Yes, yes it is. The term coined by the Ubishit CEO trying to cover his own ass by claiming that Skull and Bones took so much time and money to make, and was being sold for higher than $60 (while still being a pile of shit) by saying it was a “AAAA game” and the term stuck. I mean, it’s own very first use was to describe a terrible AAA game. It’s only natural.
Oh hey, I forgot about that game’s existence until now. It’s name is so generic I used to accidentally call it Sea of Thieves, cause that’s a more memorable name. Also a more memorable game.
I’m personally looking for a Hall effect joystick, ps5 style layout, wireless capable, plays nice with Linux game controller. Seems like I’ve seen flydigi as a potential option, and maybe some 8bitdo ones. Maybe scuf?
One major issue I’ve had is my ps4 controller doesn’t have multipoint, meaning it will only Bluetooth pair to a single device at a time. Wanna use it on your phone? Gotta pair it. Wanna use it again on your pc — yep, gotta pair it again. Reaaaaallly annoying.
My PS4 controller doesn’t even pair to my Linux desktop, I’ve tried just about everything you can think of but it only works via USB cable. My Xbox 360 controller, Xbox One X, and Xbox Series X controllers all work on Linux just fine and work better on Linux than they would on Windows thanks to xpadneo.
So I’m assuming quadruple A is going to be a game from a large study thats recently been bought by a giant corporation and fucked with everything despite not knowing video games.
So yeah, that’s pretty much what AAAA means, although some end up decent
Didn’t a Japanese company make a controller with native steam input? Is that controller any good? The thing with 8bitdo and the like is you can’t map back paddles to unique inputs via steam and they only can duplicate face buttons by programming the controller iirc.
I have a gulikit kk3, but I don’t love the dongle and don’t love the lack of native steam controller configuration for back paddles. Other than that, the hardware has been good for me.
I’m not a PS layout kind of person. I looked at the more Xbox designed ones, but don’t folks say the ergonomics aren’t great? They have yours wrists or hands almost at parallel angles instead of a more open position based on the grip design? I almost went
Their support sucks though. I had one of their controllers die on me after only 8 months of moderate use and after a way-too-long back and forth they demanded $15 to send me a new controller. Eventually we settled on $5, which is still $5 more than it should have been.
Hori just made one but I think it’s Japan only and I don’t think it has back buttons. The KK3 is my current favorite. You don’t have to use the dongle. Bluetooth and wired work as well but Bluetooth is slow compared to the dongle.
It does have back buttons, which is why it’s unlikely to launch in the west as Scuf (owned by Corsair) is a major patent troll when it comes to those. That’s also the reason for the original Steam controller no longer being released.
The Hori one is launching at the end of this month, if I recall correctly. I might look into importing it once it does.
Playing through the Trails series, just finished the Crossbell arc which was fantastic.
Tried playing Tales of Arise, but I’m not really liking it. The combat seems fine for now, albeit a bit clunky, but the story started off really weak and after the first lord I’m not really interested. I got Vesperia too, so I might try that.
I’m a certified Trails hater, but I loved the two Crossbell arc games. It’s a shame those games are connected to the rest of the series, which is complete trash.
I think I will have to disagree somewhat. Difficultly should change how you play, not how long. Needing to Grind better gear is not respecting the players time.
That said there are games I did enjoy the grind, “the world ends with you” is one of them, but that is a case of earning new ways to play in most cases.
Yeah thats kinda what i meant. Because of the increase in required DPS you will need to unlock harder to obtain gear with higher DPS which will bring your total playtime back to previous levels. But its a difficult to balance thing for sure.
After I had gotten the hang of Hellblade’s combat on the adaptive difficulty I turned it to easy by the end because killing enemies had become just a slog. Funnily enough it coincided with her getting the new ultimate sword and made the game feel much more epic.
BTW, Baldur’s Gate 3 does difficulty very well. Enemies get better abilities and use the good ones more frequently.
I did this in persona 5 on the last boss, even if you know all the weaknesses it was still RNG and after 3 tries I said fuck it I have other shit to do
There are other open source remakes (2004, 2006) but they’re not as popular. I’ve actually contributed upstream to all 3 of the above, it’s a very nice community!
(thanks! I have a lot of nostalgia for Runescape but don’t want to waste months of my life, so I’m considering getting a single player server up and running with a like 10x exp multiplier. Now to decide on 2003, 2009 or 2012…)
I downloaded a single-player server a while ago, 20x XP let me actually experience the damn game, lmao. It was neat, getting to see what I only got glimpses of as a child.
I would say play whichever era you played in the past :P. If you played RuneScape classic, OpenRSC (the 2003 remake) is the best, otherwise 2009scape is a good shout. You could also check out 2004scape.org, their beta starts soon
Watch the launch of @CopernicusEU#Sentinel2C on #VV24, the last Vega flight from Europe’s Spaceport, live on #ESAwebTV on 4 September from 02:30 BST/03:30 CEST (liftoff scheduled at 02:50 BST/03:50 CEST).
I started playing it last year because my nephew wanted someone to play (apart from his friends at school). I kept playing it on a regular basis (I had bought the base game years ago, but have not paid anything since). I enjoy the colorful graphics which run fine even on my 10+ old gaming PC. Some rounds are short and you’re dead within minutes but often I reach top ten, but even then the rounds aren’t taking that long (20 to 30 minutes), which is something I like about the game, because I barely take the time to have hour-long gaming sessions any more. Despite its looks skill makes a difference when it comes to aiming and movement (most special weapons are movement skills). I mostly play the no building mode because I can’t manage shooting and building at the same time.
If you want wireless, one thing to be concerned about is the latency of the gamepad. gamepadla.com tests many controllers for their latency.
Personally, I’ve just gone with xbox with their PC dongle. I only like controllers with the sticks in the xbox/nintendo configuration and the latency is great with their dongle. I also like that it uses standard batteries so I just keep some rechargables at hand for when it runs out. On the downsides, there is no low battery indication on the controller, so occasionally it just dies in the middle of use.
I also use and recommend Xbox controllers. Although I wish I knew about these cool high end brands before I bought. I grew up in a time where all third party controllers were trash, and I carried that opinion for too long.
I read this thread and I saw 8bitdo recommended a lot and I’ve seen them recommended elsewhere. The hall effect sticks seem to be the gold standard.
My main issue with the Xbox controllers (mine are for Xbox one) is the d-pad. It’s not terrible but it’s not even as good as say a super Nintendo controller for fighting games and retro games in general.
8bitdo ultimate v2 via dongle is alright except it disconnects by itself every now and then and refuses to reconnect unless you walk right up to the dongle and try turning the controller on a few times.
Doubtful. The story in GTA 5 was much weaker than in RDR 2, and Rockstar’s direction with GTA has been shifting increasingly heavily on multiplayer and micro-transactions. GTA 6 will almost assuredly continue leaning increasingly heavily on multiplayer and micro-transactions.
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Aktywne