bin.pol.social

Saledovil, do games w I'm bored and desperately search for a proper game

Not on steam, but Dungeon Crawl Stone Soup is pretty good, and free.

MrNesser, do games w I'm bored and desperately search for a proper game

Stardew if you want a comfy game to play Timberborn for colony sim

LordWiggle,
@LordWiggle@lemmy.world avatar

Timberborn I played, was nice but don’t feel like playing that anymore.

Stardew I’ve heard great stories about, but doesn’t look like something for me. But I’ll for sure check it out!

snugglesthefalse,

Yeah similar here, I could never get into stardew and I played timberborn a while ago but haven’t felt like picking it up again since

neidu3, (edited ) do games w I'm bored and desperately search for a proper game

Ksp2 was severely botched by Take2… but if you’re into the genre you might want to check out Juno.

In addition you might want to keep an eye out for KSA which is currently in early stages of development. As there’s no official website yet, I try to keep on top of any dev updates and nuggets of information so I can update the lemmy community.

pennomi,

The KSA team keeps showing off incredibly impressive demos. I have no doubt they will be able to achieve a worthy KSP successor.

snugglesthefalse,

Yeah I hope they do, ksp1 is a very important game. I’m still mildly concerned about their choice to avoid steam though.

LordWiggle,
@LordWiggle@lemmy.world avatar

Ksp2 was a typo, I meant ksp1. Juno I didn’t like that much, I can’t want for ksa release! Watching closely the development.

ZombiFrancis, do games w I'm bored and desperately search for a proper game

Obligatory FromSoft lineup suggestion.

LordWiggle,
@LordWiggle@lemmy.world avatar

Not my cup of tea. I tried darksouls, sekiro and elden ring but is just not for me. Thanks though :)

ZombiFrancis,

Absolutely. For science and curiosity did you try them using a keyboard+mouse or a controller?

LordWiggle,
@LordWiggle@lemmy.world avatar

Darksouls and sekiro keyboard and mouse, elden ring controller

snugglesthefalse,

Kbam is very doable for souls games, the earlier pre-ds3 ones are slightly painful but for all of them it’s mainly about getting it set up right

linkinkampf19, do games w I'm bored and desperately search for a proper game
@linkinkampf19@lemmy.world avatar

Always gonna recommend Project Zomboid. Yeah it may look like the Sims (which oddly is where TIS got their art influence from), but it’s pretty darn unforgiving. Hell, I lost my last character without realizing how, chalking it up to some strange drug interaction (aka don’t drink and take sleeping pills, kids). Resource management, while not a direct focal point for PZ, is still important as you are watching every aspect of your character’s health and wellbeing.

The latest beta build 42 has incorporated some new mechanics and a nicer lighting system so things feel proper spooky when slinking around in the darkness. And don’t even get me started on the modding community. Infinite possibilities and a constant influx of new content, some which gets so popular it’s adding into the base gameplay. Look up Week One if you want more than just a zed simulator.

I also second Stardew if you are also looking to scratch that cozy gaming itch.

zecg,
@zecg@lemmy.world avatar

Also Barotrauma

tal, (edited )
@tal@lemmy.today avatar

Always gonna recommend Project Zomboid.

It does have a sandbox aspect, but much as I want to like the game, I always find myself dropping it and playing Cataclysm: Dark Days Ahead instead, which is a similar “zombie survival” genre game, but has vastly more stuff and game mechanics. The big selling point for Project Zomboid, in my book, is the far gentler learning curve and lower barrier to entry; it’s got an adorable tutorial racoon, and doesn’t hit you with too much at once, but…

  • The combat in Project Zomboid frustrates me. It’s very simple, not a lot going on, but because a zombie infection is incurable, a single mistake in timing can have catastrophic effects, so it requires no errors.

  • The character builds. Project Zomboid has a lot of perks and such. Cataclysm’s got vastly more, plus mutations, bionics, all that stuff.

  • I prefer the Cataclysm turn-based play to the Project Zomboid real-time play. I don’t have to wait in the real world for actions to complete, and I can stop and think about what my next move is.

