Would you be interested in supporting an outlet financially? Would you even if all content was available freely, eg. public media as opposed to “premium access.”
if you think you’ll be doing this for a long time, i think “should this be paid or free” is more a question for yourself to determine and not the hypothetical audience you think you’re writing for. at least for now, there is room in the medium for both paid gaming journalism and unpaid gaming journalism.
Some people might argue it’s a different thing but for me individual YouTubers have replaced the role gaming magazines / websites took in the past. I follow a few who tend to enjoy the same games as I do. They usually do not release their videos right when the embargo is lifted but take a bit more time - which I enjoy.
That said, I could see how a fediverse focused gaming outlet might fill a niche. I don’t think anything like this exists yet and existing outlets barely have a presence here (or I didn’t notice, I haven’t exactly been looking for this).
I think that 404 Media is a great example of a recent independent media organization that has a great user experience and a monetization strategy that doesn’t make me feel gross. A lot of their pull is the excellent journalism and writing, and the fact that the journalists that started it are respected and have a decent following. I don’t know how feasible this type of setup would be without that head start.
They actually collaborated with ID Software to port Doom 2016’s per object motion blur.
Reddit (and Lemmy) absolutely hate motion blur, but it’s actually extremely important to create fluidity and it works super well.
The difference in that normally games just blur the entire frame, which can be distracting and look ugly. If you do it per object and actually handle the camera and parallax correctly, 30 FPS with motion blur can feel significantly smoother.
The game is also reasonably good at balancing CPU and GPU loads, so although you’re running at low frame rates, you’re probably getting a stabilized frame pacing.
The sticking point is the boss fights. I learned from loving Rogue Legacy and not liking Hades that I really hate having to do long, drawn out boss fights over and over again even after beating them.
I personally never pirate games. I don’t like dealing with the cracks and the bugs that often come with it. I don’t play more than a few games a year though so the cost isn’t too high. Pirating mostly involves movies and T.V. for me.
I used to avoid it too, but I was less worried about the bugs and more about possible viruses. When I realised there was a crack scene with certain uploaders that are trusted by the community I lost a lot of that worry.
This reads the same as “hi, my friend saw my {dating app} date’s photo up at the post office with the note that they were wanted for the murder of 16 different {my demographic}. Should I still go on a date with them to that remote cabin in the woods?”
Yeah. It’s a lot safer to go on a date with someone who was wanted for the murder of just 1 or 2 different persons to that remote cabin in the woods, isn’t it? :D
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