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excel, w A fan-made Portal 2 VR mod is currently in development
@excel@lemmy.megumin.org avatar

Every non-VR game that has VR support tacked on has been terrible in VR.

Strepto,
@Strepto@sh.itjust.works avatar

Resident Evil 7 VR was pretty awesome

iAmTheTot,
@iAmTheTot@kbin.social avatar

Wasn't that game made for VR, though? Like, it came out officially on VR, no?

Strepto,
@Strepto@sh.itjust.works avatar

Oh we’re only talking about modded VR modes?

In that case yes. I thought we were talking about games not designed around VR

iAmTheTot,
@iAmTheTot@kbin.social avatar

I mean that's my point though. It was designed for VR, no? Like it was even originally demo'd in VR, iirc.

Dieterlan,

There have been a lot of RE remakes recently. Maybe they got confused and thought RE7 VR was a remake of an earlier game?

Strepto,
@Strepto@sh.itjust.works avatar

I wouldn’t necessarily say it was designed for VR. That would mean it was the primary focus of development.

According to this article it was pitched to the executive producer of the game approximately halfway through development: gamerant.com/resident-evil-7-vr-wasnt-planned/

iAmTheTot,
@iAmTheTot@kbin.social avatar

Something being pitched halfway through development doesn't mean it isn't tightly integrated. I dunno, I just think we have different views on this. The game was demo'd in VR, released in VR at the same time as the non VR version, officially supported, and plays well. Seems made for VR to me.

mordack550,

Elite Dangerous is fantastic!

SkyezOpen,

Game kind of lost me with the learning curve and feeling lost, but I can concur the vr felt amazing. Like just looking to the side to open ship menus is simple and feels futuristic as hell.

Summzashi,

That was made for VR from the start though

ThunderingJerboa,
@ThunderingJerboa@kbin.social avatar

Have no idea what you are talking about. The fan VR modding community has been the primary reason why VR hasn't died on PC. Mechwarrior 5 vr, Resident Evil 2/3 VR, 7 days to die vr, Half Life 2, Deep Rock Galactic, and many more titles. VR is an immersion enhancer and I am glad there is such a vibrant community for it. The library of possible VR games are also going to expand rapidly once Praydog finally release the Unreal 4/5 wrapper.

Edit: Can't believe I forgot to mention Mother VR (Alien Isolation)

InEnduringGrowStrong,
@InEnduringGrowStrong@sh.itjust.works avatar

Wait wait wait, Deep Rock Galactic VR? Ziplining and grappling and shit, whew, I gotta check this out.

SkyezOpen,

Mechwarrior 5 vr

Holy shit. I stopped playing early because I was frustrated I couldn’t set my weapons groups like MW4, but if I can sit in the goddamn cockpit and use a flight control system in vr sign me the fuck up.

ThunderingJerboa, (edited )
@ThunderingJerboa@kbin.social avatar

Unfortunately don't think there are motion controls. Works great with Hotas though. I wished we would have motion controls but can't ask too much from modders who are doing this on their free time.

Edit: You also may need to elaborate on what you mean change your weapon groups like MW4, it has been quite a bit since I played that one.

SkyezOpen,

Yeah don’t care about motion controls, those are best left to standing games.

In MW4 you can assign any weapon to any group, so you can have granular groups like one for short range one for long or individual weapons as well, but also an alpha strike shoot fucking everything group. When I started MW5 I could only assign a weapon to one group. I think. It was a while ago but that’s what I vaguely remember.

ThunderingJerboa,
@ThunderingJerboa@kbin.social avatar

I don't have MW5 installed anymore but from my memory you can assign a weapon to multiple firing groups. The only thing I think they did remove is it doesn't use a select fire active group button anymore.

Yeah don’t care about motion controls, those are best left to standing games.

Not sure if you have tried it but VTOL Vr may change your mind on that. It will never beat HOTAS but its far more immersive than relying on your keyboard or controller.

Maalus,

Payday?

crawley, w Baldur's Gate 3 - Hotfix #8 Now Live

copypaste:

CHANGES

  • Companions will no longer transfer story items in their inventory to the player upon dismissal, restoring Patch 2 behaviour.
  • Fixed reaction popups sometimes showing no text descriptions of the reactions available.
  • Fixed a multiplayer crash that would occur when listening to a dialogue after an active roll.
  • Eavesdrop will no longer trigger when a character is in any Character Creation session, such as level up or the magic mirror.
  • Fixed a bug in Vulkan causing DEVICE_LOST crashes.
  • Fixed a bug where Skeletons created using Animate Dead were missing their ranged weapons, despite specialising in them.
  • Fixed an issue where the Weapon Master Feat would show as incomplete if a player was already proficient with all weapons.
  • Fixed a crash when re-assigning characters in splitscreen.
  • Fixed a visual issue with volumetric fog and materials generation.
  • Fixed an issue with invalid savegames being created.
  • Restored Raphael’s hair colour and horns. The House of Hope is once again fashion-forward.
  • Fixed an issue where Splint Armour for Githyanki Females caused some unnecessarily psychedelic visual effects.
  • Shaved His Majesty, who is once again a Sphynx. Steelclaw’s eye colour has been adjusted so they are no longer identical twins.
  • Fixed Raphael’s portraits after restoring his hair colour. Maybe he’s born with it, maybe it’s Avernus.
  • Fixed Twitch drops not being claimable on PS5.
eutsgueden,

