The creativity in that game is insane. It’s the game that made me realize how incredibly talented the people at Nintendo are, and what a game could be. One of my favorites.
I’d argue it’s up there as a contender for one of the best Nintendo Games. They have a large catalog to pick from though. I’d even argue most of the 3D Mario’s are a solid choice
I replayed Galaxy sometime around 2020 and had a lot of fun doing so. I remember liking this one quite a lot. It was also fun to let my kid who was around 5 at the time hold a remote to help collect stars.
I’m… reasonably sure I played Galaxy 2 as well but my memory of that iteration is almost completely blank.
2 botches things that worked very well before. Especially the camera that did a good job of always being in the right place in 1, but in 2 you suddenly have crazy angles and blind spots that play against you. This can’t even be explained by more complex level design, so who knows what happened.
Also they got rid of the hub for a small, disturbing looking ship and a very generic map, and they killed any trace of story. Those were two things that really set Galaxy 1 apart IMO.
On the new side of things, there were Yoshi, with different powers, and more challenges (but they kind of feel repetitive, because you end up needing to do the same things with just an additional timer or enemy etc…). And the last stars were quite a bit harder than anything in Galaxy.
That sounds about right. I feel like it played more like an expansion than an outright new game. I do remember banging my head against some of those tougher levels now.
They’re clearly not doing their jobs if AI “solutions” go straight to prod without any consideration for the results it’ll yield. One would think that since it’s still code at its heart that it would still follow a well implemented CI/CD pipeline, but I guess because it’s AI that it just can’t wait. Someone else might do it first and all that.
You’re responding to a dumb joke, but anyway: A solution can run perfectly in a test environment and still be shit. It’s not really the development process that failed in this case (or even the somewhat misguided use of “AI”). The failure is fully owned by whoever thought that random strangers would like to hook up via unprompted meeting invites.
Damn, single-player only. My brother-in-law is obsessed with Risk of Rain 2 and this seems like a good alternative, but the lack of co-op means he probably wouldn’t play it.
Having something suggest networking opportunities doesn’t sound like the worst, but only if it was suggestions in their own section of the app (and not bombarding you with notifications about it either). This implementation is truly god awful and I can’t believe anyone thought this was a good idea.
AI doesn’t integrate and use itself. Only a manager makes that decision. This problem rests squarely on the humans in charge who failed to vet the system before buying it.
Fun thread! Handhelds are great, wish they still made them in smaller form-factors though. They are getting chonky!
Something about being able to pause/suspend anytime and resume without the whole dance of booting console, then game, then load game etc. just for a bite-sized gaming session. Handhelds also has fewer distractions.
Dusting off my Switch to play games like Persona 5 Royal on it has rekindled my love for good games and made me more averse to live service games. For the longest time I have felt like playing without some externally visible progression (rank, achievements, cosmetics etc.) was “pointless”. The longer I stay away from those kinds of games the more I am enjoying excellent narrative experiences in real games again rather than running around with checklists or playing virtual slot machines.
Stardew Valley I love on PC, but I have without a doubt racked up most of my hours in it on Switch.
Last few playthroughs of Dark Souls 1 was great on Switch too despite lower framerate and less responsive controls.
When it comes to Persona 5, I adored it on PS4 but I didn’t get that far before I got pulled away into other things. Now I’m almost 80 hours deep on Switch and loving it. Makes me want to play the new Persona 3 and 4 remakes but I’m holding off on getting a Switch 2 and I’m not getting anywhere close to those game key cards.
bin.pol.social
Aktywne