I’m not defending Valve here they need to have more values, but realistically this game was never going to be available for sale in Russia. No matter what they did.
The AI label needs to be present if the finished product contains AI generated assets. So AI generated code, or AI generated art.
In the example above you grey boxed in AI but then replaced all the assets with ones that humans made. There is no distinction there between doing that and just having literal grey boxes.
You couldn’t require an AI label in that scenario because it would be utterly unenforceable. How would a developer prove if they did or did not use AI for temporary art?
So yes you can draw a line. Does the finished product contain AI generated assets. You don’t like that definition because you’re being pedantic but your pedantry interpretation isn’t enforceable, so it’s useless.
That’s my point. These random definitions of AI that have been come up with by the most pedantic people in existence are not in any way helpful. We should ignore them.
They seek to redefine AI as basically anything that a computer does. This is entirely unhealthful and is only happening because they need to be right on the internet.
These irritating idiots need to go away for they serve no purpose.
I feel like you have never actually developed a game. Because what you’re arguing is just weird. It makes no logical sense.
A grey box is the very most basic of what a game will ever be, it never bears any resemblance to the finished product. It is the basis most fundamental interpretation of game mechanics and systems. The gray box has no bearing on the final result of the game.
No grey box contains any aspect of artistic intent, the art team are never even involved in its creation it’s always just developers doing things. Go look up some game blogs.
I’m saying that code completion does not constitute AI and certainly isn’t LLMs.
I then provided an example of why that isn’t the case.
You decided to respond to this by pointing out that some LLM may be involved in some code completion. Although you didn’t provide an example, so who knows if that’s actually true, it seems sort of weird to use in LLM for code completion as it’s completely unnecessary and entirely inefficient, so I kind of doubt it.
I just want to point it out for a minute, because it’s sort of feels like you don’t know this, code completion is basically autocomplete for programmers. It’s doing basic string matching, so that if you type fnc it also completes the function(), hardly the stuff of AI
People who lived in the 1960s did not by definition live in the 21st century so their definitions of what things may or may not be is immaterial.
We know what we mean by AI, and attempting to redefine that in the service of some kind of all “sides have a point” fence sitter, is a brainless arguement and is is definitively unhelpful. Defining AI strictly by “a definition of a system that does a thing based on an input”, is both overly broad and demonstrably unhelpful. It’s like arguing that a building that has been reduced to ash by a fire still contains the same constituent elements. Intellectually it’s correct, practically it’s ridiculous.
Broadly, you are attempting to define a eye as anything that any computerised system does. How can you not see that that is an overly broad definition that entirely skirts anything remotely close to the realms of helpfulness.
The assertion was that even text completion constitutes AI. Which is a mad claim because if you’re going to say that text completion is AI then basically everything is AI.
An article from this weekend that seemingly got buried by soundbites about the Steam Machine price in the same interview, but given that we have no information on price, this seems way more interesting to me. I mean…I basically self-select games that don’t use these kinds of anti-cheat at all, but this is important...
I’m pretty sure there’s actually an EU law that says that you’re not allowed to do that. If a product is on discount more or less forever then it’s not in fact on discount.
There is a maximum amount of time a product can be on sale before that becomes just what price is now.
You mean the game will only show up in the list of games that are available on sale if the games are actually in the sale? Because that’s just literally how that works
There’s a Star Trek Voyager game out at the moment which is basically what Starfield should have been, but set in the Star Trek universe.
I think the big problem Starfield has is that it tries to be really big, but they don’t really have that much content so it’s just all spread out. While at the same time you don’t actually get to feel that bigness because moving between locations is just a loading screen. You don’t get the long quiet sections like you do in something like Elite Dangerous. So they made a really big, really spread out world, with fast travel, it’s the most pointless game ever made.
A PC of similar performance is about $550 so I don’t get what they’re saying about it not been priced like a console. That’s about exactly what a Series S would cost.
I didn’t use prices from last week I used prices from last year because that’s when Steam would have actually made their devices. Manufacturing of the steam machine and the steam frame is rumoured to have occurred around 2023-2024, should the Trump shenanigans shouldn’t have affected things too much.
That’s not to say that somehow much the devices will cost it’s just how much it would have cost to build. How much profit they’re going to try and make on them is an unknown. With the steam deck they aim for $100 profit margin, but who knows with this device. The steam frame is also an unknown because it’s a weird configuration.
I don’t know why people keep insisting that the current prices are relevant. These products have been manufactured for months now, so we need to be looking at old prices not current market value.
I’d like it to cost $1.50 but it won’t. The minimum reasonable price this comes in at is around $500 you would have to be really unaware to expect it to be less than that
An equivalent PC would have a full fat non-mobile graphics card. They keep trying to claim it’ll do 60 FPS at 4K with AI upscaling. Which is the same as saying it’ll do 60 FPS at 1080p.
