The EU Citizens petition to stop killing games is not looking good. It’s shy of halfway where it needs to be, on a very high threshold, and it’s over in a month and change....
But politicians will actually be prepared to get behind right to repair. But they regard games as a bit infantile, and don’t really want to be involved. A point that was made right at the start of all of this and was then completely ignored.
I don’t understand, the arguement is whether or not they should have equated this to the right to repair movement, and then you say you think that’s a bad idea but I don’t understand your justification. Your justification seems to be that people don’t care about software, but my if they do not care about software, then they also do not care about hardware, and therefore your comment is irrelevant.
I literally don’t understand your justification for not equating game preservation to right to repair.
This is a PR issue. For some bizarre reason they decided that game preservation should be independent of the right to repair movement a movement that had fairly significant momentum by the time they started talking about games preservation. So for some insane reason they separated the two concepts in people’s minds and that resulted in nobody caring.
Then they decided to whine about the fact that it was unsuccessful despite the fact that they’d essentially done everything they could to kneecap the movement.
I’ve never had stick drift with PlayStation or Xboxes despite people telling me it’s a problem. The switch though is awful for it.
I don’t know what they do to make their analogue sticks so bad but they’re definitely getting them from the world’s cheapest supplier, apparently one that even Sony and Microsoft turned up their noses.
Of course there’s always being Nazi apologists and equally there’s always been people who are just incapable of moving with the times. That’s not a new thing that’s always been the case.
That tactic would work if it was a multiplayer game or a major franchise but with a single player cookie cutter game there’s no urgency for me to get started and no FOMO. It just isn’t that interesting of an IP
I think I had it on my wish list because I was never going to pay full price and then when it came down in price I looked again at it and I just thought nah, I actually don’t care. So I never bought it.
They’re not exactly starting from a solid foundation.
If any game was going to get away with being $80 it’d be something like grand theft auto or one of the next call of duties, not this one. But maybe they’re trailing it on a game that they know will only be moderately successful at best anyway, that way they don’t lose huge amounts of money if it fails to win over players.
No less than is correct because they know the exact number they have sold.
If you’ve sold less than 1,000 units then you have sold a number of units that is under 1,000.
If you have sold fewer than 1,000 units you have not sold 1,000 units but you’re not sure how many units you have sold just that that number didn’t reach 1,000.
But they do know how many units they sold, otherwise they wouldn’t know if they had sold less than 1,000 so it is “less than”.
Without context that graph isn’t brilliant because it depends on the hardware of the PC. Pretty much every game I run will be better on the steam deck than my PC because my PC is terrible.
Every time I look at Macs I just can’t get over how ridiculous they are in terms of pricing. Combined with the inability to upgrade after the fact. Buying one would just doom me to buying another a few years down the line, much better to just never get stuck in the ecosystem in the first place.
Here’s really important thing that the likes of randy don’t want to know. I would actually pay $80 for Baldur’s Gate 3, because that product is actually worth it. You can actually see where your money is going what it’s paying for.
But Borderlands, really? I was already not interested in this game, but why would anyone pay $80 for, at best, an AA game?
They are pointing out that there’s loads of good games on Steam that don’t cost $80, given the prevalence of such good games there really isn’t justification for that price point.
The picture shows that a game that is yet to be released (I actually thought it was already out but apparently not) is only £35 ($45) If you want the bundle which gives you two games it’s only an extra £1
Personally I’m not that interested in snow runners it just seems like an infuriating game, but the fact that you can get it for virtually nothing is interesting.
One of the most obvious signs of this is the fact that EA had a small team of about 10 people who made one of the best Star wars games that have been released in years. Of course it’s EA, so they screwed it up by shutting the servers down eventually but still, much better than Battlefront II
That’s what I don’t get. Presumably there is some lore behind this game (unless they really are that lazy) so why don’t they just use one of the companies that they definitely have for the game
It’s surprising how few people at the top you need to change in order to change a company culture. One of the companies that I regularly work with has gone from being a nightmare because we could never get information out of them, to a nightmare because of how whiny and demanding they’ve become. That was the result of the CEO changing, that’s it one person and it results in a totally different corporate personality.
Surely the actionable end state for Microsoft is to cease their AI support in Palestine? Of course they won’t so functionally this doesn’t really matter, but I agree that it makes sense to have a stated goal even if it’s just for the purposes of explaining the boycott to other people.
Game seasons are not really the same thing as live service games though.
I’m really not into Tekken but there are games I play that have setup. Of course probably the most famous of all been Foxhole.
Anyway the point is that without “seasons” (simply called that because it harkens back to TV not because there are necessarily four in a year) there isn’t really any natural conclusion to the game, so you have short tournaments and people rank up within those tournaments, but obviously you don’t want the tournaments to go on for too long because otherwise there’s no way in for new players as they’ll start way down the rankings and not be able to compete. The solution for this is to reset everything every season, but then you’ve got the problem that people learn the meta and are able to rank up to high ranks almost immediately, whereas newer players don’t stand a chance so you haven’t really fixed the problem, the solution to that is to change the meta every season. That way everyone has an equal chance of working it out for themselves and ranking up.
I’m pretty sure they even did this with OverWatch back in the day.
When you make a game trailer steam recommends two trailers (I think you can only have two trailers at any one time). One of them can be edited but the other should probably include some gameplay. Because just from that trailer alone it kind of looks like an RTS, I’m not getting any city builder vibes from it.
It was such an underwhelming product at least from my point of view. I mostly just kept it docked but really other than Zelda games there wasn’t anything worth playing.
I still own it, but for the life of me I couldn’t tell you where it is.
I’m pretty sure it’ll turn out to be illegal in the UK too, it’s just that the UK isn’t in Europe anymore so these things always end up having to get hashed out in the courts and then it always turns out that the UK basically just follows the EU standard anyway.
The end of Stop Killing Games [Accursed Farms] (www.youtube.com) angielski
The EU Citizens petition to stop killing games is not looking good. It’s shy of halfway where it needs to be, on a very high threshold, and it’s over in a month and change....
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cross-posted from: lemmy.blahaj.zone/post/25027030...
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