elden ring probably. like you i found souls-style games scary. i think i installed dark souls 3 and quit before getting anywhere but i managed to beat elden ring even though I did initially refund it :D
I say just dive into the real souls games. Like everyone else, I recommend Elden Ring or DS3 (don’t worry about skipping the first 2 games, you won’t get the story anyway, most people don’t lol).
If you insist on trying something to ease you in, I actually recommend Tales of Iron. It’s a 2D game but the combat is very souls like in the sense that it’s challenging and you have to learn enemy timing and attack patterns.
Start with the one you want to play most. That’s the one that will get you hooked. There’s so many now if you figure you don’t like it you can play another one. The feeling everyone is telling you to chase with starting at demon souls or dark souls 1 isn’t as it was back then. I play through them every other year and its fun but the grand reveal on reality has been had and is done. My favorite souls like I have played recently is Hellpoint, it can be janky and doesn’t hold your hand at all but I love it.
Although all soulslikes are a bit difficult Grime would be my suggestion, a 2D platformer. It felt easy enough to me but I mainly enjoyed the aesthetics of it.
Probably Elden Ring. The nost important thing to remember when you are struggling is that the game gives you a ton of options to tackle many problems: do it in a way that makes sense to you. If that’s magic, go for it. If it’s carrying a bow and arrow to lure enemies, thats also good. Summoning friends? Even more fun!
I think Elden Ring would be a good place to start since it’s the one that lets you customize your difficulty the most. You can use spirit summons (both other players and NPCs) and vary up the order in which you do things, so if you get stuck on something, you can go do something else and then come back with more experience and better equipment
Seconding Elden Ring. It’s also going to be more active since people are hyped for the new content - which means you’re more likely to get help if you need it.
It has a handful of QoL features too that’ll make the learning curve more manageable
Agree. Elden Ring is the only one I’ve liked personally. And a big reason is being able to fuck off and go do something else if you find a boss battle or section of the game too difficult. There’s so much to do and explore and check out that it didn’t feel like I was “grinding” ever.
Elden Ring! I think they really refined the formula, made it a bit more user friendly (I started with Dark Souls and it wasn’t easy to know what to do), and is generally fun to play. Also the open world format means you can just go somewhere else if you’re stuck, not just have to bang your head against the same boss over and over. Then you just come back when you’re stronger.
Sekiro is not a bad option too, it’s a bit more like a regular game than the others. You can pause! Imagine.
Not sure if many will join me on it, but with Microsoft going on the death march for studios, this might be the first of their major releases I don’t even bother with on Game Pass. After all, they fired Tango Gameworks, who knows when they’ll cut these devs loose.
There’s a game called Heart & Slash which is very charming and has a soulslike streak to it. It’s quite hard to beat in totality but it’s enough fun that you don’t mind clawing your way to the end.
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