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briongloid, w Resident Evil 4 Remake, RE Village, And Assassin’s Creed Mirage Announced For iPhone 15 Pro
@briongloid@aussie.zone avatar

I haven’t had an iPhone since 3GS, but I am excited for this.

I don’t plan on getting an overpriced iPhone, or an IOS device at all for that matter, but console quality games, native on mobile is exciting.

willywonkawashere, w Diablo 4 Korean Live Event Turns Into a Disaster With Empty Seats and Not a Lot of Interest

Rehash of all the previous Diablo games. No need to buy D4 as it is just built around you spending money.

InEnduringGrowStrong,
@InEnduringGrowStrong@sh.itjust.works avatar

Don’t you guys have phones wallets?
Blizzard was once great at making quality games.
That Blizzard doesn’t exist anymore and hasn’t in a while.

Squander, w The next Sims game will be free-to-play with paid DLC

Its free-to-play but you need to buy the housing/eating/sleeping/jobs/relationships DLC.

stagen, w Steam's Oldest User Accounts Turn 20, Valve Celebrates With Special Digital Badges - IGN
@stagen@feddit.dk avatar

Still have 5 more years to go for my 20th.

Still makes me feel old though.

bestturtleboy, w Resident Evil Village and the Resident Evil 4 remake are coming to the iPhone 15 Pro. Apple's iPhone 15 Pro has an A17 Pro chip that enables hardware-based ray tracing for games.

Is it getting 30 or 60hz gameplay?

photonic_sorcerer, w Over 50% of all steam games have never made over $1000
@photonic_sorcerer@lemmy.dbzer0.com avatar

Honestly, that’s okay. As long as indie devs have a place where they can sell and market their games fairly.

wahming, w Unity reveals plans to charge per game install, drawing criticism from development community

I guess Unity had a good run while it lasted. Time to see Godot splashscreens everywhere now

CaptDust, (edited )

Godot doesn’t charge a subscription fee to remove the splash screen :)

JokeDeity, (edited ) w What games had easy soft locks that prevented you from either progressing or getting a true ending?

Not exactly the same but sort of related: the first time I played the New Vegas DLC Honest Hearts, I accidentally shot a character that is meant to be a companion, turned him and essentially all quest characters hostile and basically forced the game to direct me from the opening of the DLC to the final mission because I couldn’t do anything to side with anyone. I thought it was the shortest most bullshit DLC with not nearly enough to do for at least a few years before I played it again and realized how much I missed.

Mr_Buscemi,

Dog/God?

JokeDeity,

No that’s Dead Money, this was Follows-Chalk.

Mr_Buscemi,

Ohhhh lol I got the names confused.

I’ll have to try that in a playthrough one day to see how it goes.

JokeDeity,

But that is one of my favorite characters in the whole game.

DmMacniel, w Starfield Is Seemingly Missing Entire Stars (the local 'sun') When Running On AMD Radeon GPUs

Waaaaait… it was a bug and not gross incompetence?

geosoco,

I don't think we know.

Makes me wonder of the dev team is on a much-needed vacation or if they only run nvidia gpus. lol

Hildegarde,

The game runs better on AMD, and Bethesda partnered with AMD in some way for this PC release.

geosoco,

That really just means AMD gave them a lot of money, and they just made sure FSR2 worked. lol

Naz,

I’ve got a 7900XTX Ultra, and FSR2 does literally nothing, which is hilarious.

100% resolution scale, 128 FPS.

75% resolution scale … 128 FPS.

50% resolution scale, looking like underwater potatoes … 128 FPS.

I don’t know how it’s possible to make an engine this way, it seems CPU-bound and I’m lucky that I upgraded my CPU not too long ago, I’m outperforming my friend who has an RTX 4090 in literally all scenes, indoor, ship, and outdoor/planet.

He struggles to break 70 FPS on 1080p Ultra, meanwhile I’m doing 4K Ultra.

redcalcium,

Creation Engine has always been cpu-bound since gamebryo era.

Xperr7,
@Xperr7@kbin.social avatar

I have noticed it's better anti-aliasing than the forced TAA (once I forced it off)

geosoco, (edited )

Some of the benchmarks definitely pointed out that it was CPU bound in many areas (eg. the cities).

I think the HUB one mentioned that some of the forested planets were much more GPU bound and better for testing.

I'm on a tv so capped at 60fps, but I do see a power usage difference with FSR - 75% vs FSR- 100% that's pretty substantial on my 7900xt.

