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AstralPath, w Why CCP haven't stopped trying to make an EVE Online shooter for 15 years

EVE is sick, CCP is awesome and Dust 514 was pretty cool. Based on CCP’s comments about Dust it seems like they really understand why it failed which is great. If they can create something on a slightly smaller scale with some really good mechanics I think it would be a hit. I was kinda hoping they’d go for something like CS/Valorant as I could see that meshing well with shipboard combat settings. Sounds like that’s not the case but I’m sure this will be great.

Imagine that though… Small maps set inside capital ships as the setting and named as such. Fast paced combat à la Valorant… Would be cool.

hihellobyeoh,

The only and I mean ONLY problem I had with 514 ( I was in one of the testing phases pre release) was that it was a console exclusive, I can’t stand playing shooters on a controller anymore.

pory, w Twitter sleuths suggest a new Steam Deck is on its way, but any updates are likely to be for Valve's benefit not ours
@pory@lemmy.world avatar

Personally I’m hoping 1030 isn’t even a Deck. Putting the Deck internals in a set-top box with better cooling and lots of I/O would make an amazing competitor to PS5/XSX and a straight upgrade to XSS, and they could price it a lot cheaper than the Deck because they wouldn’t need to put a screen or battery in (and they could make it even cheaper by selling it without a controller since it works with Xbox/PS/Nintendo ones already).

Steam Machines failed the first time, but now that the Deck has gotten a lot of people comfortable with (a vastly improved) SteamOS there’s no reason to think they’d fail again, especially if Valve themselves were putting out the flagship “standard” unit that companies like ASUS could iterate on.

Tunawithshoes, w Todd Howard says Starfield was 'made to be played for a long time,' but a month after launch I'm already drifting away

While I enjoyed my time I really struggling to find what I feel like I would different on a new playthrough making me worried about longevity of this game.

It really feels like unless bethesda (unlikely) or moders could do something drastic I would not return. Just pick the game back up and do the new thing.

Feels not enough to do by only stick to space. Not enough ammo to not use a variety of weapon. Nor that much other ways to deal with combat that it would warrant a new play through.

Grumpy,

I only played like 15hrs of vanilla Skyrim. But played like 1000+ hrs of modded Skyrim. I’ve now played about 30hrs of starfield. If the modding scene gets as big as Skyrim, I think it would have merit in longevity.

wildginger,

So, what, bethesda games are now just fancy Little Big Planet sandboxes? Where the main game is just something to keep you busy until the real content creators arive?

Tunawithshoes,

Honestly feels like that.

They given many things in the base game fells like that they where more showcase.

Here is background it exists we barely doing anything with it but maybe you find it useful.

Here is new game plus it erases the whole world so if you want to reset world.

Here is enormous skybox. We have no reason why you can fly across the star system but tons of space for you.

Tunawithshoes,

Oh definitely the modding is going to carry. But what point I tried to make is I will need something big for me to consider a new playthrough. Not just adding in bunch of mods to existed save file.

Unlike Skyrim where I felt start over for mods I could actually feel like I had choice and it kinda made a difference in play style to be a mage or a knight.

Quentinp, w Todd Howard says Starfield was 'made to be played for a long time,' but a month after launch I'm already drifting away
@Quentinp@lemmy.ca avatar

I’m content with my ~120 hours played so far even if I don’t play again. But I probably will, especially with mods or future content. It doesn’t quite have the build flexibility of an elder scrolls game though. Hopefully they’ll add more variants to the bases etc. Generally happy if a game has 40 hours of gameplay and there’s easily 40 hours of content in Starfield.

The NG+ stuff is interesting but after playing it a bunch it’s both a plus and a minus, like it’s neat to have the options there, but also might’ve been better to start actual new characters.

9715698,

Yeah I have been pretty addicted since release – getting a month’s enjoyment out of a game (in my case, 50hrs, but I’m still going back), is good value for money.

There are too many great games, especially this year, to spend all my time only playing one.

Bimbus, w CDPR dev defends Starfield amid criticisms that its character animations don't match up to Cyberpunk 2077

Neither of them look as good as BG3 IMO. Both feel so static / emotionlessl

prograhammingdev,

BG3 is incredible, but I think Cyberpunk ties with that in many scenes (though there’s much fewer sets of dialog). The rigidity of the dialog in Starfield is one of my biggest complaints, and that’s coming from someone who really quite enjoys the game despite the many, MANY, things it could do better.

