I started playing the last of us 2 remastered. I didn’t play the original (but did play 1 remastered). I don’t know if it was modified “for modern audiences”, but it would depend a lot.
Having more characters from Asian or African descent would please me. Making it look more like the (in my opinion) excellent tv series would be less great, but understandable. Removing the whole “military is bad” arc (like they did in the tv show), would suck.
Some games are so old that the technology needs to be sorely updated for modern gamers to be able to understand the controls, and “upating (the controls) for modern audiences” can be good.
Further, older games often have some pretty awful stereotypes in them that don’t need to be preserved so we can remember them.
I know Disney’s Bambi isn’t a video game, but I’ll use it as an example that’s being re-made. Bambi was made in 1942, and a massive amount of cultural references and ideas just don’t make as much sense in the modern era. There are literally things young people today would be like “what now?” in films that old. Sometimes “updating for modern audiences” is removing stuff that just doesn’t make sense anymore, or people don’t recognize or understand.
Even further, it used to be that “getting updated for modern audiences” was the norm. Anyone remember that hokey fucking Romeo & Juliet with Leonoard DiCaprio in the 90’s? Yeah, that was “updated for modern audiences” and it was a smash fucking hit. Back then, updating for modern audiences meant setting it in Verona instead of Venice and swapping swords for guns.
Like if you’re dealing with games that were always meant to frustrate and offend like Postal 2 or Conker’s Bad Fur Day or Redneck Rampage, you’re probably not gonna have a lot of people happy to “update for modern audiences” but there’s not much to update about campy schlock humor anyway.
So yeah, sometimes its not great, but I think the worries about it are overblown.
In movies there used to be a joke about how “the black guy always dies first” in action/horror movies because it held true for a long time. Black characters were given bit-roles that were quickly written out of movies. That is no longer the case, but you don’t see movies that don’t kill off black characters right away as being advertised as “updated for modern audiences” because that’s just silly.
“updating (the controls) for modern audiences” can be good.
My only experience of that is when they removed grid based movements from New N’ Tasty and forced players to use the analog, trying to walk felt horrible.
But something like the first 2 Fallouts on the other hand can really use a controls overhaul.
But something like the first 2 Fallouts on the other hand can really use a controls overhaul.
Those were literally on my mind! I know Baldur’s Gate and Baldur’s Gate II got some updated control schemes more recently, including gamepad support, but it seems my favorite Fallouts are still stuck in the past.
God damn it what I would give for a modern Fallout in the style of Baldur’s Gate 3. It breaks me how Bethesda has ruined that series.
I think you're looking for Wasteland. They shared a lot of DNA already, and they've got different senses of humor, but Wasteland still has a black comedy angle.
As in most RPGs, having more actions was always beneficial, so I for sure always had companions in Fallout, even though they were AI controlled and often got in the way. At least Wasteland just gives you control of them.
Both updating the controls, and removing stereotypes, should be optional, at most behind a parental lock.
Some historic material is evil shit, and some people may understandably not want to get exposed to it… but it shouldn’t be some censor’s decision which scholars get access to the historical originals, while everyone else only gets the PC mush of the moment.
Everyone should have the option to see as much evil as they want, no more, no less.
Going back to your Bambi example, I learned a lot about 1942 US by watching the now censored scenes, much more than by just listening to the opinions of those who condemned them.
I agree with this sentiment in respect to the idea that you’re actually trying to learn something from what you’re looking at. I agree, because I felt the same way when I watched censored WWII cartoons. If you’re willing to learn from them, that’s great, but here’s the thing.
Not everybody is taking away the same things.
What you take away from it isn’t what everyone takes from it. While you might rightfully not be a giant piece of shit yourself, there’s a lot of people who are.
My personal example is growing up with the Grand Theft Auto series. As a youth, I thought concerns with it were more or less overblown, and I was more or less right, for the most part.
However, after the torture scene in GTA 5 and talking to a wider community about it, I started to realize a lot of people weren’t learning anything good from that scene other than how to torture people, and a perverted glee in being able to do so.
And that’s where I begin to worry, because while like, I’m in the middle of an Evil playthrough of Baldur’s Gate 3, like… It’s hard to feel real “glee” at being evil. Many of the decisions I make tend to make me go “awwww” inside, but I tell myself “I can’t get caught up in that if it’s an evil playthrough.” And in that sense is where I agree, because like, yeah, I should be allowed to play evil if I want.
But the reality also is that a lot of people don’t care about the nuance and are looking for reasons to be pieces of shit, looking for dark things to make fun of, and are generally going to take horrible justifications from what they do learn, and yes, that does worry me a bit.
while everyone else only gets the PC mush of the moment.
You realize that while there might be some hamfisted attempts at this, that not all of them are so hamfisted, right? This statement doesn’t inspire confidence that you see that.
The commentary said they wanted to do rival criminal gangs, which would have made a lot more sense than the construction magnates they went with, but my guess is they realised West Side Story already did it.
It was on PS+ while I had the service so I tried it for the brawler part but it’s like a good anime with a murder mystery plot, it has elements of GTA and Phoenix Wright mashed together with a brawler, and the story is focused on a high school so you get to beat the ever-living snot outta bratty teenagers which is really cathartic.