  • To try to illustrate the game complexity difference, take firearms as an example. Project Zomboid has six handguns, four shotguns, and four rifles. Each has one type of ammunition. There are ten weapon mods, each of which can be placed on some of those weapons. There is a firearms skill.

    Cataclysm has, to look at just one firearm class and caliber category, 41 rifle-class weapons chambered in .223 (and that’s by default, as chambering can be modified). Each of these can take something like six different classes of weapon mods (replacing the stock, sticking things on the barrel, adding secondary weapons like underbarrel grenade launchers or flamethrowers, etc), multiple fire modes. There are 18 sight mods alone, and it’s possible to have multiple sights on a weapon. Recoil is modeled. Firearms can fit in various types of back/ankle/hip holsters, and draw time and encumbrance is a factor; these also have volume and longest-dimension characteristics, so that a large revolver can’t fit in a small holdout holster. For those .223-caliber rifles alone, there are 13 types of ammunition, including handloads, tracer rounds, armor-piercing rounds, etc. There are 63 different calibers of weapons. Energy weapons, flamethrower/incendiary weapons, chemical weapons, explosive projectile weapons, flechette weapons, illumination rounds, EMP weapons. There are multiple-barrel weapons, including some with barrels in different calibers. You can load specialized ammunition in a specified order. Different types of reloading mechanisms (revolver, tube magazine, detachable magazine, belt) are modeled. Some weapons use compatible magazines, and high-capacity and drum magazines exist. Speedloaders for revolvers exist. Weapons can be installed mounted on vehicles (fired manually from a mount position, or with an automated weapons targeting system installed, set up to fire automatically). NPCs (friendly, and hostile) can be armed with them. Bore fouling is modeled. When you fire a weapon without hearing protection, you’re temporarily deafened to some degree. There are multiple stances one can take when firing those weapons. Some of the game’s martial arts forms permit use of firearms. There are firearm melee modifications, like bayonets. There are skills for different types of weapons. The game has all sorts of exotic real-world firearms (e.g. to pick a random one, the American-180, a submachine gun firing .22 rounds with a 180-round pan magazine); the game probably has more real-world firearms than any other video game out there; my current source tree says that there are 555 in total.

And that’s before getting into stuff like sandbox vehicle design and construction (land, water, air, amphibious), power generation and storage, nutrition (weight and its various effects on physical capabilities, body fat, vitamins, calcium intake), artifacts, magic (if you turn on some of the various magic or psionic mods), bionics, mutations, local weather systems, temperature (air and body; you can set up heaters and air conditioners in vehicles), vision in various spectra, monsters tracking scent/vision/noise, fires and building structural failures, brewing, the ability to recruit NPCs and create faction camps, quests, aliens, disease modeling, various types of parasites, fungal infections, various types of poisonings and envenomings, various types of lights, devices with removable batteries, internal-batteries, USB-style (UPS) charging and power that can run off static, vehicle, bionic, or power stations. Solar/wind/gasoline/diesel/jet fuel/nuclear power generation. Multi-fuel engines. Multiple-engine vehicles (or, with appropriate electronic systems, hybrid vehicles that can automatically toggle an ICE engine to charge a battery to run electric motors). Seatbelts and harnesses (and being ejected from vehicles in crashes). Folding, portable vehicles. Bike and motorcycle racks on cars. Stimulants, depressants, alcohol. Acetylene and electrical welding. Tons of types of food to cook (looks 547 recipes currently available). The thing is just huge.

linkinkampf19,
@linkinkampf19@lemmy.world avatar

I will say that CDDA has piqued my interest, but I’m not a huge fan of turn based anything, although weirdly I will get into some of them. May have to give this a shot myself… once I have time.

I think I’ve been spoiled by the massive modding community with PZ, as I feel there’s always something that’s added that feel right within the game world. Sure, there are plenty of non-lore friendly mods, but stuff like adding all the classic consoles into the loot pile, or real world foods keep the immersion up quite well.

snugglesthefalse,

Cdda is a pretty steep learning curve but I keep coming back to it. One of the nice things about the project is that anyone can work on it, I’ve submitted a couple of minor fixes in the past. It changes pretty drastically over the months if you’re playing the latest build. It’s also a huge timesink when you actually get into it.