Dettweiler42,

Bethesda’s formula is pretty dated. They changed up a few things for Starfield, but it’s still same the old dialog system.

vaultdweller013,

Still an improvement on Fallout 4, atleast my character aint yapping.

glimse,

I don’t usually dig into behind the scenes stuff in games but I’ve been watching a ton of bg3’s stuff. I didn’t realize how integral to the development some of the actors were - specifically Neil Newborn, Astarion’s actor. Larian seems like a cool company to work with…it feels like they really “get” it.

BrowseMan,

Would you have a link to these? I’m curious how Neil influenced the game.

glimse,

I’m sorry but I don’t remember exactly where I heard it. It might have been Dan Allan’s channel, he interviews voice actors

PM_ME_FEET_PICS,

Good Jesus. You’re delusional if you think a 10 second loop amounts to good animation. The facial animations alone are so bad.

vlad76,
@vlad76@lemmy.sdf.org avatar

I love BG3 and I have nothing against it’s animations. But what is it that you like? Honestly, I see a lot of people praise the animations, but besides a few scenes, the animations just seem “good”. Not mind blowing, but not bad in any way. So I don’t get that praise, but I’m sure there’s something that other people see in it that I don’t.

That being said the game is great. I haven’t had this much fun since KotOR.

vaultdweller013,

For a CRPG their fucking great, also I wouldnt be surprised if a lot of that praise is coming from folks who play CRPGs on the norm. When your standard frame of reference is fucking Arcanum it tends to be a bit scewed. Also play Arcanum: of steamworks and magick obscura its really fucking good.

vlad76,
@vlad76@lemmy.sdf.org avatar

That’s a good point.

vaultdweller013,

Of course I made a good point, Ive got Pelinal Whitestake about to strangle someone do to dragussy as a profile picture.

mindbleach, w Xbox Series X/S players feel forgotten by Rockstar after Red Dead Redemption 60fps PS5 port

Consoles don’t exist anymore. It’s blue computer versus green computer, fueled entirely by bribes.

1984, w Modern Warships — PC Release Trailer
@1984@lemmy.today avatar

This looks pretty bad to be honest.

Rampsquatch,

I bet you’re right, they didn’t show any gameplay in that video at all.

AdrianTheFrog, (edited ) w CD Projekt employees form a union
@AdrianTheFrog@lemmy.world avatar

That’s great, I hear CD Projekt has some real problems with overworking their employees.

Edit: (right before cyberpunk released)

Employees at CD Projekt Red, the Polish studio behind the game, have reportedly been required to work long hours, including six-day weeks, for more than a year.

filister, w Twitter sleuths suggest a new Steam Deck is on its way, but any updates are likely to be for Valve's benefit not ours

It is about time for them to start producing some GPUs and break the monopoly of AMD and NVIDIA.

sugar_in_your_tea,

Nah, Intel is already doing that. Valve getting into graphics cards would be a colossal mistake. That’s not in their wheelhouse at all.

Chailles,
@Chailles@lemmy.world avatar

Yeah, but let’s be real here, it would totally be just like Valve to make a GPU and somehow be like one of the best ones at the time and never make another one again.

Attchaster,

Yeah. Doing software is hard, doing household hardware is harder, but doing GPU-class chips? No fucking way at all.

sugar_in_your_tea,

Yup, Intel is struggling to enter the market, and they’ve been building similar chips for years. This just isn’t an area for someone like Valve to break into.

Maybe they could make a good cooler design or something, but they’re going to be using off the shelf chips, or maybe slightly altered custom chips like they did with the Steam Deck.

Yawnder, w Todd Howard says Starfield was 'made to be played for a long time,' but a month after launch I'm already drifting away

I totally agree. Half the content is mostly irrelevant. The outpost system is useless, the crafting system is unnecessary, the ship building is unnecessary, etc…

7112, w has cyberpunk's combat been rehauled to be me more like the combat rebalanced mod

Still takes like 20 headshots to down someone. It gets a little better mid-late game. It was brutal playing 2.0 before the Headshot damage mod was updated.

However, I noticed that blades seemed a bit buffed. I was able to melee super easy early on.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

Still takes like 20 headshots to down someone.

I think this is largely dependent on build and weapon. I’ve been playing a stealth / throwing character and throwing knives kill almost anyone with a single headshot, as do revolvers. If I try to use an assault rifle, though, I can empty a clip into someone’s face and they’re still standing.

7112,

I had a reflex build but ended up using shotguns since assault damage was so bad. Maybe it’s just the weapon type.

jackpot,
@jackpot@lemmy.ml avatar

thats such a shame, i wish cdpr just allowed a new difficultly that was exsctly the same as the combat rebalanced mod

willya, w Shell called out for promoting fossil fuels to youth via Fortnite game
@willya@lemmyf.uk avatar

Do most of these kids parents not go to the gas station 1-2 times a week? Last I checked the pumps are always still loaded with people. I highly doubt a fucking shell sweepstakes in Fortnite is causing harm.

spacecowboy,

Do we really need to explain why an oil company trying to cozy up to the younger generation is a bad thing? Really…?

