The ps2 had THE BEST library of any console, even to this day. I am still learning about random hiddem gems ive never heard of on it, and I’ve been gaming for 25 years
It’s not a game for everyone, but it is a lot of fun (if you enjoy building a tank). Part of why I really like it is there’s no real pve tank games right now and this is the closest offering. I’d fuckin kill for Warthunder-but-open-world. Or even mission based. This scratches part of that itch.
It wasn’t as underpowered as many people think. I know it’s easy to go like “yeah the cpus clockspeed is like 50% lower than the gamecubes and half as slow as the one in the xbox”, but really that’s just half of the story. The Emotion Engine was quite powerful in the right hands, you just needed to know how to fully use it, including the 2 vector units. There are enough games out there that show the PS2s full potential. The problem is that a lot of the earlier games didn’t really fully utilize the EE.
That dev kits were more powerful? I looked it up and wasn’t able to find anything about that. Besides that, things like having more RAM is not uncommon on devkits if you mean that.
Were you a dev back in the day that’s still mad at sony for not telling you by any chance? Just curious, because you seem like you have quite the problem with Sony not telling devs about the differences of a devkit.
I bought Stardew Valley last Wednesday. There’s so much more than I expected. I thought this was like a farming simulator with pixel art. Boi I was wrong.
I think finding all the hidden depth of it is definitely the best part! I’m playing Stardew at the moment as well. This is my second long playthrough and I’m befriending villagers I neglected last time and it’s been great.
Been super patient since 2015, so I’m finally playing fallout 4. Installed a few just-for-fun mods that don’t otherwise break the story or flow of the game. So far I’m super into it!
For all the shit it gets, I still love that game. It might be more heavy on the action than the RPG, but it still feels like Fallout, which is more than enough for me.
Plus it has some of the more interesting vaults, IMO.
Companions are also great. Nick Valentine in particular is a treasure to be savoured.
Oh, and there are like two sidequests I absolutely fucking love and don’t want to spoil, but just keep an eye out for a ship lodged in a building when you’re exploring around the city areas near the Eastern coast.
Many retro games are better. AA games were made with heart back then & that made it possible to make games that are incredible both in terms of artistry, grandeur and gameplay. Games like Baldur’s Gate 1-2, Chrono Cross etc are not possible in today’s climate.
On the other hand we have been handed indie games like Celeste and Hollow Knight, so I don’t know. Amazing games still exists, it’s just not really comparable.
It’s more over-the-top and arcade-y. Things like volcanos exploding as you ride down the slopes and an indoor mall-like mountain in Tokyo with an air-lift you use to do laps. Note that it’s not free-ride, so there are pluses and minuses to it.
I love the PS2. Many great games, played a lot of Lego Star Wars II on it. I still play on mine every few days, it’s a great system. Games today aren’t like this anymore.
Man, TimeSplitters 2 is the goat. Still play it every now and then. Some levels weren’t that great, but the characters, multiplayer aspect and just the overall “goofyness” of the game really make it stand out
Play what you enjoy. The old games can look better because you skip through to the best ones over the last 50+ years. Many were buggy, had terrible controls or were just boring. You’re probably not wasting your time on those.
bin.pol.social
Aktywne