Absolutely love this game for a lot of the reasons you listed and more. They really give you a lot of tools to toy around with and solve problems your own way. I spent my first playthrough carrying turrets everywhere with me and setting up killzones to lure enemies into, spent another using my powers to blast the shit out of everything, and then yet another using the goo gun on just about everything I could. That goo gun seems lackluster at first but really is one hell of a useful tool. Black hole grenade things are awesome too, use them wisely to get a ton of good resources.
A lot of people did not like the mooncrash DLC but I found it enjoyable too. Its definitely different, with the way you need to replay and upgrade characters between who each have a different set of skills. The hazards change each playthrough but the map layout itself doesn’t. When you learn your way around its satisfying to do the whole thing in one run trying to get every character to escape. Just takes a different kind of planning. Maybe being on a timer messed people up,
The turrets are a lifesaver. Set up a firing line and bait the enemies into it. Maybe provide assistance fire with the Goo Gun and it makes quick work of everything.
I’m not big on rougelites, maybe I should give it a try though. It doesn’t seem like it’d be too expensive on sale
The more time passes, the more I feel Prey was one of the best games I’ve ever played. Can’t really feel bad for System Shock 3 not happening, Prey was the SS3 that I wanted.
I really hope Raph Colantonio’s new game delivers more immersive sim goodness upon this world, games with such reactivity are sorely missed.
I’ve only played parts of the first System Shock, so can’t speak of that or its remake until I finish it. But Prey’s very much a spiritual successor to System Shock 2, devs have said it themselves, and the similarities are a ton. Prey (2016) is still its own thing, different story, world etc., but the underlying immersive sim systems, the once again story of “you’re locked in this space station/ ship gone wrong and have to gradually progress through it while finding all its inhabitants mysteries” - it hits the same notes and it’s exactly what you’d want from a spiritual successor.
I think you’ll get a similar kick of the System Shock 2 remaster, the first one might be a tad more retro and limited even with the modern remake.
It’s so good I stopped playing half way and installed mods to make it harder, imposed some self-restrictions and made it work in VR (Vorpx) so that I can be fully immersed in the experience, reading all the logs which I never do in games and try to milk every bit of this masterpiece. I have not finished it yet, but it’s still the best game ever made in my book.
And to think I took like 4 years to buy it and thought the trailers made it look boring as hell - I was new to immsims back then…
Honnestly, even with just a controller and the usual “gunface” from Vorpx, it’s more immersive than most actual VR games, and since weapons are more of a fallback/tool in this game. Well worth a bit of config with Vorpx.
Damn. Redfall kind of explains it. I remember seeing bad reviews for it. I had kind of hoped it would get a sort-of-but-not-really redemption arc like Back 4 Blood did with how it kind of found its player base. Albeit small
Maybe I should start a list of everything I’ve played. I’ve certainly got enough for a good list and I’ve saved everything I’ve 100% in a Steam list, so I’ve already got some of them tracked
Mindustry has a version that runs on android. You can also play CDDA and Dwarf Fortress over SSH. I would suggest using screen so that you can easily reconnect to your session if you are disconnected. Played both over the covid lockdowns as I was staying with my partner and I would SSH to my PC to play. Used an external keyboard as my phone screen was pretty small, better on a tablet.
ive heard valorant have to be uninstalled, and ive alao heard that you cant run both games at the same time. which one is it? and why should care with a pc with disabled tpm2
The deorbit burn of the Ariane 6 upper stage occurred at 0235 UTC Aug 13 (10.35 pm EDT Aug 12). Spinup and propellant dump at about 0245 UTC was widely observed in the eastern US and Canada as Ariane 6003 headed north and downhill for reentry over the Indian Ocean half an orbit later
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