Terarria can be played as casual or low stress. You choose when to advance the difficulty, and how elaborately you contruct your preparations for the next step. But for a largely stress-free casual playstyle, focus on being a summoner. Also, there isn’t much penalty for dying. So if you can wrap your mind around not being bothered by dying, then any playstyle can feel casual really. It’s certainly a tough mindset to achieve for some of us though, lol.
Not sure if you saw this comment above. Looks like there are ways to change the difficulty. I’m not sure that would help me though. The monsters move fast for me.
Oh I knew that at least. I usually turn that all the way up and play on PC. I was thinking more along the lines of Minecraft passive mode or whatever they call it these days. I suppose it wouldn’t make sense in the context of terraria though. Terraria is about the fights.
Note with Stardew Valley: it is not unplayable without a controller, but if you have clumsy sausage fingers like me, the poor touch controls really took me out of the game.
Stardew valley stressed me out so much I stopped playing before even reaching that first year party. It looks like a casual fun game, but there are so many characters to make friends (even if it’s optional, it’s stressful because of the implication/expectation). And you need to tend to your garden, and even if you don’t do anything, midnight rolls around and you feel like you didn’t do anything useful and it’s overall very stressful to me. May be it gets easier once you get sprinklers and whatnot, but early game was anything but casual and fun for me.
I completely understand. It was very overwhelming for me at first and sometimes can still be overwhelming depending on how my computer is working lol
If you ever decide you want to try it again I highly recommend modding it (and I would be happy to send you what I use). That said it’s not a bad thing to play other games if you like them better :) games should be fun not stressful imo
Alright, I found my list :) I apologize in advance for the length lol. I don’t know how familiar you are with mods, so here is some context:
I use a PC and was not successful in helping a friend get mods on her Mac, so I don’t know if these work on a Mac. Mobile mods are also much harder to get to work mainly because of OS restrictions but also because phones are different, so most of these probably won’t work on mobile. Also, if you already have an unmodded game going you should be aware that adding mods could break it. There are ways to turn them off and on but I’ve only done it once (for a multiplayer game) and it was a lot of work lol. I think it’d be easier if I had a better memory and played more often though. There are also ways to have different folders of mods if you go between single and multiplayer, so that might be helpful if the people you’re playing with have different or no mods.
I get my mods from Nexus Mods and I have the Vortex mod manager, which will tell you when each one is due for an update (with a few errors). There is at least one other mod manager but I have never used it.
These are just the mods I intentionally sought out - each one will have its own dependencies (additional mods to download) - all of them require SMAPI iirc, which is basically a way for modders to make mods work without reinventing the wheel.
The expansion mods will have the most dependences since they add so many things to the game. Also, I have not updated my list for awhile and there has been at least one big update recently, so some of these mods may not work anymore or may now be implemented into the game itself.
I added a brief description of each mod, but their Nexus page will have the best and most updated description, as well as a place for any issues/bugs that have come up.
Tractor mod - allows you to use a tractor to plant crops, go to the mine, etc. I haven’t actually used this one but I’ve had it forever lol. The tractor costs a lot of money so you will not be able to use it right away.
Lookup anything - this allows you to have basically an encyclopedia. Some details include when and where to fish for certain fish, what objects can be used to make other objects, etc. It also has pictures so you know what things look like.
Chests anywhere - this allows you to access chests basically anywhere in the game instead of just when you are directly in front of them. Note that if you are playing multiplayer then only the host will have access to all of the chests if they are anywhere besides the homestead. Something to do with syncing I believe?
Automate - this automates certain tasks, such as using the furnace or making mayonnaise, so you can spend time doing other things like finishing quests and talking to people (or just exploring).
Farm type manager - allows you to spawn various items anywhere (like rocks, plants, monsters, etc). I don’t believe the season matters but I don’t really use this mod much.
East Scarp - an expansion mod. It adds a new location/map as well as new characters and quests. I would consider this the middle expansion if I rank all 3 of the expansion mods I use by size/complexity.
Swim - allows you to swim almost anywhere there’s water. Has an additional download so there can be an underwater map with quests etc. i have never downloaded the extra map. Also, you may want to change the swim button if you download the warp mod since they default to the same button. But it’s not a super big deal if you don’t change it (the button is what allows your player to swim vs prevents it, helpful if you need to do something on the shoreline or the dock and don’t want to jump in the water).
Ridgeside Village - expansion mod. Adds a lot of characters, quests, etc. This is the biggest/most complex expansion mod that I have imo.
Free Love - allows you to have multiple spouses without making anyone mad. I would use alongside the date night mod so you don’t get overrun by date requests! They get offended if you don’t go out with them lol.
Destroyable bushes - allows you to cut down bushes as you would a tree for extra wood. I don’t use it much.