LordWiggle,
@LordWiggle@lemmy.world avatar

Project zomboid was a lot of fun, but single-player it gets boring after a while. I don’t feel like playing on a public server and I don’t have friends willing to play it.

linkinkampf19,
@linkinkampf19@lemmy.world avatar

You aren’t wrong about the SP getting boring at times. I’ll usually find myself kitted out after a week in game and bored and then asking “what next?”, and then I’ll either create a new character in that same world but on the other side of the map, and see how far they can get. Still waiting for mods like RV Interiors to be released, as they are holding out until a proper stable beta of B42 is released… so that could be some time. Granted I’ve also been using Week One as a baseline mod for PZ, as it revitalizes the baseline start to be more in line with “how does this apocalypse truly go down?”. Is it perfect, far from it, but it adds just enough plausibility to make you feel immersed even further. As for MP, I’m not a fan at all. I tend to play most all games SP, as I’m a very patient gamer and usually jump onto the MP bandwagon too late to feel included.

LordWiggle,
@LordWiggle@lemmy.world avatar

Yeah I feel the same about MP. Although I do like to play with friends, but that’s different than random people online. I believe I had a mod for rv interiors. Like, half a year ago or something.

Nosavingthrow, do games w I'm bored and desperately search for a proper game

Have you considered Rimworld or 4x games? Stellaris, in particular, might be up your alley.

idyllic_optimism,

+1 to RimWorld suggestion.

bassomitron,

++++1 for Rimworld. The first time I really committed to learning to play that game, I lost almost 100 hours in ~3 weeks (which is a ton for me, since I have kids and a job… I lost a lot of sleep). The best part of Rimworld, is if there’s a vanilla mechanic you don’t like or wish was fleshed out more, there’s a 98% chance someone has made a mod for it.

But yeah, it isn’t for the faint of heart. It definitely has a learning curve and it isn’t super easy to just pick up and play for small amounts here and there. It’s a game that you really need at least 1-2 hours per session.

I’d recommend watching a quick start tutorial video before you start playing, as that’ll also give you an idea on whether or not you’ll like it.

pennomi,

I almost religiously play games without modding, but Rimworld is the major exception - it is simply too good to ignore.

snugglesthefalse,

It’s fairly playable without mods these days, I’d recommend new players at least try that to find out what they’d want to tweak before diving in. But yeah at 3k+ hours on steam it’s definitely one of the games that’s given a bunch for me. Very moddable but I’d suggest trying to keep your list light (not that that really stops me), use rimpy for mod management and grab the performance mods like rocketman and performance fish.

tal,
@tal@lemmy.today avatar

Stellaris, in particular, might be up your alley.

I like Stellaris quite a bit, but I should note that OP mentioned how he didn’t like spending money on DLC. Stellaris follows the typical Paradox approach of creating a lot of DLC to expand and extend the game and its gameplay as long as people are interested in buying it, and winding up with a large game that’ll cost you a lot if you want all the DLC. It may be worthwhile, but if one wants to get all the DLC, it’s gonna add a fair bit to the price.

(checks Steam)

The base game is $40. Buying every available piece of DLC (and it looks like they’re still coming out with more stuff) is another $429.

That being said, I’ve also got a lot of hours of gameplay out of Stellaris, so that does bring the cost-per-hour down quite a lot. But it depends on how much someone is going to play the thing.

LordWiggle,
@LordWiggle@lemmy.world avatar

I played Stellaris, also HOI4 but those games were hard to learn, even harder to master.

I’ll go check Rimworld, thanks!

NotMyOldRedditName, do games w I'm bored and desperately search for a proper game

Slay the spire is really fun and different than what you’ve listed.

It was the first rogue like deck building game. Fantastically done.

thatKamGuy, do games w I'm bored and desperately search for a proper game

Leaning more into the management style of games, might be worth checking out Two Points Hospital (spiritual sequel to Theme Hospital), and the more recently released Rwo Points Museum?

snugglesthefalse,

Project hospital is a fun hospital manager but it’s a lot more serious than two point or theme

x00z, do games w I'm bored and desperately search for a proper game
@x00z@lemmy.world avatar

Terraria.

mauimax, do games w I'm bored and desperately search for a proper game

The Bioshock games are really fun in a very dark way. They are incredibly unique—I haven’t played anything else quite like them. Personally, I liked the first two better than the third one. The first two take place underwater, which sort of creeped me out from the get-go. The third is in a city in the sky.

jerkface, do games w What's a cancelled game you really miss?
@jerkface@lemmy.ca avatar

The cancelled suite of Alternate Reality games.