Chozo,

Apparently so.

willya,
@willya@lemmyf.uk avatar

No but thinking this is somehow indoctrinating kids is hilarious.

my_hat_stinks,

Okay, so what are they trying to do then?

Sethayy,

Then describe the innocent reason for adding a gas company in a video game? Like it doesn’t fit in universe at all, but arguably does have an indoctrining effect

Albbi,

Then why do you think Shell prompted these streams?

sugar_in_your_tea,

So they’d tell their parents to fill up at Shell instead of Chevron or whatever. It’s not like kids are going to want more fossil fuels, they’ll just want to shop at the cool brand instead of the less cool brand.

zaph,

Lmfao

navi,
@navi@lemmy.tespia.org avatar

Lots of them plug in at home and never have to go to a shitty, ad filled, long as line, price gauged pump again 😎

willya,
@willya@lemmyf.uk avatar

I’m one of those people, but sitting here acting like the majority of the country is doing that just shows that people are living in a bubble.

sugar_in_your_tea,

Yeah, I’m a parent and I take my kids with me to the gas pump quite often. We shop at Costco and fill up before or after. I honestly don’t see an issue at all, my kids know gas pollutes (I tell them frequently even though they’re in elementary school), and they know why I continue to buy gas (EVs are too expensive, inconvenient for longer trips, and have a fire hazard).

So no, I don’t have a problem with fossil fuels being a thing in games. I do have a problem with advertisements in games generally, and ads marketed to kids specifically. So if this was an ad for a socially acceptable business (take your pick), I’d still be opposed. Keep that nonsense away from my kids.

can,

I’m so thankful pumps don’t play ads where I’m from.

Nacktmull,
@Nacktmull@lemmy.world avatar

Then you are so naive that it´s almost unbelievable.

MomoTimeToDie,

1-2 times a week? Are these people just doing fucking burnouts in a 1970 truck or something every day?

Kolgeirr,

For a second there I felt called out, but my gas guzzling burnout truck is from the 90s 👍

gusgalarnyk, w Why CCP haven't stopped trying to make an EVE Online shooter for 15 years

Excited to see more FPS offerings.

Naatan, w CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch

CD Projekt announced on October 5 that the expansion starring Idris Elba cost a hefty 275 million Polish Zloty (around $62.7 million) to develop and approximately 95 million Polish Zloty (around $21.6 million) to market.

I’m not saying repairing and adding missing functionality isn’t a good size portion of that cost, but calling it a $125 million cost based on the cost of the expansion and marketing which were already planned regardless of how well the initial release did is miss-leading at best.

TheAndrewBrown,

Yeah this headline should really just say the ~$41m they actually spent improving the game because that’s still an incredibly impressive number (2/3 the amount of a full expansion). I hate when there’s a good story to tell but they want to make it look even better so they decide to mislead instead of just saying the actually impressive thing

runswithjedi, w Twitter sleuths suggest a new Steam Deck is on its way, but any updates are likely to be for Valve's benefit not ours

I just want better battery life, a larger and more colorful screen, cooler temps, and higher FPS in a smaller device. Is that so hard to ask?

GenericUsername28,

That’s a lot of things

kautau,

That’s the joke I think

NOT_RICK,
@NOT_RICK@lemmy.world avatar

I’m sure they’re waiting for the price tag of a device with the features you describe to be more in line with current steam deck prices before doing that. They probably don’t want to annoy early adopters either.

dudewitbow,

Thats the main goal imo. Theyre not teying to compete with the high end devices, all of them will likely download steam and give Valve money anyways. Valve always targets on expanding the market, with vr and such. The Steam Deck exists to expand the market to budget pc console like gaming, and it would not make sense to replace it now.

Valve I dont believe sees it like a cellphone where theyre trying to make more money by doing yearly releases. They arent a hardware company fundamentally. They only develop hardware as a means to expand market, not to make profit directly off of.

Its why virtually none of their hardware projects are bog standard, be it steam machine/deck(Linux market), index/vive (VR), Controller (touchpad, HD Rumble), Link(local streaming) as each project was designed to introduce pc gaming to a new market, or expand pc gaming by adding new features

ryathal,

Steam machine and steam deck are about showing Microsoft there’s a viable market for Valve outside windows.

Phen,

Valve is also a privately owned company, meaning that every decision they make will always affect Gabe, and not someone different every week like most other companies. Valve needs to think long term while their competitors need immediate effects.

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