And despite the serious tone of the main plot, the game is very goofy and over-the-top (again, it’s like playing an anime; complete with all the tropes you’d expect from an anime) and has me laughing my ass off pretty regularly. I had to actually buy a copy because I have barely scratched the surface of it and I’m not renewing my PS+ sub any time soon. Sucks that I got it on sale and the one DLC that adds content is twice as much as what I paid for the main game, cuz I know I will end up wanting it lol
Cataclysm dark days ahead is to zombie survival what doom is to demon shooting or monster hunter is to monster hunting. Project zomboid? Can’t even play that garbage now. Cataclysm actually gives you the reigns. Out in the wild? Use the very deep crafting system to go from practically neolithic to the iron age out of a cabin you found . Not strong enough to take on dozens of zombies you’ve attracted raiding a city? Climb a drain pipe and run across the roof tops. Tired of living out of a run down cabin you found? Build an in depth base with it’s own power grid or build your own car. Or train.
Rain world is one of the best games ever, reaching the highest point in that game is an experience everyone should feel.
Lunacid is an old school dungeon crawler with vibes that are completely immaculate.
Kenshi is a genre all it’s own. Be a wuxia style master of whatever style of combat you like most (I’m partial to martial arts and punching off limbs), build up your base, create an army, and go to war against the holy nation.
Cassette Beasts is a monster tamer that is full of charm, had the best soundtrack of any game last year, and had great gameplay to boot. Comparing it to Pokemon (because duh), the type match ups matter so much more due to a reactive system that can change up gameplay instead of just altering damage. the fact that it went unnoticed last year is a crime!
“All I really need to tell you is that one of the weapons shoots shurikens and lightning. I wish I had made that up. It shoots shurikens and lightning! This gun could only be cooler if it had tits and was on fire.”
It’s a cheesy Doom-like game from the Quake 2/3 era
The Legend of Heroes: Trails in the Sky (Part 1 + 2) are really the first ones that come to mind for me. They reignited some of the feeling of excitement I have for JRPGs, where you become deeply invested in the struggles of the characters and enjoy every last “Big damn heroes” moment and sudden twist they pull out. The villains in those games are pathetically irredeemable, a far cry from some of the better written ones, but their amazing quality is in forcing out the most dramatic possible circumstances from the characters. Combat keeps its pace and was generally enjoyable for me, plus it had an XP catchup/slowdown system that stopped the game from ever feeling too grindy.
Funny thing is, I personally bear no recommendations for any games in that series beyond those two. They are, to my mind, a testament to good singular stories that leave the opportunity for future ones - even if those follow-ons didn’t click with me.
For Metroidvania style, Aquaria is one I don’t see mentioned much. I got it in one of the classic Humble Bundles, and it had a LOT more content than I was expecting for an indie game. Many different abilities to gather, a soundtrack and appearance that all blended together so well, and even optional bosses hidden in the waters.
And then, it comes up every so often to divisive opinions, but there’s plenty of shooter players that still need to try Spec Ops: The Line. It’s not terribly well-done in terms of gameplay, but tells a very compelling story about heroism and violence - even if it is NOT the one you hope to see. Much of the controversy over the game’s ranking has to do with how much it offers freedom of choice - but I’ve always felt that freedom of choice starts in the type of adventures you choose to play. You see the assault rifles on the cover. You’re planning for this.
Trails in the Sky‘s story is so goated, it‘s in my top 5 favorite stories. The combat wasn‘t my cup of tea, but I managed to get through without any bigger problems, I forgot how though lol
Xenosaga 2 was the first game I went to GameStop and bought on release day. It wasn’t big enough for a midnight release so I just got there at opening. I still think about that game often and would love a remake. KOSMOS was a great character and the antagonists were great across the board.
The game for me that I loved but never hear about is the 2d platformer Thomas Was Alone. Really fun gameplay and a fun little story that was gripping, especially considering you’re just playing a bunch of different shapes.
It seems so and I wasn’t aware it would be this bad :(
When I click the link it doesn’t even take me to the darksouls sublemmy, but rather asks me if I want to open my email client. I guess that’s the reason for all the downvotes.
Hey guys, so after a long break due to a mix of building a new PC, exams, work, and a bunch of other stuff I am finally going back to try and complete my first ever Dark Souls 1 playthrough. Problem is, I’m a bit lost on what I was doing. I have a checklist in my note app for each boss I’ve killed, so maybe someone could guide me on what I should probably be doing based on that:
The SteamLink experience within the Shield has only gotten worse over the years, and a LOT worse recently. Examples include:
The app often fails to launch big picture mode, or launches it, but without focus, requiring me to go walk to my desk in the other room to fix it.
Connecting to a PC with a game already-in-progress no longer puts the game in focus immediately, again requiring me to walk over to the desk and fix it.
The app is prone to having the video completely freeze within any of the Steam UI, requiring a disconnect and reconnect. Like VERY prone. Like, it’ll take 5 tries at connecting and reconnecting to actually make it into a game.
Some games that used to be able to play well remotely now have an unplayable amount of input lag.
The app will occasionally get drop to si gle-digit framerates within a game, for which the only fix seems to be to completely reboot the Shield.
As a media player, I’m still overall happy with the Shield, and I know there’s a rather large community of custom OS enthusiasts for it, but with the degradation of Steam’s performance, and the slow addition of ad gabrage in the home UI over the years, the Shield is NOT sensible for a new purchase.
@peternile@Metallinatus@lemmy.ml do you think it would be appropriate to link this somewhere? Thank you for doing the hard work of running this group in any case!
bin.pol.social
Najnowsze