Krudler,

Omfg…

Yesssssss. Our entire family loved The Dungeon so much. My father wrote a letter to the developers and got a response, with excited descriptions of upcoming games in the series that never came to be. The producer or developer, or whoever wrote him back was bragging about how the next game would have characters you could actually see while in combat! (E: referring to The Arena)

jerkface,
@jerkface@lemmy.ca avatar

The Dungeon already sort of gave up on the original design. Philip Price wrote The City and the extension mechanism that things were supposed to plug into, but The Dungeon didn’t use any of it. So it was a one-way trip… Except you couldn’t actually transfer characters, it was broken. :-/

Krudler,

I went back and played The Dungeon about 15 years ago and I just about cried because it was so fucking bad by modern standards lol

Excrubulent, do games w I'm bored and desperately search for a proper game
@Excrubulent@slrpnk.net avatar

If you like factory designing games, I can recommend anything by Zachtronics.

They’re all esoteric programming/automation type puzzle games, and they all have their own unique solitaire games built-in for whenever you get tired of the main game.

My personal favourites are SpaceChem - scifi molecule factories - and Opus Magnum - steampunk alchemical molecule factories. Something about the molecules just works for me, don’t know why. Plus the Opus Magnum solitaire game is really unique and fun, and it has a user-made level feature, so you can keep playing.

Last Call BBS is a collection of minigames they made as their final release before shutting up shop, so it’s a lot more casual than the others, but a lot of fun.

LengAwaits, do games w I'm bored and desperately search for a proper game
thatKamGuy, do games w Random Screenshots of my Games #59 - Far Cry 5

Far Cry 5 did a lot right, and significantly improved on the formula that was in place from Far Cry 3 (which was also an incredible game, at the time).

I tried Far Cry 4, but found myself not liking the map design (not sure if it was the verticality, or the colour palette); but I might revisit it again one day. Have never tried 6, but the general consensus seems pretty ‚meh’.

It feels like the odd-numbered Far Cry games tend to be better received, so hopefully Ubisoft can continue that tradition with the inevitable Far Cry 7!

Bosht,

Ubisoft has really been screwing the pooch recently though. Like overall as a company. Their CEO has been repeatedly shooting himself in the foot saying dumb shit about being okay about not owning your games, etc. Idk, guess I’m just pessimistic.

callouscomic,

Far Cry 6 is tons of fun and 5 was kind of meh to me. I also thought 4 was incredible.

thatKamGuy,

I imagine that FC6 should play at least as well as FC5; and I’m glad that you enjoyed it!

I was primarily referring to the fact that it has the lowest review % on Steam of the modern Far Cry games (FC6 at 70%, 3-5 all at 80%+).

I’m sure I’ll give it a try once the kid’s a little older, I have more time on my hands, and it goes on sale to the point that I can pick it up without second-guessing the decision (probably sub-$20USD?)

zipzoopaboop, do games w I'm bored and desperately search for a proper game

Stardew valley. Sea of stars. Kingdom come 2. The anno series. Metaphor re fantazio. The Case of the golden idol. Baldur’s Gate 1 &2 enhanced. Planescape torment. Against the storm. Star wars Galactic battlegrounds (it’s basically start wars age of empires 2, same engine). Civilization 5 or 6 (I prefer 5 but plenty of people prefer 6, and seems like no one prefers 7). Command and conquer (except 4). Crusader Kings. Europa universalis.

LordWiggle,
@LordWiggle@lemmy.world avatar

Thanks! Most I already know, I’ll check the rest. Man, do I miss generals zero hour. If only it had a working multi-player, preferably Lan. I’m a China infantry general master. Even with all the fixes people made I constantly get a “game has detected a mismatch”.

zipzoopaboop,

Whenever I read news articles about China I can hear “China will grow larger!”

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