Nie śledzę jakie w tym momencie soundcloud ma rodzaje subskrypcji, ja mam artist pro po to by móc wrzucać sety djskie bez ograniczeń. Z tego co widzę to go nie oferują w pl…
Five years and I still don't have a VR headset lol. These things are enthusiast tech and I am not that enthusiastic about having one.
Half-Life Alyx wasn't called Half-Life 3 because it came out on a platform most people don't have/can't afford. It's essentially a really cool spin-off that I will never play.
For the cozy-game friend, I’d say A Short Hike might be a solid pick. It’s super chill, no stress, and you can get away with playing it mostly with just the left stick and a button or two — easy to remap if needed. Spiritfarer could also work, though it might take a little tweaking depending on how much movement they can handle.
You might be interested in the videos made by Champutee, a one-armed gamer who has done several experiments with both genres and controllers to continue enjoying gaming.
Infinite is no perfect game, but to me it felt like a great foundation for a game. I liked the open world aspect a lot, but it needed at least double the content in my opinion.
I remember at least liking it a fair bit because it played a lot like Halo 1. I was a huge fan of the original and never cared as much for the sequels. I remember all of my friends got really into ODST, and I hated the direction it had taken the gameplay. So when Reach came out and felt comfortable in my hands again, I was stoked.
Definitely. For a base, it’s amazing. It needs some balancing imo, and like you said, some more content. My friend I play with was commenting that he wishes there were more biomes, which is definitely something I agree with. The generic “grassy hills” thing definitely gets boring to look at after a bit.
Yeah, that would have been great to have a tundra and jungle biome. Spawning patrol groups would have been cool, and having to defend FOBs periodically from attack or risk losing them. Ah, what could have been.
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