I haven’t checked it out yet, but I saw someone had made a Lumines demake for the gba. Usually I end up finding out about them through forums and youtube
Bought the game when it came out was around 12 y/o, and was so happy since my parents rarely got me games. Got home, told them I needed a card for online monthly payments… The game just sat there and picked up dust. Never got to play it.
I got my copy free when I bought my PS2 hard drive and never played it once.
I lost my best friend to that game. He got into playing it so much after high school that he basically stopped doing anything else. I’d call him to hang out and he’d ghost me to play the game instead. Eventually I gave up trying…
My friends now want me to get into FFXIV and I absolutely refuse.
Username checks out, though I’m assuming you meant “demakes”?
Anyways, the demake I’m most familiar with is the in-progress Lego island. The YouTuber behind it documented part of the process in vlogs (linked on the GitHub page), so that might be an interesting starting point.
I hate to be nitpicky; but that’s a decompilation, not a demake.
‘Demake’ usually refers to a game that gets remade for a system older (or less powerful) than the one it was released for. A good current example is the in-progress Super Mario 64 demake for GBA.
‘Decompilation’ is where one reverse-engineers a game (or any software!) back to its original source code, or close enough that when you build it, it’s identical to an original copy. So, the goal of the Lego Island demake is to produce source code that can be built into a fully binary-compatible copy of Lego Island, indistinct from what’s on the original CD.
Oh I don’t mind the nitpicking, thanks for the explanation! I (apparently erroneously) thought “demake” and “decompile” were synonyms. Guess I’m one of today’s 10000.
In that case the (now taken down, but forked a gazillion times) portal64 project would be a correct example of a demake, right?
I’ve played all of the mainline games over the years, but my only experience with FFXI was a couple of hours of the beta. Tried the marathon as a set of replays several years back and only made it to the start of IX. The load times and the glacial pace of the battles was too much by that point. I think I was planning on skipping XI.
This is honestly pretty funny. Even another government agency recognized how bad the response was. That was literally like someone asking how old you are, and you respond by telling them the definition of age.
That’s positively surprising, I expected them to leave it at that until petition reaches the second milestone (if that even happens). Let’s see if anything new comes out of this.
I tried KF2 for a while and really couldn’t get into it. The game just lacks replayability in my opinion. Trying different perks, maps, difficulties, etc. really didn’t resonate with me because I felt like I was doing basically the same thing, just kiting around enemies in a predictable loop. There was a serious absence of memorable moments, unlike with other horde shooters like l4d and even b4b. Sunk a few dozen hours into it and it kinda feels like a waste in hindsight, never really enjoyed it and spent the whole time trying to.
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Aktywne