CS probably has some sort of skin money-laundering bots in it. I would see it more as a financial vector and less of a game if that were true.

bokherif,

Depends on how you look at it. CS is the only thing I’ve been playing after years of gaming and I think it will stay that way due to the simplicity and the familiarity of the game.

Khanzarate, do games w I love diablo-likes, but they're also really annoying.

Depending on the specific game itself, we can boil down the multiple-stat problem in a few ways. If the goal is to get all the stats as high as possible evenly, then we can assign each stat a multiplier based on how low it is. Fixing lower stats becomes worth more than buffing higher stats. That multiplier would depend on the game, on how much it punishes the low stat. The multiplier itself might end up being a whole new problem to solve, but for now I’ll just say its not my problem and call it X.

Whatever X is though, every stat can then be reduced to a single value using it. Super-low fortitude should be buffed over already-high mana according to X, so all of the numerical values in the game become directly comparable at any stage in this problem. Then I expect it will be equivalent to the knapsack problem. Each item in the game will boost several stats in certain ways, and all of those boosts can be combined using X to become our item value in the knapsack problem.

So I consider it to be the knapsack problem + figuring out X (which might be NP-complete on its own, depending on the game).

v0rld, do games w I love diablo-likes, but they're also really annoying.

Personally I enjoy the complicated character building of Grim Dawn way more than the item hunting. This also means I will play a host of characters and eventually complete item sets and have the resources for crafting after half-completed character number 86. For me the grinding is mostly a test on the efficiency of my build.

Maybe look into Warhammer: Chaosbane. It has a point system that superficialy looks similar to Grim Dawns devotions or Path of Exile, but in reality it’s super simple. And while you do collect items, they don’t matter as much as in other ARPGs. The flip side is that it’s kinda hard to fail because the game is so simple.

ochi_chernye,

I’ve just reinstalled Grim Dawn, having last played it some years ago, and am currently working my way through Act 2. I don’t frequently play ARPG’s, but I’ll try a new one when I get it in a bundle or somesuch. Mostly, they don’t hold my interest. Grim Dawn, vanilla and unmodded (I assume there’s some kind of modding scene; haven’t looked yet) still manages to scratch that itch for me. At some point I’ll pick up the DLC. Right now I just want to find something good enough to replace this crazy caster 2h sword I’m using, so that I can bring Albrecht’s Aether Ray back into the rotation!

PapstJL4U, do games w I love diablo-likes, but they're also really annoying.
@PapstJL4U@lemmy.world avatar

Maybe look out for single player games?

Diablo-likes are not good, when the design team thinks about retention and game time instead of accessibilty.

Stuff like Van Hellsing, Victor Vran and other AA release are not about the grind.

Insteaf of 120 hours of PoE you can have 30-40hrs of 3 to 4 different diablo-likes a d I will tell you the difference is greater then within PoE.

daddy32,

This. The stuff OP hates in the games is added as the “endgame content” for people planning on spending half their lifetime in the game. That kind of “content” is generally not added to single-player-first games like those you mentioned.

geography082, do games w I love diablo-likes, but they're also really annoying.

It’s horrific . It represent the putrid state of video game industry

Sineljora, do games w I love diablo-likes, but they're also really annoying.

Have you tried Last Epoch? You don’t need wiki or 3rd party tools at all at least. It’s been great to try different synergies between the relatively simple skill trees and class masteries.

celsiustimeline, do games w Why do Counterstrike and the other top 10 games on Steam NEVER change?

CS is extremely popular outside of North America (also in NA). It’s basically been played nonstop with an ever growing fanbase since 1998. The rest of the games are all multiplayer titles with competitive ranking systems. Apex and Dota are free.

sinceasdf, do games w I love diablo-likes, but they're also really annoying.

If you enjoy base-building at all as well try Rift Breaker. It’s basically Diablo with tower defense, great game.

simple, do games w What happened to the turn based RPG and RTS genres?

They’re just not as popular as they used to be, and there are so many players on console nowadays. I can’t imagine playing an RTS with a controller.

Age of Empires seems to be doing really well though. The first 3 games got great remasters, and AoE 4 is well received from what I understand.

ColeSloth,

I’m pretty sure there’s a lot more gaming pcs now days, too. Consoles have been loosing out on the gaming market share since the 90’s. PC overtook consoles in both popularity and profits a bit over a decade ago.

Disheartening enough though, is that as far as profits are concerned, mobile games make $ more than pc and console combined.

CosmoNova,

Many fans of RTS and Halo swear on Halo Wars when it comes to RTS on a console. Apparently, they really figured out how to do it right, but I haven’t played it myself.

memphis, do games w Day -10 of posting a screenshot from a game I've been playing until I also forget to post screenshots
@memphis@sopuli.xyz avatar

This game fulfills my only two requirements. Anime girls, and fishing.

AFallingAnvil,
@AFallingAnvil@lemmy.ca avatar

Yep. Lots of “Plot” to appreciate here

callouscomic,

This game actually has an incredibly good story.

ampersandrew, do games w What happened to the turn based RPG and RTS genres?
@ampersandrew@lemmy.world avatar

The unanimous game of the year last year is a turn-based RPG, and I can promise you Metaphor: ReFantazio this year will do well critically and commercially, just like Like a Dragon: Infinite Wealth did earlier this year. There are plenty of turn-based RPGs to go around. If you meant turn-based tactics or strategy, same thing; plenty of those to go around as well.

RTS sort of peaked with StarCraft II, at least in terms of popularity, but you find some here and there. Battle Aces and Stormgate are both from ex-Blizzard devs chasing that high, and both are live service, so those two will soon be dead, but there are others out there that are less popular that come out from time to time.

TotesIllegit,

For C&C fans, Tempest Rising is C&C in all but name. The most recent playtest felt like a hybrid of Tiberian Sun and Tiberium Wars. It’s not out yet, but I’m very excited about it.

Object,

Battle Aces and Stormgate are both from ex-Blizzard devs chasing that high, and both are live service, so those two will soon be dead

The curse 🥲

eezeebee, do games w What happened to the turn based RPG and RTS genres?
@eezeebee@lemmy.ca avatar

There’s a turn-based RPG sale/event happening on Steam right now. I can’t vouch for any of those games, but new ones do exist.

As for why they seem to have declined in popularity I can only guess - smartphones happened, removing the need for a home computer from many would-be RTS gamers.

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