Cyberpunk 2077 for me, it has everything, an amazing story with great characters, fantastic gameplay, a banger soundtrack, and an interesting world that’s fun to explore and feels like a real place.
That game is one of my saddest histories. As a bit to young to play it I bought it and found it immensely boring just slogging through the dungeon at the start. Didn’t understand the weapon system. Eventually after several tries I got into the city proper but couldn’t handle that first boss fight. Put it aside and never picked it back up again. Still have the game somewhere. No PSOne tho’
Similar story for me. I bounced off this game several times, going back to it repeatedly because (to this day) Matsuno’s games are some of my all-time favorites. Then maybe 15 years after release, I realized I’d stopped just short of the crafting station which was such a strong hook for me I ended up with multiple spreadsheets!
Unfortunately, as I began to realize as I delved into the game, it had a lot in common with looter ARPGs, a genre that ages so rapidly. I probably would have loved the game back in 2000 but didn’t give it enough of a chance back then. By the time I did, it was just too dated.
It was the only story ever that has pulled me in completely. I wasn’t just playing it, I was living it. It took me 2 more days to come down to earth after finishing it.
The games listed here are included on at least six separate “best/greatest of all time” lists from different publications (inclusive of all time periods, platforms, and genres), as chosen by their editorial staffs.
This excludes every new title until six publications update their list. Then of course the title has to be good enough to be included on those lists.
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