Companions will no longer transfer story items in their inventory to the player upon dismissal, restoring Patch 2 behaviour.

That seems like it would be a desirable thing, no? Rather than thinking I don’t have the required item already?

khab,
@khab@kbin.social avatar

It would, except they transferred all story-related items, regardless of whether the quest was finished or not, including some equipment and alchemy item, and IN BAGS for some reason. It made a whole mess of my MC's inventory whenever I swapped my party around.

guyrocket, w Fable Designer Releases Ultima-Like RPG for Free on Steam
@guyrocket@kbin.social avatar

Cool. I've got it now.

I played a whole lot of Ultima IV many years ago on my Commode 64 and this has a similar look and feel.

Afghaniscran,

We’ve spent so long putting Doom on menial household objects, I never considered playing on a commode.

guyrocket,
@guyrocket@kbin.social avatar

Commode 64 = Commodore 64

A very old joke...

EnderofGames, w Puny Human shutting down after client refused to send payments

Strange that they won’t call out the people who didn’t pay. Stupid “professionalism” >:(

simple, w Assassin's Creed Mirage Review Thread | (76/100 OpenCritic)

Despite having a pretty mediocre rating it seems like if you enjoyed the older assassin’s creed games, this one is pretty close. Many reviewers argue that the old AC gameplay of following NPCs and blending in hasn’t aged that well, though.

Wumbologist,

I could see that. I loved playing them as a kid, but I never really enjoyed the tailing missions. I think they could take some inspiration from the Hitman series. I always thought that series had the assassin gameplay nailed better than AC.

Penpal5036,

Thank you for these posts on lemmy

nanoUFO, w Assassin's Creed Mirage Review Thread | (76/100 OpenCritic)
@nanoUFO@sh.itjust.works avatar

I remember a time when I would finish an AC game in like one weekend, but after black flags the series just became boring. Seems like open world slop is what ubisoft is going for.

Bratwurstboy, w The modder behind Burps of Skyrim and Snores of Skyrim has made a breakthrough in the field of customizable flatulence with Farts of Skyrim

Dream big, fart loud.

Haui, w Elon Musk streams Diablo 4 as part of his latest doomed quest to turn X into a Twitch killer
@Haui@discuss.tchncs.de avatar

Do people take issue with the obvious expression of an opinion in the title or are there more musk stans here than we know of?

FrostbyteIX, w The modder behind Burps of Skyrim and Snores of Skyrim has made a breakthrough in the field of customizable flatulence with Farts of Skyrim

A huge black dragon lands on top of the tower in Helgen. He lets out a mighty fart that shakes the town…you then hear “Awwwww…thank Talos!!!”

lemmy_nightmare, w Nintendo Support: Announcement of Discontinuation of Online Services for Nintendo 3DS and Wii U software
@lemmy_nightmare@sh.itjust.works avatar

The discontinuation of SpotPass a couple of years back made it impossible to obtain certain items on games like Shin Megami Tensei. Now this. I guess I can’t rip anyone’s butt on Pokemon US/UM from now on then.

QuandaleDingle,

This is real sad.

Sprite, w The modder behind Burps of Skyrim and Snores of Skyrim has made a breakthrough in the field of customizable flatulence with Farts of Skyrim
@Sprite@lemmy.ml avatar

Finally some good news.

QuandaleDingle, w Nintendo Support: Announcement of Discontinuation of Online Services for Nintendo 3DS and Wii U software

The 3ds was a real one. T–T

misterwu, w The modder behind Burps of Skyrim and Snores of Skyrim has made a breakthrough in the field of customizable flatulence with Farts of Skyrim

Brilliant

Blapoo, w The modder behind Burps of Skyrim and Snores of Skyrim has made a breakthrough in the field of customizable flatulence with Farts of Skyrim

An important milestone in gaming history. I applaud the ingenuity.

dditty,

So immersive and imperfectitious

Caligvla, w The modder behind Burps of Skyrim and Snores of Skyrim has made a breakthrough in the field of customizable flatulence with Farts of Skyrim
@Caligvla@lemmy.dbzer0.com avatar

slow clap 👏

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