This would be a compelling product as a console, the PC capable parts are a nice bonus but no one’s going to be buying this to be their primary computer unless they are going to replace a potato.
Regardless of what the market is doing if it’s anything more than $700 it’ll flop. Which would be an incredible shame but it is what it is. No one is going to pay $1,000 for a PC that cannot be upgraded.
It depends on how many Valve I’ve already manufactured. If they were smart they’ll be quietly manufacturing these and only just now announced it. You don’t announce a product until you’ve got some units sitting in a warehouse somewhere, or else a competitor might see the opportunity to make things difficult for you.
It’s not a 4K capable graphics card though it’s a 1080p capable graphics card that they’re saying is 4K because of the existence of AI upscaling which I think is a cheat. So you’re already overestimating the cards capability.
Can everyone please stop claiming and speculating that Valve’s new hardware will be loss leaders? If you watch LTT and Gamers Nexus’s first videos on the announcement, they actually spoke with Valve’s engineers. And the Valve representatives already said that the new hardware WILL NOT BE LOSS LEADERS....
I would be happy to wait and see but idiots online keep trying to insist it’ll be $2,000 even though the hardware isn’t close to worth that much. Some of these people are big influencers and really should know better.
As you say valve are incentivised to do this because it will move more people over to Linux. I suspect that they want that more than they’re really bothered about hardware sales so while I don’t think it’ll be sold at a loss, because frankly that would be stupid even if they could afford to do it, but I don’t think it’ll be anywhere near as expensive as some people seem to be claiming.
The steam frame controllers use AA batteries, the steam controller has a lithium ion internal battery.
Also it does have a USB port but the primary charging method is via the pogo pins. But obviously you might want to recharge from a wall outlet so they also include a USB port. But that’s obviously going to get used far less often than it would otherwise.
For the same reason that people are interested in the steam machine. It’s nice to be able to just throw some money at people and get a complete product. I can see businesses getting these things if they need a moderately powerful GPU for business reasons. Unless valve go utterly mad on the pricing here, it’s going to be much better value for money than a Mac mini, and it’ll have better compatibility with existing software as well.
Personally I don’t think I would say that most people would consider a $1,000 PC to be entry level. To me entry level means something that a kid could save up their pocket money for in a reasonable amount of time maybe with a paper route to supplement. I’d say entry level ends at about $700 just to throw a number out there. For $1,000 you could get a PS5 and a PSVR2
The other problem is that the tariffs could be totally different by the time it releases. I fully suspect that the tariffs are the reason that we haven’t got a price yet.
It would be funny if it is noticeably more expensive in the US though like with the Switch 2.
There are people online who are wrong. I can’t just ignore that, they must be told why they are wrong.
Seriously though it’s a good idea to correct people when they make stupid baseless claims because other people won’t necessarily have the technical understanding to judge whether their claims are based on reality or not.
Many of the people who are doing this are YouTube or Instagram personalities with lots of children following them, I like this product and want it to succeed, and I don’t want children to lose interest in the idea because their favourite idiot instagrammer reckons it’ll cost an absurd amount of money.
I’m utterly confused about why you are upset that people are doing that. There’s absolutely no need for you to engage in it.
But it’s also a handheld console so that doesn’t really track.
An entry level gaming PC doesn’t have to have a battery and it doesn’t have to have a screen which are big expenses. You can’t just take the price of the steam deck and multiply it because so much time has passed between the releases of the two products and they’re not equivalent anyway. It’s an apples to oranges comparison.
I thought it was very funny that I only even heard about concord existing when it was announced the service was shutting down. I feel like they didn’t know advertising for it
Yeah which makes me think that it was six of one and half a dozen of the other.
Terrible marketing and fairly mediocre gameplay.
Although obviously I don’t know because like pretty much everyone else I never actually played it. And I like hero shooters and even played overwatch semi-professionally, so I would have been in the circles that would have heard about it, if Sony had bothered to tell anyone.
It will be interesting to see if Meta have any real response to this. They obviously never expected to have any competition so they got a scummy as possible with it. Now that they actually have competition they’re sort of stuck, their only real response is to become more consumer-friendly, which is basically impossible because of their corporate culture.
You could say that about any game. If you’re not interested in the game you’re not going to play it for a very long time but that’s not a failing of the concept.
Pavlov is a VR game that I’ve probably got hundreds of hours in. I’ve had four or five gaming sessions because you tend to get sucked in.
Yeah I don’t get nauseous in VR I don’t know why some people do. The only thing I have noticed is that if there’s a lot of spinning around particularly in ultra wings I tend to fall over.
I actually find that things like the vignette that you get when moving in some VR games actually makes me feel uncomfortable so I always have to go into the settings and turn all that stuff off.
