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can, w Nintendo’s president says it will continue to support Switch next year

No shit? Next gen isn’t even announced.

Sharpiemarker,

That was my reaction as well. I wonder if they’re just trying to reassure people since they announced today they’re discontinuing online services for Wii U and 3DS.

tdawg, w Assassin's Creed Mirage - Official Basim and Roshan Interview & Gameplay

Honestly I’m just shocked people still buy these games

manapropos,

The vast majority of gamers have shit taste. That’s why franchises like AC, COD, and everything EA sports has done in the last 10 years continue to sell despite continuously getting worse

quantum_mechanic, w Red Dead Redemption Update 1.03 Quietly Adds 60fps

Great, now do rdr2.

Psythik, w A fan-made Portal 2 VR mod is currently in development

You can already play it in VR with Vorpx.

I’m more interested in a VR remake with path tracing.

WiildFiire,

AFAIK Vorpx just ties the camera to headset tracking, you don’t get independent movement or interaction

HuntressHimbo, w Cancelled loot shooter Hyenas allegedly "Sega's biggest budget game ever", new report claims

As a fan of total war warhammer this is so sad but also so cathartic. Its sad that this is how CA and Sega executives treated their employees and their IPs, but cathartic because it proves that the community was right and we were being gaslit. Pour one out for the community managers who the execs used as disposable flak vests for all their shitty decisions.

prograhammingdev, w Cassette Beasts | Pier of the Unknown DLC Out Now

This game has such a killer soundtrack. Only game that I’ve had where the songs have made it into my daily playlist.

Sharpiemarker,

Only game that I’ve had where the songs have made it into my daily playlist.

Sounds like you need recommendations for games with great soundtracks!

Pistcow, w Valve Hires Creator Behind Popular ‘Half-Life: Alyx’ Mod

The one that does the buttholes!?

Holyginz, w Terminated Dragon Age developers sue BioWare over severance pay

I hope the developers win a huge severance.

DocBlaze, (edited ) w Five Former Ubisoft Execs Arrested By Police For Questioning About Sexual Misconduct Allegations

starbreeze: payday 3 sucks donkey balls and nobody’s playing it.

naughty dog: okay, but we’re actually having to lay off people now.

epic games: sure, but so are we AND we’re also selling Bandcamp.

unity: whatever amateurs, I’m the one having the worst Q4 2023!

Ubisoft: snickers oh yeah? hold both my beers AND my shot glass.

Plibbert, w Valve Hires Creator Behind Popular ‘Half-Life: Alyx’ Mod
Furimbus, w The modder behind Burps of Skyrim and Snores of Skyrim has made a breakthrough in the field of customizable flatulence with Farts of Skyrim

I really need to get my old SoundBlaster 16 reinstalled.

excel, w A fan-made Portal 2 VR mod is currently in development
@excel@lemmy.megumin.org avatar

Every non-VR game that has VR support tacked on has been terrible in VR.

Strepto,
@Strepto@sh.itjust.works avatar

Resident Evil 7 VR was pretty awesome

iAmTheTot,
@iAmTheTot@kbin.social avatar

Wasn't that game made for VR, though? Like, it came out officially on VR, no?

Strepto,
@Strepto@sh.itjust.works avatar

Oh we’re only talking about modded VR modes?

In that case yes. I thought we were talking about games not designed around VR

iAmTheTot,
@iAmTheTot@kbin.social avatar

I mean that's my point though. It was designed for VR, no? Like it was even originally demo'd in VR, iirc.

Dieterlan,

There have been a lot of RE remakes recently. Maybe they got confused and thought RE7 VR was a remake of an earlier game?

Strepto,
@Strepto@sh.itjust.works avatar

I wouldn’t necessarily say it was designed for VR. That would mean it was the primary focus of development.

According to this article it was pitched to the executive producer of the game approximately halfway through development: gamerant.com/resident-evil-7-vr-wasnt-planned/

iAmTheTot,
@iAmTheTot@kbin.social avatar

Something being pitched halfway through development doesn't mean it isn't tightly integrated. I dunno, I just think we have different views on this. The game was demo'd in VR, released in VR at the same time as the non VR version, officially supported, and plays well. Seems made for VR to me.

mordack550,

Elite Dangerous is fantastic!

SkyezOpen,

Game kind of lost me with the learning curve and feeling lost, but I can concur the vr felt amazing. Like just looking to the side to open ship menus is simple and feels futuristic as hell.

