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banana_meccanica, w Why Unity's New Install Fees Are Spurring Massive Backlash Among Game Developers - IGN

They must have lost their minds. Bankrupt or even pay Unity back for a successful game you made and finished months ago? I hope they get legal action.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

Seriously. If they were changing the terms going forward, that’d at least be defensible, but trying to make it apply to everything that’s ever been made is just nonsensical.

Fubarberry,
@Fubarberry@sopuli.xyz avatar

Even then it would be pretty bad for a lot of devs. If you’ve been developing a game in unity for years, you can’t just easily change engines just because they’ve changed the rules of using their engine.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

I agree with you; they’d have to give plenty of notice that the changes were coming and maybe even offer exemptions for developers who can show they were working on something significantly before the announcement… I don’t think there’s any way they could reasonably do it that would avoid all backlash, but this just seems like the absolute worst way to handle it.

4am,

So they owe devs on all previous installs? Like back payment? Or just going forward if you’ve ever used Unity?

KoboldCoterie, (edited )
@KoboldCoterie@pawb.social avatar

Any future installs starting on January 1. It does, however, mean that many developers will be more or less forced to pull their games off of storefronts, if it actually goes through. It also means that if you bought a Unity game in the past, you’re costing the developer money every time you install it (again, if this actually goes through - I can’t imagine they won’t backpedal.)

The real issue with this isn’t the policy itself, which I would bet money won’t actually be enacted, but the fact that Unity (thinks they) can just unilaterally and retroactively change their policies. If this actually held up in court, which I think is a tenuous possibility at best (but I am not a lawyer so take that with a grain of salt), it sets an awful, awful precedent.

NotMyOldRedditName,

If they can change the terms of games already released and ask for a % per install, what’s stopping them from just asking for 100% and saying suck it bitches.

jopepa, w Starfield user score drops to "mostly positive" on steam

Does this mean they get no bonuses and obsidian gets a turn again?

Anticorp, w What games had easy soft locks that prevented you from either progressing or getting a true ending?

I guess this is tangentially related. RDR2 had the full ending for Author and then kept going. I didn’t care what happened beyond that so I never finished the epilogue.

PM_ME_FEET_PICS,

That’s not a soft lock and your clearly never played the first game lol.

Mr_Buscemi, (edited )
@Mr_Buscemi@lemmy.blahaj.zone avatar

Aw you missed out on some fun parts of the game. If you were just playing for Arthur’s story then I can understand why you’d stop there though. I’ll spoiler tag the stuff below but it’s why I think the epilogue is worth it if you wanted closure on something dealing with Arthur.

!Micah is a totally bitch. Epilogue dealt with John dealing with him and that shit was great !<

Won’t say more about it than that.

Anticorp,

I heard later that >!Micah finally gets his in the epilogue!< and meant to go back to finish it, but never did. I still may some day!

phoenixz, w Why Unity's New Install Fees Are Spurring Massive Backlash Among Game Developers - IGN

Whoah spez, are you the CEO at Unity now as well? Impressive

simonced, w Diablo 4 Korean Live Event Turns Into a Disaster With Empty Seats and Not a Lot of Interest

[…]Not a lot of Interest[…] Lol, that’s an understatement…

Green_Bay_Guy, w Steam's Oldest User Accounts Turn 20, Valve Celebrates With Special Digital Badges - IGN
eldritch_lich, w Unity reveals plans to charge per game install, drawing criticism from development community

I looked through the announcement post and all I can say is that this is beyond absurd. Can they even legally apply these changes retroactively? All these relatively large indie games used Unity. They can’t exactly tear everything down and use another engine. They didn’t even accept such terms at the time, so how can they suddenly be expected to pay for every download they get?

And I was so excited to finally start learning Unity too… damn. I probably should have seen something like this coming way back when they announced their IPO. I was going to learn Unreal at some point as well but I guess I’ll just uninstall Unity and skip right to UE5.

There’s definitely going to be huge action taken from every studio that used Unity in their games. I have a hard time believing that they’ll get away with the retroactive part at least.

Donjuanme,

It isn’t going into effect until January 2024, and it isn’t retroactive. And I don’t think you need to worry too much about breaking 200k paid installs if you haven’t even learned the language yet, but I admire your drive if you do.

hedgehog,

It isn’t retroactive in the sense that it applies to installs before that date, but rather in the sense that it applies to games made with Unity before the announcement.

Veraxus, (edited )
@Veraxus@kbin.social avatar

UE5 is great. Honestly, it would have been the better choice even before Unity decided to curb-stomp their entire community and customer base.