AnUnusualRelic,
@AnUnusualRelic@lemmy.world avatar

“fsr2.h”

Ok, can we have the monies please?

violetraven,
@violetraven@lemmy.blahaj.zone avatar

Does it run better by not rendering light emitting objects?

Hildegarde,

That’s one way to improve performance

Frog-Brawler,
@Frog-Brawler@kbin.social avatar

Perhaps. Who needs stars anyway?

booly,

All GPUs perform equally well the same at ray tracing when there are no rays to trace

MooseLad,

I had no idea it was a problem on Radeon GPUs. I saw a few people complaining about not seeing the stars, but I didn’t have a clue what they were talking about since it was always fine for my Nvidia card.

hoshikarakitaridia,

If it’s down to very specific Chipsets, that sounds like an unforseeable bug.

Deceptichum,
@Deceptichum@kbin.social avatar

An unseeable unforeseeable bug?

hoshikarakitaridia, (edited )

Correction: someone pointed out they are literally interfacing the graphics drivers the wrong way, so it’s still on the their Devs.

e-ratic,
@e-ratic@kbin.social avatar

"Bethesda's Bug", when you can't tell if something isn't working correctly or if it's just not implemented at all.

Hexarei,
@Hexarei@programming.dev avatar

It can be both

banana_meccanica, w Why Unity's New Install Fees Are Spurring Massive Backlash Among Game Developers - IGN

They must have lost their minds. Bankrupt or even pay Unity back for a successful game you made and finished months ago? I hope they get legal action.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

Seriously. If they were changing the terms going forward, that’d at least be defensible, but trying to make it apply to everything that’s ever been made is just nonsensical.

Fubarberry,
@Fubarberry@sopuli.xyz avatar

Even then it would be pretty bad for a lot of devs. If you’ve been developing a game in unity for years, you can’t just easily change engines just because they’ve changed the rules of using their engine.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

I agree with you; they’d have to give plenty of notice that the changes were coming and maybe even offer exemptions for developers who can show they were working on something significantly before the announcement… I don’t think there’s any way they could reasonably do it that would avoid all backlash, but this just seems like the absolute worst way to handle it.

4am,

So they owe devs on all previous installs? Like back payment? Or just going forward if you’ve ever used Unity?

KoboldCoterie, (edited )
@KoboldCoterie@pawb.social avatar

Any future installs starting on January 1. It does, however, mean that many developers will be more or less forced to pull their games off of storefronts, if it actually goes through. It also means that if you bought a Unity game in the past, you’re costing the developer money every time you install it (again, if this actually goes through - I can’t imagine they won’t backpedal.)

The real issue with this isn’t the policy itself, which I would bet money won’t actually be enacted, but the fact that Unity (thinks they) can just unilaterally and retroactively change their policies. If this actually held up in court, which I think is a tenuous possibility at best (but I am not a lawyer so take that with a grain of salt), it sets an awful, awful precedent.

NotMyOldRedditName,

If they can change the terms of games already released and ask for a % per install, what’s stopping them from just asking for 100% and saying suck it bitches.

jopepa, w Starfield user score drops to "mostly positive" on steam

Does this mean they get no bonuses and obsidian gets a turn again?

Anticorp, w What games had easy soft locks that prevented you from either progressing or getting a true ending?

I guess this is tangentially related. RDR2 had the full ending for Author and then kept going. I didn’t care what happened beyond that so I never finished the epilogue.

PM_ME_FEET_PICS,

That’s not a soft lock and your clearly never played the first game lol.

Mr_Buscemi, (edited )

Aw you missed out on some fun parts of the game. If you were just playing for Arthur’s story then I can understand why you’d stop there though. I’ll spoiler tag the stuff below but it’s why I think the epilogue is worth it if you wanted closure on something dealing with Arthur.

!Micah is a totally bitch. Epilogue dealt with John dealing with him and that shit was great !<

Won’t say more about it than that.

Anticorp,

I heard later that >!Micah finally gets his in the epilogue!< and meant to go back to finish it, but never did. I still may some day!

phoenixz, w Why Unity's New Install Fees Are Spurring Massive Backlash Among Game Developers - IGN

Whoah spez, are you the CEO at Unity now as well? Impressive

simonced, w Diablo 4 Korean Live Event Turns Into a Disaster With Empty Seats and Not a Lot of Interest

[…]Not a lot of Interest[…] Lol, that’s an understatement…

Green_Bay_Guy, w Steam's Oldest User Accounts Turn 20, Valve Celebrates With Special Digital Badges - IGN
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