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artifactsofchina, do games w What are some good examples of "Where the fuck do you go" kind of games?

Riven

RizzRustbolt, do games w What is your favorite indie game?

NaissancE

Yerbouti,
@Yerbouti@sh.itjust.works avatar

That game is something else. Music by Pauline Oliveros is half of the game’s magic.

truxnell, do gaming w Weekly “What are you playing” Thread || Week of May 4th

Blue prince, Bauldars Gate 3, little assasins creed 1 on the deck. Finished Dave the diver last week, it was great!

Medjav, do games w The Definitive Guide to Steam Play Tools

I’m definitely a beginner so I’ll check it out.

PerfectDark,
@PerfectDark@lemmy.world avatar

I hope this help, then!

:)

Berttheduck, do gaming w Weekly “What are you playing” Thread || Week of May 4th

My wife and I have been playing Vintage Story. We’re really enjoying it. It’s a block survival game ala Minecraft but it’s much nicer to look at and the mechanics are way more in depth.

We’re in our first winter currently and doing things around the house we built at the start of the cold season (so we can stay close to somewhere warm). We’ve just made our first windmill and are building a chicken coop and making our farm look nicer with fences and paths. I’ve just started tanning to make leather using barrels full of borax and tannins (which you get by soaking oak logs in water for a day or so).

It’s also highly customisable with the world gen/ server settings and mods. For example we’ve moved our default spawn to our base and have a mod that sets spawn at beds for when we are off exploring.

It’s in early access but there’s definitely enough game to justify the cost at present.

Master,

I love vintage story with a few mods.

Berttheduck,

Any recommendations on the mods? There are loads!

dvallej, do games w What is your favorite indie game?

Balatro

Obra Dinn

Maestro,

I loved Obra Dinn. If you like that you will probably also like "Case of the Golden Idol" and it's successor.

dvallej,

I tired it and it didn’t hit the same way for me

KeefChief13, do games w Day 292 of posting a Daily Screenshot from the games l've been playing

Man this game looks cool

Jumi, do games w What is your favorite indie game?

For me it’s Rimworld

njm1314, do games w What are some old games that are hard to revisit, because a more modern and superior version exists?

Mount and Blade. Warband is just the better version all around. It works in reverse too cause Warband is better than Bannerlord.

Denjin,

Add Floris and it’s basically the only game in that sphere worth playing at all!

bollybing,

Prophecy of Pendor is legendary. I might get bannerlord if they release a Pendor mod for it.

positiveWHAT,

What do Pendor do so well?

bollybing,

Everything. Map, factions, units, weapons, companions, knighthood orders, horde armies. Its just the biggest and highest quality conversion mod I’ve played.

Angry_Autist, do games w What are some good examples of "Where the fuck do you go" kind of games?

The original Bard’s Tale

Me and my best friend literally spent a month of near nightly playing trying to get through the first in-town dungeon

Daggerfall also fits the bill

andros_rex,

The problem with Daggerfall is that the dungeons are procedurally generated. I have spent hours digging through a dungeon, hugging the right wall and spam clicking on every surface for a hidden door, to eventually give up and hotkey through all the spawn spots, to find the quest target in a disconnect glitched out dungeon segment.

HelixDab2,

I would love to see a complete remake of Daggerfall with the same randomly generated dungeons; I’m not sure that the random landscape and dungeon generation would work with the way games are programmed now though.

Come to think of it, re-doing Morrowind, Arena, Battlespire, and Redquard would be neat, too.

Abnorc, (edited ) do games w What are some good examples of "Where the fuck do you go" kind of games?

La Mulana for sure! It’s a game where you play as professor Lemeza Kosugi (i.e. Japanese Indiana Jones) exploring an ancient temple. I admit that I did not have the patience for it. The map is huge and exploration is very non-linear. You also have to solve fairly obscure puzzles. If you really wanted to give it a go, I’d keep hand-written or typed notes separate from the in-game notes. They only let you save so much data at once, and you need more notes (or a good memory). I still kind of loved exploring the maps even partially though. It’s pretty huge and ambitious in scope.