But then, what did we expect after Unity merged with a company known for malware. Predatory practices are their whole business model.

HidingCat, w Why Unity's New Install Fees Are Spurring Massive Backlash Among Game Developers - IGN

Just read some details, it's a monthly fee too? Wouldn't that really screw over single-player games which don't do recurring revenue?

PM_ME_FEET_PICS, w What games had easy soft locks that prevented you from either progressing or getting a true ending?

Fallout 1. During the term to the Master there is a 200 second countdown.

If you fooled up the speech check or want to do it differently and reload a save that was made after the countdown started then the countdown drops to 50 seconds. Making the fight impossible to do in time.

Mr_Buscemi,
@Mr_Buscemi@lemmy.blahaj.zone avatar

I think you just helped me solve why I never finished it when I was 8 lol.

I was at the ending but was never able to finish it before the countdown ended. Now I need to install the game again!

pruwybn, w Pokémon collaboration with the Van Gogh Museum opens later this month
@pruwybn@discuss.tchncs.de avatar

Pokemon Gogh

geosoco,

Even a painting is more fun.

lalo, w Why Unity's New Install Fees Are Spurring Massive Backlash Among Game Developers - IGN

They pushed this change with the always online dev kit. I believe the price change is a smoke screen for the other changes. Soon they might step back on this decision.

ebenixo, w Starfield user score drops to "mostly positive" on steam

They should have made an arena shooter instead

cypher_greyhat, w PS5 sales jumped 42% in the UK during August | UK Monthly Charts

There was a price cut in Europe.

nanoUFO, w Unity reveals plans to charge per game install, drawing criticism from development community
@nanoUFO@sh.itjust.works avatar

I’m feeling better everyday about ditching unity and moving to godot.

derin,
@derin@lemmy.beru.co avatar

It is a lovely engine, and getting better every day. The more competition we get for Unity, the better.

simple,

On the exact same boat. I switched to Godot as soon as version 4 came out and have been really happy with it. I still use Unity professionally (at least until Godot 4 fixes some big issues), but most of my projects are now on Godot. God bless open source devs.

woelkchen,
@woelkchen@lemmy.world avatar

at least until Godot 4 fixes some big issues

With Godot being an open source project, you could scratch your own itch and help remedy the issues…

simple,

Sadly I’m really not good enough at C++ to contribute.

eldritch_lich,

Yeah my device struggled to run any major engines so Godot kinda saved my ass when I first got into gamedev many years ago. I was going to start learning the major engines now that I have slightly better hardware, but I guess I’m skipping Unity now.

MentalEdge, (edited ) w Unity reveals plans to charge per game install, drawing criticism from development community
@MentalEdge@sopuli.xyz avatar

Ah. Yet another reason for game studios to turn away from commercial dev tools and turn to FOSS software like Blender and Godot.

And since game devs are, you know, developers, they can even contribute to these tools with heir dev time, improving them and accelerating the industry shift away from this commercial bullshit even more.

Cqrd,

Wasn’t there a massive amount of drama in the Godot community recently that nearly destroyed it?

MentalEdge, (edited )
@MentalEdge@sopuli.xyz avatar

I’ve heard of no such thing.

But drama almost never kills FOSS software. It just causes it to fork. FOSS software can become like an olympic flame that just keeps getting passed from dev to dev. Once there are people actively using something, those same people are motivated to fix any issues they have with it, or add any features they are missing. That then drives improvement of the software, which in turn drives adoption, which drives more improvement…

There was huge drama around Emby going closed source, but FOSS Emby simply got forked, becoming Jellyfin.

There’s an example just within lemmy, the lemmur app apparently stopped development due to some drama, but it got forked and Liftoff picked up right where it left off.

Yes. There can be drama around FOSS projects, and there often is. Loosely organized groups of volunteers putting together serious software don’t work as efficiently as a paid team of devs led by a visionary with final say. But FOSS projects are capable of becoming self-perpetuating in a way proprietary software can never do. Once they reach a high enough level of adoption, they are very hard to kill.

And Godot is definitely up there.

snowfalldreamland, (edited )

The only “drama” I recall is that one guy, who ran an unofficial forum, went on a weird rant about how Godot is a scam because he thought development was too slow or something. He then shut down his unofficial forum. That’s a long shot from “being destroyed”.

But maybe I missed something?

(Edit: I had misspelled “forum” as “form”. Sorry if that confused anybody)

Cqrd,

Yep, that’s the one I was thinking about. Thanks for the clarification, I only vaguely remembered it

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