Summzashi,

That was made for VR from the start though

ThunderingJerboa,
@ThunderingJerboa@kbin.social avatar

Have no idea what you are talking about. The fan VR modding community has been the primary reason why VR hasn't died on PC. Mechwarrior 5 vr, Resident Evil 2/3 VR, 7 days to die vr, Half Life 2, Deep Rock Galactic, and many more titles. VR is an immersion enhancer and I am glad there is such a vibrant community for it. The library of possible VR games are also going to expand rapidly once Praydog finally release the Unreal 4/5 wrapper.

Edit: Can't believe I forgot to mention Mother VR (Alien Isolation)

InEnduringGrowStrong,
@InEnduringGrowStrong@sh.itjust.works avatar

Wait wait wait, Deep Rock Galactic VR? Ziplining and grappling and shit, whew, I gotta check this out.

SkyezOpen,

Mechwarrior 5 vr

Holy shit. I stopped playing early because I was frustrated I couldn’t set my weapons groups like MW4, but if I can sit in the goddamn cockpit and use a flight control system in vr sign me the fuck up.

ThunderingJerboa, (edited )
@ThunderingJerboa@kbin.social avatar

Unfortunately don't think there are motion controls. Works great with Hotas though. I wished we would have motion controls but can't ask too much from modders who are doing this on their free time.

Edit: You also may need to elaborate on what you mean change your weapon groups like MW4, it has been quite a bit since I played that one.

SkyezOpen,

Yeah don’t care about motion controls, those are best left to standing games.

In MW4 you can assign any weapon to any group, so you can have granular groups like one for short range one for long or individual weapons as well, but also an alpha strike shoot fucking everything group. When I started MW5 I could only assign a weapon to one group. I think. It was a while ago but that’s what I vaguely remember.

ThunderingJerboa,
@ThunderingJerboa@kbin.social avatar

I don't have MW5 installed anymore but from my memory you can assign a weapon to multiple firing groups. The only thing I think they did remove is it doesn't use a select fire active group button anymore.

Yeah don’t care about motion controls, those are best left to standing games.

Not sure if you have tried it but VTOL Vr may change your mind on that. It will never beat HOTAS but its far more immersive than relying on your keyboard or controller.

Maalus,

Payday?

crawley, w Baldur's Gate 3 - Hotfix #8 Now Live

copypaste:

CHANGES

  • Companions will no longer transfer story items in their inventory to the player upon dismissal, restoring Patch 2 behaviour.
  • Fixed reaction popups sometimes showing no text descriptions of the reactions available.
  • Fixed a multiplayer crash that would occur when listening to a dialogue after an active roll.
  • Eavesdrop will no longer trigger when a character is in any Character Creation session, such as level up or the magic mirror.
  • Fixed a bug in Vulkan causing DEVICE_LOST crashes.
  • Fixed a bug where Skeletons created using Animate Dead were missing their ranged weapons, despite specialising in them.
  • Fixed an issue where the Weapon Master Feat would show as incomplete if a player was already proficient with all weapons.
  • Fixed a crash when re-assigning characters in splitscreen.
  • Fixed a visual issue with volumetric fog and materials generation.
  • Fixed an issue with invalid savegames being created.
  • Restored Raphael’s hair colour and horns. The House of Hope is once again fashion-forward.
  • Fixed an issue where Splint Armour for Githyanki Females caused some unnecessarily psychedelic visual effects.
  • Shaved His Majesty, who is once again a Sphynx. Steelclaw’s eye colour has been adjusted so they are no longer identical twins.
  • Fixed Raphael’s portraits after restoring his hair colour. Maybe he’s born with it, maybe it’s Avernus.
  • Fixed Twitch drops not being claimable on PS5.
eutsgueden,

Companions will no longer transfer story items in their inventory to the player upon dismissal, restoring Patch 2 behaviour.

That seems like it would be a desirable thing, no? Rather than thinking I don’t have the required item already?

khab,
@khab@kbin.social avatar

It would, except they transferred all story-related items, regardless of whether the quest was finished or not, including some equipment and alchemy item, and IN BAGS for some reason. It made a whole mess of my MC's inventory whenever I swapped my party around.

guyrocket, w Fable Designer Releases Ultima-Like RPG for Free on Steam
@guyrocket@kbin.social avatar

Cool. I've got it now.

I played a whole lot of Ultima IV many years ago on my Commode 64 and this has a similar look and feel.

Afghaniscran,

We’ve spent so long putting Doom on menial household objects, I never considered playing on a commode.

guyrocket,
@guyrocket@kbin.social avatar

Commode 64 = Commodore 64

A very old joke...

EnderofGames, w Puny Human shutting down after client refused to send payments

Strange that they won’t call out the people who didn’t pay. Stupid “professionalism” >:(

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