This article just sort of ends without the expected detail the first paragraph was alluding to. I mean, it technically described the thing in the headline, but I would hardly call this an “article”.
Aftermath sometimes does short stuff, which is more like blog posts rather that articles. I, too, wish they elaborated on this topic and maype even interviewed someone.
I still don’t understand what job “game journalist” entails.
Say a politician takes bribes. A journalist can investigate public record documents and paper trails, and visit state houses, to interview workers to uncover what’s going on there.
Game studio is working on a new sequel, but hasn’t announced it. But this is a private company that’s not required to report to anyone. They’re not consuming taxpayer money. What, legally, should a game journalist be doing to reveal this info?
They’re basically just there to echo press releases and provide scheduled interviews, all of which must be basically at the publisher’s approval, since there are far more journalists than interesting studios.
I like to dunk on SC as much as the next guy but how can you say this at all with a straight face? For starters, can I walk around my ship? Is there a story-based campaign I can play through? Are there capital ships with dozens of players with different roles working on them?
SC will never get finished or live up to the promises it made but ED barely even tries to do anything beyond being a space truck simulator.
Yes (since the latest DLC), yes (the thargoids mystery), and yes (carriers have been here for a few years).
Of course it’s not exactly what you would get in SC because they’re ultimately different games. But you do have all of that and more, E:D has massively improved since it came out.
You can't walk around on ships in E:D so you're either mistaken or outright lying at this point. I'm not even going to get into talking about thargoids like it's a story campaign, or how co-op works in ED.
This article is about the author’s personal relationship to E3 and how it reminds him about unhealthy work habits he has, which he also thinks are commonly occuring in games journalism.
I think it’s very fair not to like the article, I wasn’t overly interested in it myself, but honestly I can’t help but disagreeing with the negativity directed towards the author in many of these comments. Go ahead and dislike the point of the article, but making a uncharitable reading about the author just seems silly to me.
Look, I’m sorry you’re cat died dude, but just because some bad shit happened to you during E3 doesn’t mean that the escapism in video games can’t provide a healthy relief for other people. It’s also no different from books or TV in this aspect.
That title is the exact reason i’m going into aviation maintenance in December. Being able to take things apart and put them back together again plus fiddling around with them to see how they work? Perfect
That will be cool! I do a lot of repair, but aviation is another level! Fixing things is honestly the most satisfying labor overall for me. I take any opportunity I can to learn a new device. I’m in assembly these days, though, so it’s mostly for friends and family. Do you need to go to school for aviation maintenance?
I’m going to be going to a trade school for a few years to learn everything I need! AIM (Aviation Institute of Maintenance) has locations all over the US
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