Stardew valley expanded - expansion that adds more characters and quests. I would consider this the smallest one that I have, although it’s probably actually the biggest one if you actually use all of the locations/quests. There are just some things I refuse to do lol
NPC map locations - shows where each person is currently on the map. I think it also shows player locations? Pretty sure lol. Also it works for all of the maps afaik.
Automatic gates - gates open and close automatically
Mikey’s Greenhouse - allows you to make a bigger greenhouse. I recommend setting this one up at the beginning because it’s a pain in the ass if your greenhouse already has stuff in it.
Warp multiplayer - warp to like 6 different locations on the map, including a custom location, without using any equipment. Can be used on singleplayer.
Warp multiplayer (locations) - used alongside the above mod. Not sure why you need both. But you do lol.
Wear more rings - allows you to wear more rings than normal. Can be customized - i think i can wear up to 16 rings but not sure. At some point you don’t really need all those extra rings because you can combine them. However it is very easy to change the number of rings you can wear - it’s a slider bar in the mod menu.
Pause time in multiplayer - allows you to pause the game (works in single player as well). IIRC a majority of the players (both if it’s 2 players) have to agree to pause before it will pause.
Date night - allows you to choose the probability that you will go on a date with your partner. I recommend setting it very low if you have multiple partners. Otherwise two or more will ask you on a date on the same night and you will make somebody upset.
Craftable autopetter - allows you to craft an autopetter, which will save you from the tedious task of petting your animals (you can still pet them if you want but they wont be upset if you dont)
Event limiter - sets the number of events that will happen in a day. I must use this for another mod because i have never configured this one.
Greenhouse sprinklers - adds an upgrade option to your greenhouse so that you dont have to water everything. I believe there are 2 upgrades but i can’t remember why.
Show birthdays - this will tell you everyones birthday on a given day on the calendar. Extremely helpful with expansion mods.
Deluxe grabber redux - allows the grabber to pick up pretty much everything in the area instead of whatever the game limits it to.
Plant and fertilize all - plant or fertilize the entire area with the press of a button. Extremely helpful if you have a large area you want to do at once. Not helpful if you want to plant multiple types of things.
PFM automate - this is another automation mod, I’m not sure which one is current so I would look at the one I listed earlier as well.
Better chests - name, categorizes, change size, carry chests…so many things you can do
Fruit tree honey - make honey from fruit trees instead of just flowers
Gift taste helper - hover tip that tells what someones favorite gift is (calendar or social page)
Skull cavern toggle - change difficulty of the skull cavern. I believe this has been added to the vanilla game since i last updated mine.
Skull cavern elevator - adds an elevator to the skull cavern. Absolutely required to relieve the stress that is the skull cavern lol. You can thank me later 😂
Reverse proposal - allows NPC to ask you on a date
Lockpicks - a purchaseable item that allows you to go into peoples houses in the middle of the night (or whenever else they might be locked). Kinda creepy and i never ended up needing it lol
Custom music - use your own background music. I got frustrated and removed it bc it turns out i really like the game’s music lol
Convenient chests - allows you to craft and cook from nearby chests. I think better chests also does this so idk if i actually use both or not. But either way it’s nice to not have to reach into each chest and grab things. Just remember if you use this that it may use something you were trying to save, so keep that in mind.
Simple crop label - hover tip of what each crop is. Great if you always forget what you planted (especially if you don’t play regularly)
Let me know if I can help in any way :) I hope you find this useful!
I like “Traveler’s Rest” because the game doesn’t force you to keep regular hours at your tavern. If you want, you can spend the whole day crafting and restocking until you’re ready to deal with customers again.
It can be played pretty casually. A run usually takes around an hour but you don’t have to play it in one go. And on the base difficulty it’s pretty approachable. You definitely don’t have to play 500 hours to enjoy it. But you can if you want to :)
Slay The Spire is an excellent recommendation. Although a lot of people find roguelites stressful because they get stressed about losing progress. You just have to play with the right mindset:
Nonograms Katana. I guess there are micro transactions for useless crap but it’s not pay to win. If you’re on iOS, it’s just the puzzles but if you’re on Android, it includes a “mini game” where you…build out a village? And fight monsters in dungeons? It’s really weird…but I’m in it for the puzzles.
Nonograms are great for puzzles that are hard enough to be satisfying when you solve them, but easy enough to be relaxing. I use Picture Cross Color on iphone.
This one is good but Hungry Cat Nonograms is the best mobile picross game imo. Thousands of puzzles, amazing controls, beautiful art. It has ads which can be removed with a single in-app purchase. Been playing for almost 8 years and they’re still releasing weekly content.
I certainly don’t want to argue about which is better as I haven’t played that one but Katana also has 155k puzzles! Users add a ton each day and you can follow your favorite artists. No purchase necessary and no ads (unless you watch one for some of the aforemented useless stuff)
I will say that there’s plenty of garbage puzzles due to them being user-generated. And a good portion are color nonograms which I don’t like all that much
I use Privacy Friendly versions of Sudoku and Minesweeper on the F-Droid store. I also really enjoy Nonograms (aka Picross), and haven’t found a good foss app for it, but the app “nonograms.com” has been a good experience for me. I paid like $5 for the ad free version and that’s been it, nothing else.