Apparently OLED has issues with brightness. VR lenses tend to cut out an awful lot of light (I’ve seen a lot of unhelpful diagrams with lines on them that try to explain the problem) so you need a system that outputs a lot of light or you need to use much more expensive lenses.
My guess is valve had a price point and using the better lenses would significantly cut into that.
It’s worth pointing out that I’m pretty sure the PlayStation VR uses the same lenses. I’ve never had a problem with that so I doubt it’ll be a major issue.
The Vision Pro isn’t available outside of North America, has barely no apps and doesn’t support gaming, so I don’t know how Apple expect this to become a major product for them.
The frame fixes basically all of those issues, much wider availability although still not global, supports games and it’s basically a PC so you can edit an Excel document in VR if for some reason that’s what you want to do, has controllers so you’re not relying on finger tracking exclusively, and actually has a decent store of content. Oh and the battery is both larger in capacity and more sensibly designed so that it’s actually part of the device rather than this weird dangly thing you always have to have.
The only downside is an inability to allow me to see my office at the same time. It’s not like the vision pro lets you actually keep the laptop display on anyway so being able to see it isn’t a huge advantage.
It would have been nice if it had colour pass through, but I also don’t really care that it’s not present.
It’s a VR headset so no one really cares about the cameras. The only headset with cameras that are any good is on the Apple Pro which is ludicrously expensive. The quest 3s cameras are fine but you can’t really read a display while wearing it so they’re basically useless for AR stuff.
Yeah but he can’t possibly know that. Valve wouldn’t be drawn on the price so that’s not based on something they’ve said to him that’s just what he personally thinks.
I feel like Valve are more than smart enough to know that a $1,000 headset won’t sell. Especially in the US, internationally they might be able to get away with that price, but even then people are going to be comparing it to the index and asking why the index has been EOLed and replaced with a headset of the same price.
Really I don’t think so. I don’t know quite where you’re getting your prices from because I could definitely build assembly spec computer for under $700, especially if I was building in bulk which obviously Valve are.
I feel like they know that no one’s going to buy it at $1,000.
Yeah I’m thinking that it’ll be around $500 to $600 for the base model and maybe $550 to $650 for the two terabyte model. After all its upgradable so there’s not really any point them trying to price gouge anyone on the storage.
The general consensus I’ve seen from people is that it will be sub 1K simply because they know it has to be in order to be profitable. The only people who think it’s going to be over 1k seem to be people who don’t actually know that it’s not really a super powerful system, they advertised it as being seven times more powerful than the steam deck, but the steam deck itself is not exactly a powerhouse in fact the switch 2 is more powerful.
You’re paying for the fact that it’s tiny, the fact that it’s not a window system, and for the convenience of just being able to throw some money at someone and have a fairly decent gaming system without having to mock about in the weeds, because a lot of people don’t like that aspect of PC building.
My point is that no one really cares about the cameras because this is a VR headset, it isn’t trying to be everything to everyone. I also don’t really think anyone cares about apple’s “spatial computing” (AR), perhaps if they actually had more applications people would be interested, but they don’t.
Valve block Steam game with queer art in Russia after state censor attacks it for “promoting non-traditional sexualities” (www.rockpapershotgun.com) angielski
Indie game developers have a new sales pitch: being ‘AI free’ (www.theverge.com) angielski
Valve Addresses Steam Machine Anti-Cheat Concerns, Says It's Working Towards Support (thisweekinvideogames.com) angielski
An article from this weekend that seemingly got buried by soundbites about the Steam Machine price in the same interview, but given that we have no information on price, this seems way more interesting to me. I mean…I basically self-select games that don’t use these kinds of anti-cheat at all, but this is important...
It feels good to support angielski
Valve confirms Steam Machine will be priced ‘like a PC with the same level of performance’ (www.videogameschronicle.com) angielski
16 minutes of HyTale gameplay (www.youtube.com) angielski
This is the first time we have gotten actual uncut gameplay of Hytale, and it looks great....
Valve's new hardware will NOT be loss leaders angielski
Can everyone please stop claiming and speculating that Valve’s new hardware will be loss leaders? If you watch LTT and Gamers Nexus’s first videos on the announcement, they actually spoke with Valve’s engineers. And the Valve representatives already said that the new hardware WILL NOT BE LOSS LEADERS....
Sony’s Concord Is Playable Again Thanks To Fan-Made Custom Servers (thegamepost.com) angielski
It’s early stages and buggy, but it’s on its way. All games, even bland, boring, or bad ones, deserve to remain playable.
Steam Hardware [new Steam Controller, Steam Machine, and VR headset Steam Frame, coming in 2026] (store.steampowered.com) angielski
No prices yet. I may never financially recover from this.