I mean I have no actual respect for any of these companies. Their goal is money before anything else. Them “taking shots” at one another is meaningless to me.
I’m replaying Shogun Showdown. It’s my favorite turn-based roguelite. It turns out that a one-dimensional game can be incredibly tactical and engaging. I also appreciate that it’s not ultra difficult like turn-based games have a tendency of being. The difficulty feels nice to me.
True, I think I’ve played more Mass effect on my PS5 than PS5 games. I assume it is leading faster at least… not a good investment. I should have stuck with my PS4 Pro.
I’d play old Nintendo games, because you actually owned them without question. Modern Nintendo… you need to use a net to catch them and own them yourself (If you know what I’m talking about, you know). I’ve not played Sonic Racing Crossworlds yet, but I wouldn’t mind trying it soon (it might be better than Team Sonic Racing, which I’ve played on PS4).
Sonic & All-Stars Racing Transformed still holds up as, in my opinion, the best kart-racing game out there, for sure beating out all of the Mario Karts. Got high hopes for Sonic Racing Crossworlds.
Similarly, very much looking forward to Palfarm, assuming it’s real (which it seems to be). Fuck Nintendo.
Supergiant always kills it. It’s definitely still hades but feels different enough, adds a shit load more than expected, and has been a pretty wonderful time. Looking forward to the last bits of story and polish.
just build the most mundane things with our creativity. It always felt so amazing even when the builds were so poor in quality.
I feel this. Nowadays I don’t enjoy building anymore, because I have too high a standard for block palettes and shapes and where things should go and stuff like that. No more square houses built entirely out of diamond blocks and obsidian. No more random japanese pagodas in the middle of my base. No more bulbasaur pixel art. Now it’s way more stressful and less fun I guess. And I even if I can have fun building a single base, I never have the motivation to build anything beyond that, because there’s just too much effort, motivation, and planning required.
I remember one day watching a small youtuber, who I can’t remember right now unfortunately, building a river that passed through a giant rainbow out of wool smack dab in the middle of their base. They talked about how they intentionally stopped trying to build pretty and logical things and just decided to have fun. It was really inspiring and nostalgic to see. So I do that too when I play now, and honestly, it’s actually harder than building “good” looking things. But it’s fun.
Natomiast - zakładając że chodzi o same granice - sam sięgam po pliki SHP (np. tu: gis-support.pl/…/granice-administracyjne/), otwieram w QGIS i sobie exportuję do SVG po ewentualnych modyfikacjach.
jak to mają być osobne mapy poszczególnych jednostek adm. drukowane w różnych skalach, to raczej nie widzę innej opcji niż import danych i dopasowanie stylów/szczegółów pod konkretną skalę, która jest sporo większa niż do oglądania w internecie. Bo zakładam, że nie chodzi o mapę całej Polski skoro ona jest do kupienia. Jak chcesz przykład takie mapy w QGIS z danych pobranych ze strony gis-support to zobacz sobie taki projekt: cloud.citizen4.eu/s/polska-adm . To jest zrobione na kolanie więc nie wygląda idealnie ale wszystko tam można łatwo modyfikować żeby wyszło całkiem jak z tego linku wyżej.
bin.pol.social
Aktywne