Still Pokemon Red. I’m beginning to regret my choices. The choice to include Blue-exclusives, and trade evolutions, because PKHex makes it so easy to do. The choice to try to keep a selection of various typings caught up in level, so I’d have some decent coverage versus brute forcing.
Having the trio of starters. I think I’ve grown to hate Bulbasaur, at this point. Every time I go to drop him into my party, all I can remember is “Not very effective”, over and over again. Well into the 20s, still taking 2-3 Vine Whips to take out a level 6 Kakuna.
I have only four more objectives to finish the season journey in Diablo 4: Season 4. Right now I'm balancing between running through nightmare dungeons to level up my glyphs and taking on Helltides.
I finished the main story line for Mad Max and only have to clean up the rest of the map. But I won't do that now, will probably just pop in every few days to do stuff.
Still Wakes The Deep came out recently, and I didn't know much about it other than it takes place on an ocean oil rig near Scotland and is Lovecraftian in nature. I was really looking forward to it, because usually Lovecraftian games center around a detective MC, so this taking place on an oil rig seemed like a refreshing concept, but I ended up extremely disappointed. It started off like Amnesia meets The Thing meets Alien Isolation, but unlike Amnesia, there's not any puzzles. And unlike Alien Isolation, there's not any combat or action. Just go here, pull lever, sneak there, have a little chase, flail through awful QTEs (and jesus, there were a lot of them). It made for a very boring ride with bland and shallow story where nothing is explained. The accents were fun though.
I picked up Subnautica again. I'm determined to actually finish it this time. I think my issue in my previous attempts was spending too much time working on building a massive base, so my plan is to just build necessities this round. I think it's working so far? Right now all I have is a moonpool with some storage, a fabricator, and a med station. I'm not sure how long to "story" is, but I feel like I'm making good progress.
Finally managed to kick my current World of Warcraft addiction, or at least massively cut my time with the Remix mode. I did level a new character yesterday, just to get them to max level, but that was pretty much it. There are a few more I plan to level, but I’ll take my time with those, maybe one a week. XP needed for max level is supposed to be slashed soon, because of the new expansion, so the already short level time should be even shorter.
I’m also done with the Diablo 4 season. I didn’t enjoy playing Minion Necromancer at all, and couldn’t be bothered to grind for a different build. Just like the last few times, I finished the Season Journey, and killed one of the new giga versions of the bosses (Tormented Duriel), although I needed help with that. The next season is supposed to start soon-ish (4-5 weeks or something), so I’ll take a break until then and hopefully choose something I enjoy more.
Went back to Dave the Diver, did just one dive, but didn’t really feel it. My extended break with the game really killed my enthusiasm. I might try again here or there, but who knows. There are so many other games I want to try, this might just be it for Dave.
Started Crab Champions, a roguelike shooter, based on the Crab Rave song (I guess). It’s in Early Access, fun for a couple of hours, but lacks variety, so it can get boring relatively quickly. I’ll wait for some more updates or the full release. This game also has multiplayer, so I gotta convince some of my friends to get it, since that’s always more fun.
Single player (desktop): After finishing Red Faction Guerrilla, and trying Red Faction Armageddon but not really liking it, I settled on Just Cause 2 (again). Still as much fun as in 2013, when I last played it.
Single player (Deck): more Deep Rock Galactic:Survivor.
Co-op (desktop): Deep Rock Galactic, if my co-op buddies don’t bail, that is.
Spellsiphon changes the gameplay massively. Its what I found when I had the same question as you a few months back and it was exactly what I was looking for.
Persona 3 Reload - I’m not sure whether I like it or not just yet tbh. I’m about 20 hours in (or 2 months of “in-game time”) and the plot is very slow to unravel.
I don’t like turn-based RPGs usually, so combat is a bit of a chore and the exploration of Tartarus is very samey. Social sim aspects have been fine, but I guess I expected a bit more interactivity? I’m not sure. Its been nice to learn more about side characters, albeit ones not present in the “core” team.
The only somewhat similar game I’ve played before is Fire Emblem: Three Houses and I absolutely loved it, but I was much more interested in the gameplay (T-RPGs are 100% up my alley) and social sim was okay as well.
I think my primary issue with P3R is the setting - which I didn’t think would matter so much - I really don’t relate to high school life / issues anymore and it’s making it hard for me to get into the game…
The OST is absolutely S-tier though (and it has made exploring Tartarus much more bearable!)
7 Days To Die. It may have taken them 10 years, but the game is pretty solid now. This release has a huge number of quality of life changes, fixes and is extremely performant compared to many previous alphas. Great fun with friends.
bin.pol.social
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