I’ve been playing The First Berserker: Khazan. I’m maybe two-thirds through the game and generally have a good time. It’s basically Nioh with the faster paced combat, loot and mission based level format. For the first two regions, I mainly used the Spear, but recently have switched to the Greatsword. The monster bosses are fine, but some of the human bosses can be extremely infuriating, with how their stamina regenerates so quickly.
This game took mediocre gameplay on rails, and through a great storyline and acting, created something outstanding. I wish I could play it for the first time again. The sequel doesn’t even come close, IMHO.
I’m a sucker for the Game play, but i can definitely see how it can be considered mediocre. You are right though, the story line and acting are really were the game shines
omfg i fucking love TLOU, i completed it last month for the first time and it’s become one of my all time favourite video games, it’s a fucking masterpiece.
I just completed it today, and i’m planning to go back and complete left behind tomorrow. I’m also thinking about trying to 100% it since it’s not too much of a challenge and it’s got some unique criteria i’d love to try and do. I’m not ready to let this game go lol
It is the remake! It does look really good. I haven’t played the PS3 original but judging but Naughty Dog’s similar output for the time i wouldn’t at all be surprised if it look stellar too
Minecraft is substantially farther along in terms of gameplay, mechanics, details, etc. than Luanti. You will probably have more fun playing Minecraft.
That being said, Luanti is free and also pretty fun.
So my advice is if you only want to play one, play Minecraft. But if you want to, play both.
There are lots of games where combat is not even an option, like Life is Strange, Before your eyes (do play this one with a camera and a box of tissues nearby), or Firewatch. But games where you’re expected to fight but can find ways around it the first example that comes to mind is Metal Gear Solid 3, you can beat that game without killing anyone, there’s even an achievement for that and one of the bosses will be particularly easy if you go this route.
Live a Live's Twilight of Edo Japan chapter gives a special completion reward if you complete it with zero kills, or a full 100 kills. It's designed in such a way that figuring out how to do the pacifist run is a puzzle you are unlikely to solve on your first playthrough.
This mechanic was actually one of the inspirations for Undertale!
It is in the original. For the most part, 2022 is very faithful to the original and doesn't feature any big structural changes (apart from one new thing that's a big spoiler), mostly just balance and quality of life improvements.
Like I said, Toby Fox openly cited this segment as an inspiration for Undertale (2015), and that came before the 2022 remake.
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