Still working on https://store.steampowered.com/app/440900/Conan_Exiles/, which got an update yesterday. My thoughts remain the same: good game, excellent base-building, but there’s not really much that I haven’t already seen a hundred times in other survival games. I’ll probably drop it soon.
I finished a co-op campaign of https://store.steampowered.com/app/427410/Abiotic_Factor/. We started our playthrough early in its Early Access period and had been returning to it every few months as new chapters were added. The game is every bit as great as everyone says, though the ending is incredibly abrupt. I’m wondering if they had to cut a bunch of content to make the release date. I hope they expand on things in a later update or future DLC, because it’s the only major flaw in an otherwise nearly perfect game.
Also played a bit of https://store.steampowered.com/app/1150760/Gloomwood/, a lo-fi immersive sim which comes very close to scratching that classic Thief itch. The stealth is great, the levels are well laid out and heavily intertwined so you always have multiple routes to achieve an objective, and the AI is the perfect balance between smart and dumb for shenanigans. There’s also an incredibly satisfying backstab with the canesword, though certain enemies wear armor that makes them immune so you sadly can’t clear out entire levels while ghosting.
I do have some minor complaints. As a packrat I’m not a fan of the Resident Evil-style grid inventory with limited space, especially since the game has a research mechanic where you need to chop up mutated corpses and bring one of every single body part to a specific point on the map to unlock crafting recipes and permanent character bonuses.
A single body’s various parts are enough to take up the entire inventory, necessitating either some very fiddly inventory juggling (items switch from grid-based paper dolls to physics-enabled models as you drag them to and from the world, causing all sorts of messes) or multiple trips across the entire open world map and back. The Goatman alone took nearly half an hour of combat-less hauling to research, and its boss arena isn’t even that far from the lab.
Enemies are also persistent. Once you kill someone they stay dead for the rest of the playthrough, which on one hand speeds up the backtracking, but on the other also makes it a boring chore if you’ve been thorough. There are a few points in the story where new enemies will spawn in old areas, at least.
All that said it’s an excellent game, and I’d recommend it to anyone looking for a good immersive sim. It’s still in Early Access, but what’s there is already incredibly satisfying despite my various gripes.
New arcade just opened up near me, they've got maimai, Chunithm, and Wacca all patched to connect to unofficial servers with most songs unlocked. Cabs are all in excellent condition, I'm never going back to Round 1 again. Location's perfect too, at the mall 10 minutes away from where my local Riichi Mahjong club meets, so this may be my new Wednesday routine to hang out there before club.
I think you’ve seen that there’s more than meets the eye, at the very least, so we can leave it at that. A friend of mine was quite sure he had almost finished it before when he was nowhere close, lol.
3D platformer with some interesting mechanics and boss fights. Enjoying it so far. There are some mild collectathon elements, but nothing tedious. I like the art style a lot.
Haven’t seen any complaints about F, but the SH2 remake was made by a studio with a spotty record, they made some unnecessary changes, and it still has traversal stutter.
I admit I do not prefer the remake over the original, but that’s mostly because I would rather see new original things than to milk pre-existing material which didn’t age that badly. Also, as you mentionet, silent hill f isn’t being developed by bloober team! If anything, that’s something to look forward to if one didn’t like the remake.
I’ve barely played this version and it really makes it less of a chore compared to the Dreamcast version.
Squad
It’s hard to recommend to new players because of some big issues the game has but it’s the only game that I play 90% for the social interaction it brings.
I’m about to start EX mode in Void Stranger. The method to unlock it and the tail puzzle are the only two solutions I’ve just looked up for this game because holy shit do I not have the time for that lol.
Good game, with the exception of those two puzzles specifically
10/10 story-driven FPS game from the creators of Rick and Morty. Not excessively complicated or difficult. Your house is teleported to another planet. You have defend yourself with guns that are also talking aliens (gatlians). Not graphically intensive either so would be good for mobile gaming.
I enjoyed this. A shooter with a different feel and a vibrant palette, and genuinely funny in parts.
I also got banned from the Xbox subreddit a couple of years ago because of this game. Apparently a photo of the in-game sounding rods was inappropriate. Mate, it's literally an unedited screenshot from an Xbox game.
bin.pol.social
Aktywne