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Leate_Wonceslace, do gaming w Let's discuss: Kirby
@Leate_Wonceslace@lemmy.dbzer0.com avatar

I’ve played dreamworld 1-3, adventure, and star allies. What I’ve seen of yarn was pretty off-putting, and I love the music.

teawrecks, do gaming w Let's discuss: Kirby

Apart from preferring Kirby in Smash, the only Kirby game I’ve played is Kirby’s Dreamland on Gameboy. They hadn’t yet figured out how to persist save data in those cartridges, and it didn’t have any codes. So you had to beat it in one sitting, which I could do as a kid, which was no small fear for that era of gaming. Replaying it meant finding where the secrets are, making runs quicker each time.

I kinda like this concept of no save, I think there aren’t many games, even retro-themed ones, that make use of it as an element.

ouRKaoS,

Rougelikes are my go-to for that no save old school feeling.

teawrecks,

Yeah, I generally don’t like most rogue likes though, because they often lean on procedural levels and there’s usually not an “ending”. So I play it enough that I feel like I get it and then I’m done.

Minit is one that comes to mind. It would actually be rad if someone put Minit on an OG Gameboy cartridge. I think it totally would have worked as a Gameboy game with no save data.

Edit: ah I forgot that there is a bit of info retained between runs, like spawn position.

EmpiricalFlock, do gaming w Let's discuss: Kirby
@EmpiricalFlock@beehaw.org avatar

I had Squeak Squad on the DS and played through it many times. I’ve been playing through some of the others (still don’t have the recent 3D one), and my biggest complaint is just that I’m not the target audience anymore. Haha. Some difficulty settings would be wonderful. However, whenever I want to turn off my brain for a bit I’ll boot up Triple Trouble or Amazing Mirror sometimes.

LallyLuckFarm, do gaming w Let's discuss: Kirby

My nephew absolutely loves Kirby anything. We played some of the games together on an emulator during his visit last year, but it’s a few more years before I’ll introduce him to Dream Course. The 2d platformers are more his speed currently. And by that I mean “as long as he crossed the finish line he beat the level” even if I helped. It’s been fun playing through them to practice for the cool points

rudyharrelson, do gaming w Let's discuss: LEGO Games
@rudyharrelson@kbin.social avatar

I enjoyed the original songs on the jukebox in Lego Island 1. Ran at 1fps on the old family computer back in the day. Good times

Materiogorath, do gaming w Let's discuss: LEGO Games

LEGO Star Wars II was my gateway drug to stronger things, like star wars and LEGO. Played the shit out of that when was a kid, first game I 100%'ed.

Replayed LEGO Batman I recently when it was free on Epic and it still as amazing as I remember.

Still look for irl places to find hidden minikits.

Kazumara, do gaming w Let's discuss: DOOM

When I first played DOOM I was a bit afraid of the monster sounds. I would usually ask my little sister if she could color her things in my room so I wouldn’t be alone while playing. I was way too bad to ever finish the game back then. I used to ask my father to make me “untötbar” (unkillable) because the word “unverwundbar” (invulnerable) was too difficult for me.

But I really like the reboot and DOOM Eternal especially.

Kichae, do gaming w Let's discuss: DOOM

Doom II remains my favorite in the series, and I still play the original pair regularly. I never really ever quit playing them. They remain comfort games from my childhood.

The mod scene has become absolutely crazy. The things modders put out these days blow my mind.

I never really got into the new games. 2016 was fun, but it didn’t really stick for me. Once I played it for a few days, I had my fill and returned to the originals.

vlad76, do gaming w Let's discuss: DOOM
@vlad76@lemmy.sdf.org avatar

I’ve played the classics, 3, 2016, and Eternal, and honestly 2016 is my favorite. Eternal was good, but I felt that 2016 was a lot more straightforward with it’s combat loop. I found it easier to loose myself in the shooter trance. I never felt like that in Eternal.

PrivateNoob, do gaming w Let's discuss: DOOM

Doom Eternal. Rip and tear, until it is done. ^^

bionicjoey, do gaming w Tried to make Abed (Danny Pudi) in Fallout 4

Larry, I’m in DuckTales

Kolanaki, do gaming w bolgirs gay
!deleted6508 avatar

Bologna Fence

zer0, do gaming w Running With Scissors Studios gives permission to pirate games

Why not releasing the source code then?

BeardedGingerWonder,

There’s a world of difference between “we don’t mind if you bootleg our games if you can’t afford them” and “here, have the keys to the castle”

zer0,

Go on and explain the difference

Sleepkever,

Releasing the source code would allow anyone to copy AND modify or extend the game as they see fit. Including all the inner logic that is normally compiled away.

Piracy or a compiled release without DRM (like GOG) only allows you to play the game and maybe modify some parts of it through modding after a significant amount of effort.

zer0,

Releasing the source code would allow anyone to copy AND modify or extend the game as they see fit

So just like when you buy a bicycle irl and you are allowed to customize it and set it up as you want. Are you saying we shouldn’t be allowed to modify goods?

Lowbird,

The source code is arguably more comparable to the bicycle factory. When I buy a game, I’m thinking of buying the experience, not the underlying mechanisms.

You still can find ways to mod and tinker with the finished product you own (bicycle), but you don’t have the info and machinery you’d need to make your own identical bicycle.

Or, if you buy a book, you own the finished book, but you don’t automatically also own all the author’s notes and rough drafts and file organization that went into making that book.

zer0,

When I buy a game, I’m thinking of buying the experience, not the underlying mechanisms.

When i buy a bicycle i’m thinking of buying the experience, not the underlying mechanisms

you don’t have the info and machinery you’d need to make your own identical bicycle.

When you pirate the game you are making an identical copy of the game

Sleepkever,

That is not the correct analogy. Offcourse you can customize it. Just like you can customize or mod the game.

But you won’t get the actual designs to the bicycle. You will not get the blueprints to send to a factory to create exact duplicates or with your modifications.

inanna,

Lol, “you’re already letting me in the house why can I have a deed to the property???”

zer0,

A house isn’t software, it’s more like getting handled the blueprints of the building. They already have access to the property what’s the difference if they have the blueprints or not

outadoc,

If it’s the same, why do you care?

Of course it’s not the same.

zer0,

Without the source code there’s no way to know what you are running, ever heard of a spyware named red shell?

I would also like to compile my own binaries for my own system

PenguinTD, do gaming w Running With Scissors Studios gives permission to pirate games

exposure is more important than sales for them.

Zapp,

And I’m sure they understand that exposure also leads to more sales.

totallynotaspy, do gaming w After 1,656 hours in Rimworld, I finally tamed a Thrumbo IRL!

It's missing some parts, oh wait it's vanilla not rjw thrumbo.

Nice plush 😁

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