The combat and movement are not fantastic though. Not bad, but they feel very limiting compared to typical metroidvanias that let you style on enemies as you get better at the game. The game is not very shy about how it enjoys killing you too! I respect it, but it was tough for me to enjoy.

cr0n1c,

Came here to say this!

tophneal, do games w What are some good examples of "Where the fuck do you go" kind of games?

Myst 3 and hollow knight got me that way. Hollow knight was the worst, I simply couldn’t tell where I needed to go and where I’d already been 😅

MajesticElevator,

Myst 😭

slaneesh_is_right,

I like hollow knight, but i don’t think i can ever go back to that game. I had so much fun for a few hours and then i walked around for an hour or two, being beyond lost.

GoodEye8,

Interestingly that’s the exact thing I loved about Hollow Knight. I got so immersed in the exploration specifically because I got lost. On my first playthrough I ended up sequence breaking the game and cleared out deepnest, ancient basin, hive and kingdoms end before the city of tears. I was way out of my depth and I loved every moment of it.

bjoern_tantau, do gaming w Weekly “What are you playing” Thread || Week of May 4th
@bjoern_tantau@swg-empire.de avatar

I’m obsessed with Clair Obscur: Expedition 33. I thought I wouldn’t be able to handle the complexity and dodge mechanics. But story mode goes brrrrrr. Thanks to Jennifer English, lead actress, who asked them to make an easy difficulty so that she could play it as well.

And I might even put the difficulty up a notch.

TheDoozer, do games w What are some good examples of "Where the fuck do you go" kind of games?

This is an extremely specific situation in a game, but…

In World of Warcraft, back in the day, there was a dungeon in Outland, I believe it was Helfire Citadel. It wasn’t particularly hard, but if you died, you were screwed. The way dungeon deaths worked was your spirit would spawn in a graveyard out in the regular world, and you would have to run your spirit ass back to the dungeon entrance to respawn. But finding the entrance to Helfire Citadel was so difficult I told the group if they don’t rez me, they’d have to just kick me, because I’d never make it back in. It was awful.

MirthfulAlembic,
@MirthfulAlembic@lemmy.world avatar

There is a reason that as long as Hellfire Citadel has existed, the first Google auto complete suggestion is “Hellfire Citadel entrance.”

Frostbeard, (edited )

Lots of the vanilla WoW instances was like that. Often the way to the entrance was populated by the same level elites as the dungeon so you had to run a gauntlet just to get in.

The Deadmines and Uldaman comes to mind. And since you spawned at the entrance you had to dodge and sneak past patrols avoided on the run. Gnomereagan and Maraudon and parts of Dire Maul was very maze like if my memory serves me right

ICastFist,
@ICastFist@programming.dev avatar

Blackrock Depths was fucking big, too. Later on, with the LFG tool, it was separated into 2 or 3 parts, I think. I mean, running alone back in WotLK days, where you could easily kill everything side, would still take you 2 to 3 hours to fully clear the place

Frostbeard,

Forgot about BRD. I also remember stranding in Ironforge begging for someone with the key to Upper Blackrock Spire to unlock it. Man that key was hard to get, and the gems did not even have a 100% droprate

Obi,
@Obi@sopuli.xyz avatar

Maraudon was the worst of all imo, big empty rooms so not only did you get lost it just took forever to run everywhere. Good times.

Kazumara, do games w What are some good examples of "Where the fuck do you go" kind of games?

Disco Elysium for me. Too many open directions. Too much player agency. I had no idea where I should go.

abigscaryhobo,

I always took Disco as just a “stumble into the plot” kind of game. You’re not supposed to go anywhere.

eronth,

True, but the problem (at least for me) is that I was simultaneously going nowhere and running out of places to go. I legit wasn’t sure how to progress literally any of the opened quests and felt like nothing was getting done.

DragonTypeWyvern,

The funny thing about Disco Elsyium is that there’s so much to do in the opening area and it builds such a rich picture of the city that you assume it’s a much bigger world than it really is.

It really isn’t that much bigger than the first part, but they did such a great job you don’t end up minding.

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